Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GoonPartol
Hou Yi
Level 61
God Stats
5W - 2L
1,307 SR
Queue Stats
541W - 566L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
OZEZNO
Ah Puch
Level 124
God Stats
7W - 8L
1,579 SR
Queue Stats
501W - 507L
1,579 Elo+
Solo
Yemoja
Yemoja
Starzdust99
Yemoja
Level 24
God Stats
70W - 63L
1,523 SR
Queue Stats
117W - 129L
1,408 Elo+
Party 1
Eset
Eset
SuccededHail97
Eset
Level 72
God Stats
9W - 0L
1,939 SR
Queue Stats
442W - 438L
1,586 Elo+
Party 1
Team Averages
Level 70
1,570 SR
1,510 Elo+

VS

Team Averages
Level 73
1,467 SR
1,497 Elo+
Set
Set
SH4RKD4D
Set
Level 3
God Stats
9W - 7L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
SilentJuice
Cernunnos
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
567W - 574L
1,519 Elo+
Party 3
He Bo
He Bo
TheAlmightyHat
He Bo
Level 43
God Stats
1W - 2L
1,263 SR
Queue Stats
160W - 183L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheGoldenOke
Cu Chulainn
Level 79
God Stats
3W - 10L
1,375 SR
Queue Stats
250W - 260L
1,423 Elo+
Party 2
Sobek
Sobek
Thee_Syrup
Sobek
Level 125
God Stats
2W - 2L
1,697 SR
Queue Stats
435W - 417L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
9 / 1 / 6
9,840
615
6,383
10,465
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
GoonPartol
Hou Yi
13
6 / 5 / 4
8,646
540
8,220
10,409
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
OZEZNO
Ah Puch
13
4 / 3 / 8
8,663
541
6,313
9,732
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
13
1 / 0 / 14
8,544
534
4,203
4,824
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
13 / 1 / 8
10,963
685
14,875
8,932
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
5,215
326
956
7,668
1,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Cernunnos
SilentJuice
Cernunnos
13
3 / 5 / 1
8,039
502
7,328
11,614
3,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 7 / 1
8,956
560
10,195
12,828
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TheGoldenOke
Cu Chulainn
12
0 / 6 / 1
7,420
464
3,211
11,648
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
11
2 / 7 / 4
8,274
517
3,457
14,985
8,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
33
Kills
10
10
Deaths
33
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
1
6
12
W
Hou Yi
GoonPartol
Hou Yi
6
5
4
1.6
W
Ah Puch
OZEZNO
Ah Puch
4
3
8
2.67
L
0
8
0
0
L
Cernunnos
SilentJuice
Cernunnos
3
5
1
0.7
W
Yemoja
1
0
14
8
W
13
1
8
17
L
5
7
1
0.79
L
Cu Chulainn
TheGoldenOke
Cu Chulainn
0
6
1
0.08
L
Sobek
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,994
Damage
25,147
44,362
Taken
58,743
19,392
Mitigated
23,083
16,748
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,383
1,719
0
4,418
10,465
3,688
0
2,944
7,433
0
67,677
W
Hou Yi
GoonPartol
Hou Yi
8,220
4,558
0
2,002
10,409
3,488
1,365
2,258
8,111
0
55,148
W
Ah Puch
OZEZNO
Ah Puch
6,313
413
0
4,785
9,732
5,978
351
2,907
6,729
34,619
0
L
956
747
0
0
7,668
1,991
0
1,662
5,970
0
14,379
L
Cernunnos
SilentJuice
Cernunnos
7,328
3,735
0
2,874
11,614
3,595
0
3,329
8,204
0
49,283
W
Yemoja
4,203
641
1,077
1,886
4,824
3,038
302
939
3,865
24,720
0
W
14,875
349
235
2,345
8,932
3,200
870
4,184
4,572
74,503
0
L
10,195
258
138
1,601
12,828
4,290
475
8,712
3,868
52,190
0
L
Cu Chulainn
TheGoldenOke
Cu Chulainn
3,211
401
0
2,547
11,648
4,356
918
4,660
6,838
0
42,482
L
Sobek
3,457
380
0
2,081
14,985
8,851
0
6,431
8,472
13,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
37,904
471
Minions Killed
331
0
Camps Cleared
0
1,536,810
Distance Traveled
1,435,688
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,840
615
131
8
0
389,750
0
W
Hou Yi
8,646
540
88
6
0
269,350
3
W
Ah Puch
8,663
541
64
4
0
285,520
3
L
Set
5,215
326
21
1
0
271,110
0
L
Cernunnos
8,039
502
96
6
0
273,350
5
W
Yemoja
8,544
534
39
2
0
268,075
1
W
Eset
10,963
685
149
9
0
324,115
5
L
He Bo
8,956
560
95
6
0
265,870
5
L
Cu Chulainn
7,420
464
95
6
0
339,415
0
L
Sobek
8,274
517
24
2
0
285,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role