Player Matchup

Vulcan
Vulcan
AlfredNR
Vulcan
Level 81
God Stats
40W - 24L
1,702 SR
Queue Stats
390W - 339L
1,461 Elo+
Solo
Da Ji
Da Ji
Buddyimgoldn
Da Ji
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 181L
1,489 Elo+
Solo
Chiron
Chiron
D3AD Pegasus
Chiron
Level 87
God Stats
14W - 11L
1,552 SR
Queue Stats
192W - 215L
1,482 Elo+
Party 3
Yemoja
Yemoja
Nekosamma0
Yemoja
Level 121
God Stats
4W - 0L
1,723 SR
Queue Stats
164W - 123L
1,523 Elo+
Solo
Chaac
Chaac
StealthyPick5
Chaac
Level 62
God Stats
2W - 2L
1,451 SR
Queue Stats
10W - 16L
1,392 Elo+
Party 3
Team Averages
Level 93
1,586 SR
1,469 Elo+

VS

Team Averages
Level 88
1,523 SR
1,559 Elo+
Sobek
Sobek
Darther997
Sobek
Level 102
God Stats
0W - 1L
1,752 SR
Queue Stats
82W - 68L
1,556 Elo+
Party 2
Tiamat
Tiamat
Ghaleous508
Tiamat
Level 69
God Stats
0W - 4L
1,304 SR
Queue Stats
83W - 71L
1,506 Elo+
Party 1
Chernobog
Chernobog
JumpiestTitan38
Chernobog
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,588 Elo+
Party 1
Set
Set
modalelephant93
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
xXNightwingXx360
Gilgamesh
Level 62
God Stats
1W - 1L
1,560 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AlfredNR
Vulcan
12
1 / 0 / 8
6,925
630
4,085
3,539
1,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
9 / 1 / 3
7,310
665
5,564
5,428
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
11
3 / 1 / 4
6,489
590
5,585
6,947
1,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Nekosamma0
Yemoja
11
6 / 1 / 5
6,311
574
5,435
6,391
3,710
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 4
6,494
590
3,449
9,535
4,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
0 / 1 / 1
4,819
438
1,864
5,197
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
9
1 / 5 / 0
5,584
508
4,124
6,885
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
JumpiestTitan38
Chernobog
8
1 / 7 / 1
5,682
517
3,543
8,535
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 2
5,585
508
3,498
8,372
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
9
3 / 3 / 0
6,281
571
5,027
9,313
3,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
21
Kills
5
5
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AlfredNR
Vulcan
1
0
8
5
W
9
1
3
10.5
W
Chiron
3
1
4
5
L
Sobek
0
1
1
0.5
L
Tiamat
1
5
0
0.2
L
Chernobog
JumpiestTitan38
Chernobog
1
7
1
0.21
W
Yemoja
Nekosamma0
Yemoja
6
1
5
8.5
W
2
2
4
2
L
0
5
2
0.2
L
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
18,056
31,840
Taken
38,302
12,992
Mitigated
14,377
14,109
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AlfredNR
Vulcan
4,085
2,090
0
1,112
3,539
1,304
392
1,148
2,251
39,018
0
W
5,564
1,499
0
1,614
5,428
1,909
0
889
4,503
0
27,128
W
Chiron
5,585
1,731
670
1,555
6,947
1,989
1,859
1,965
4,880
0
38,486
L
Sobek
1,864
239
99
2,292
5,197
2,322
0
847
4,350
8,258
0
L
Tiamat
4,124
710
0
1,638
6,885
3,834
1,062
3,221
3,664
26,948
0
L
Chernobog
JumpiestTitan38
Chernobog
3,543
1,984
0
1,213
8,535
2,144
0
1,558
6,977
0
20,902
W
Yemoja
Nekosamma0
Yemoja
5,435
1,107
2,256
2,212
6,391
3,710
548
1,600
4,490
16,650
0
W
3,449
210
0
4,690
9,535
4,080
764
0
9,472
0
27,670
L
3,498
1,723
0
1,132
8,372
2,275
0
2,455
5,917
0
28,607
L
Gilgamesh
5,027
1,315
0
1,530
9,313
3,802
17
1,439
7,874
0
17,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
27,951
311
Minions Killed
204
0
Camps Cleared
0
1,032,834
Distance Traveled
970,370
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,925
630
84
8
0
220,874
1
W
Da Ji
7,310
665
60
5
0
206,867
4
W
Chiron
6,489
590
73
7
0
208,499
0
L
Sobek
4,819
438
22
2
0
149,589
0
L
Tiamat
5,584
508
58
5
0
198,669
0
L
Chernobog
5,682
517
39
4
0
185,214
1
W
Yemoja
6,311
574
40
4
0
193,836
1
W
Chaac
6,494
590
54
5
0
202,758
2
L
Set
5,585
508
56
5
0
214,020
0
L
Gilgamesh
6,281
571
29
3
0
222,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role