Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Agniiii
Agni
Level 25
God Stats
144W - 14L
2,027 SR
Queue Stats
144W - 14L
1,996 Elo+
Party 1
Bakasura
Bakasura
ImFarley
Bakasura
Level 146
God Stats
3W - 2L
1,531 SR
Queue Stats
172W - 152L
1,662 Elo+
Party 1
Guan Yu
Guan Yu
Zexanima
Guan Yu
Level 128
God Stats
7W - 10L
1,577 SR
Queue Stats
242W - 199L
1,676 Elo+
Party 1
Sol
Sol
xvsvxv
Sol
Level 156
God Stats
1W - 7L
1,729 SR
Queue Stats
117W - 97L
1,627 Elo+
Party 1
Team Averages
Level 120
1,673 SR
1,692 Elo+

VS

Team Averages
Level 39
1,259 SR
1,326 Elo+
Pele
Pele
COLDRAMEN748
Pele
Level 15
God Stats
0W - 7L
1,012 SR
Queue Stats
7W - 15L
1,233 Elo+
Party 3
Bellona
Bellona
Jcmorgan12
Bellona
Level 25
God Stats
10W - 16L
1,226 SR
Queue Stats
34W - 55L
1,256 Elo+
Party 2
Scylla
Scylla
Sinlordarin
Scylla
Level 46
God Stats
4W - 11L
1,387 SR
Queue Stats
208W - 195L
1,328 Elo+
Party 2
Anhur
Anhur
Turtle1010
Anhur
Level 61
God Stats
0W - 3L
1,305 SR
Queue Stats
65W - 51L
1,544 Elo+
Solo
Sylvanus
Sylvanus
chiliboi3
Sylvanus
Level 49
God Stats
12W - 20L
1,364 SR
Queue Stats
84W - 124L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 0 / 2
6,577
658
1,848
6,037
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
Agniiii
Agni
10
5 / 1 / 7
6,384
638
8,073
5,981
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
ImFarley
Bakasura
12
7 / 0 / 3
7,189
719
6,310
7,054
2,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Zexanima
Guan Yu
10
1 / 0 / 2
5,625
563
4,321
5,852
3,416
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
xvsvxv
Sol
9
4 / 1 / 0
5,445
545
3,646
4,181
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,393
439
1,648
6,218
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Jcmorgan12
Bellona
7
1 / 4 / 0
4,808
481
3,954
6,767
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
8
0 / 4 / 0
4,467
447
2,735
5,004
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
7
0 / 5 / 0
4,569
457
3,499
5,796
983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
chiliboi3
Sylvanus
7
1 / 6 / 0
4,817
482
1,781
7,549
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
21
Kills
2
2
Deaths
21
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
2
5
W
Agni
Agniiii
Agni
5
1
7
8.5
L
0
2
0
0
W
Bakasura
ImFarley
Bakasura
7
0
3
8.5
L
Bellona
Jcmorgan12
Bellona
1
4
0
0.25
L
Scylla
0
4
0
0
L
Anhur
0
5
0
0
W
Guan Yu
Zexanima
Guan Yu
1
0
2
2
L
Sylvanus
chiliboi3
Sylvanus
1
6
0
0.17
W
Sol
xvsvxv
Sol
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
13,617
29,105
Taken
31,334
10,298
Mitigated
9,866
11,997
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,848
319
0
2,105
6,037
1,893
0
225
5,786
37,261
0
W
Agni
Agniiii
Agni
8,073
1,139
0
2,757
5,981
1,534
0
1,809
4,058
31,206
0
L
1,648
371
0
2,272
6,218
1,590
0
2,605
3,559
0
16,645
W
Bakasura
ImFarley
Bakasura
6,310
4,132
0
2,476
7,054
2,375
324
1,270
5,784
0
33,395
L
Bellona
Jcmorgan12
Bellona
3,954
1,252
0
1,508
6,767
2,920
141
1,997
4,770
0
16,168
L
Scylla
2,735
266
0
250
5,004
1,666
210
4,376
484
16,550
0
L
Anhur
3,499
1,616
0
1,160
5,796
983
0
1,327
3,975
0
20,575
W
Guan Yu
Zexanima
Guan Yu
4,321
622
91
2,721
5,852
3,416
281
0
5,852
0
24,958
L
Sylvanus
chiliboi3
Sylvanus
1,781
546
286
842
7,549
2,707
0
3,060
3,770
11,623
0
W
Sol
xvsvxv
Sol
3,646
1,499
0
1,847
4,181
1,080
1,080
948
3,109
23,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
23,054
310
Minions Killed
157
0
Camps Cleared
0
978,003
Distance Traveled
916,479
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,577
658
77
8
0
204,631
0
W
Agni
6,384
638
55
6
0
201,405
5
L
Pele
4,393
439
39
4
0
197,940
3
W
Bakasura
7,189
719
89
9
0
237,161
4
L
Bellona
4,808
481
36
4
0
186,045
4
L
Scylla
4,467
447
23
2
0
158,273
1
L
Anhur
4,569
457
41
4
0
175,042
3
W
Guan Yu
5,625
563
54
5
0
197,596
2
L
Sylvanus
4,817
482
18
2
0
199,179
1
W
Sol
5,445
545
35
4
0
137,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role