Player Matchup

Ares
Ares
Silver III
Ebook23
Ares
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 72L
896 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Spazxie
Cu Chulainn
Silver II
Level 93
God Stats
2W - 6L
1,630 SR
Queue Stats
179W - 177L
958 MMR
Party 1
Cernunnos
Cernunnos
Silver III
TorresRedGamer
Cernunnos
Silver III
Level 140
God Stats
4W - 4L
1,630 SR
Queue Stats
42W - 54L
971 MMR
Solo
Ne Zha
Ne Zha
Silver III
Vultorusleader
Ne Zha
Silver III
Level 62
God Stats
1W - 4L
1,512 SR
Queue Stats
94W - 92L
908 MMR
Party 1
Raijin
Raijin
Gold V
thelightbinder
Raijin
Gold V
Level 153
God Stats
2W - 5L
1,386 SR
Queue Stats
14W - 16L
1,199 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,532 SR
986 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,601 SR
1,103 MMR
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
ChuckeeCheese
Arachne
Silver I
Level 109
God Stats
105W - 77L
1,574 SR
Queue Stats
294W - 309L
1,160 MMR
Solo
Merlin
Merlin
Silver II
JuggerJoshua9
Merlin
Silver II
Level 135
God Stats
21W - 20L
1,543 SR
Queue Stats
222W - 216L
1,034 MMR
Solo
Ymir
Ymir
Silver II
MerteDeath
Ymir
Silver II
Level 153
God Stats
1W - 0L
1,814 SR
Queue Stats
9W - 18L
955 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Steveico
Hou Yi
Silver IV
Level 97
God Stats
3W - 4L
1,577 SR
Queue Stats
51W - 69L
869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ebook23
Ares
14
3 / 8 / 3
9,728
423
7,514
17,373
17,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Spazxie
Cu Chulainn
18
4 / 8 / 4
11,455
498
10,749
22,615
17,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
TorresRedGamer
Cernunnos
19
1 / 6 / 4
11,930
519
9,203
16,638
6,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 8 / 4
11,329
493
7,446
16,572
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 6 / 2
12,159
529
13,608
16,509
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
AthenaTsukuyomiSetGilgameshPersephone

VS

Bans
DanzaburouRatatoskrChironCthulhuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
9 / 3 / 5
13,523
588
16,504
19,741
17,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
20
9 / 4 / 7
13,368
581
12,026
23,010
11,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 3 / 5
13,107
570
11,406
9,403
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 6 / 14
11,310
492
9,749
19,617
17,709
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Steveico
Hou Yi
20
10 / 1 / 8
13,668
594
16,106
14,358
5,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
17
Kills
36
36
Deaths
17
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
3
5
3.83
W
Arachne
9
4
7
3.13
L
Ares
Ebook23
Ares
3
8
3
0.56
W
5
3
5
2.5
W
3
6
14
1.67
L
Cu Chulainn
Spazxie
Cu Chulainn
4
8
4
0.75
W
Hou Yi
Steveico
Hou Yi
10
1
8
14
L
Cernunnos
TorresRedGamer
Cernunnos
1
6
4
0.5
L
4
8
4
0.75
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,520
Damage
65,791
89,707
Taken
86,129
55,360
Mitigated
55,999
15,549
Healing
29,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,504
7,668
0
7,914
19,741
17,808
1,624
4,381
15,360
0
94,792
W
Arachne
12,026
9,547
0
8,197
23,010
11,211
895
4,531
18,479
0
125,441
L
Ares
Ebook23
Ares
7,514
71
0
1,685
17,373
17,958
84
7,443
9,930
32,910
0
W
11,406
328
0
2,000
9,403
3,766
2,613
3,393
6,010
92,291
0
W
9,749
1,872
334
3,502
19,617
17,709
0
7,403
12,214
40,481
0
L
Cu Chulainn
Spazxie
Cu Chulainn
10,749
1,482
0
3,799
22,615
17,730
220
2,752
19,863
9,225
61,014
W
Hou Yi
Steveico
Hou Yi
16,106
10,277
0
7,396
14,358
5,505
2,152
3,855
10,503
0
93,556
L
Cernunnos
TorresRedGamer
Cernunnos
9,203
4,032
0
2,066
16,638
6,582
827
3,215
13,423
0
107,119
L
7,446
2,448
0
4,563
16,572
6,564
90
2,740
13,832
0
58,434
L
13,608
253
0
3,436
16,509
6,526
47
5,005
11,504
94,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,601
Gold Earned
64,976
632
Minions Killed
649
0
Camps Cleared
0
1,938,666
Distance Traveled
2,178,925
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,523
588
160
7
0
404,636
7
W
Arachne
13,368
581
149
6
0
524,401
1
L
Ares
9,728
423
45
2
0
381,173
1
W
Merlin
13,107
570
161
7
0
414,304
9
W
Ymir
11,310
492
36
2
0
444,421
9
L
Cu Chulainn
11,455
498
136
6
0
417,739
8
W
Hou Yi
13,668
594
143
6
0
391,163
5
L
Cernunnos
11,930
519
166
7
0
350,016
6
L
Ne Zha
11,329
493
103
4
0
422,644
6
L
Raijin
12,159
529
182
8
0
367,094
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role