Player Matchup

Izanami
Izanami
Aryxic
Izanami
Level 49
God Stats
5W - 4L
1,496 SR
Queue Stats
40W - 41L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
BlitzxMorty
Amaterasu
Level 103
God Stats
6W - 4L
1,553 SR
Queue Stats
419W - 424L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
Bunkerbunny71
Jormungandr
Level 29
God Stats
5W - 1L
1,843 SR
Queue Stats
83W - 81L
1,419 Elo+
Party 2
Ah Puch
Ah Puch
Raviiio
Ah Puch
Level 87
God Stats
38W - 29L
1,610 SR
Queue Stats
466W - 411L
1,431 Elo+
Party 2
Ymir
Ymir
Use A Bondom
Ymir
Level 59
God Stats
3W - 4L
1,279 SR
Queue Stats
151W - 184L
1,454 Elo+
Party 1
Team Averages
Level 65
1,556 SR
1,447 Elo+

VS

Team Averages
Level 63
1,627 SR
1,479 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Autophobia77
Nemesis
Level 39
God Stats
1W - 1L
1,519 SR
Queue Stats
18W - 13L
1,457 Elo+
Party 3
Skadi
Skadi
InquireUS
Skadi
Level 23
God Stats
3W - 3L
1,859 SR
Queue Stats
27W - 19L
1,600 Elo+
Party 3
Kuzenbo
Kuzenbo
RutedLaw
Kuzenbo
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 83L
1,464 Elo+
Party 3
Chang'e
Chang'e
gohonss4000
Chang'e
Level 42
God Stats
8W - 5L
1,759 SR
Queue Stats
163W - 205L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aryxic
Izanami
15
4 / 3 / 2
9,220
542
8,447
13,203
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
BlitzxMorty
Amaterasu
16
1 / 3 / 5
9,890
582
11,530
12,493
9,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Bunkerbunny71
Jormungandr
11
2 / 1 / 4
7,556
444
4,144
6,920
4,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Raviiio
Ah Puch
14
5 / 2 / 7
9,451
556
13,000
9,665
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 7
9,511
559
6,997
12,294
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 6 / 2
8,435
496
11,992
12,123
5,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Autophobia77
Nemesis
12
1 / 3 / 4
7,451
438
3,849
12,556
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
InquireUS
Skadi
14
3 / 3 / 2
8,305
489
12,520
12,620
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
RutedLaw
Kuzenbo
11
3 / 3 / 4
7,365
433
5,636
14,627
11,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
gohonss4000
Chang'e
11
1 / 2 / 1
6,843
403
3,557
7,392
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
17
Kills
13
13
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
6
2
1
W
Izanami
Aryxic
Izanami
4
3
2
1.67
L
Nemesis
Autophobia77
Nemesis
1
3
4
1
W
Amaterasu
BlitzxMorty
Amaterasu
1
3
5
1.17
W
Jormungandr
Bunkerbunny71
Jormungandr
2
1
4
4
L
Skadi
InquireUS
Skadi
3
3
2
1.33
W
Ah Puch
Raviiio
Ah Puch
5
2
7
4.25
L
Kuzenbo
RutedLaw
Kuzenbo
3
3
4
1.67
W
5
4
7
2.13
L
Chang'e
gohonss4000
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,118
Damage
37,554
54,575
Taken
59,318
26,918
Mitigated
27,340
20,634
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,992
3,114
0
85
12,123
5,315
0
5,696
6,427
0
26,284
W
Izanami
Aryxic
Izanami
8,447
5,924
0
4,850
13,203
3,945
3,071
199
13,004
0
57,455
L
Nemesis
Autophobia77
Nemesis
3,849
1,987
0
4,669
12,556
4,310
859
3,143
9,413
0
42,240
W
Amaterasu
BlitzxMorty
Amaterasu
11,530
5,848
0
4,145
12,493
9,248
1,677
1,969
10,434
0
64,893
W
Jormungandr
Bunkerbunny71
Jormungandr
4,144
1,125
499
1,385
6,920
4,740
0
1,863
4,969
19,853
0
L
Skadi
InquireUS
Skadi
12,520
8,341
0
4,795
12,620
3,506
2,448
4,893
7,727
0
53,946
W
Ah Puch
Raviiio
Ah Puch
13,000
216
411
6,446
9,665
3,421
987
1,668
7,917
49,724
0
L
Kuzenbo
RutedLaw
Kuzenbo
5,636
1,596
0
2,598
14,627
11,943
0
7,683
6,944
23,421
0
W
6,997
1,563
0
2,898
12,294
5,564
0
3,190
9,058
54,866
0
L
Chang'e
gohonss4000
Chang'e
3,557
343
739
1,783
7,392
2,266
0
2,726
4,666
32,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,628
Gold Earned
38,399
435
Minions Killed
319
0
Camps Cleared
0
1,600,220
Distance Traveled
1,483,480
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,435
496
34
2
0
241,747
0
W
Izanami
9,220
542
99
6
0
306,300
1
L
Nemesis
7,451
438
96
6
0
314,324
0
W
Amaterasu
9,890
582
126
7
0
313,485
3
W
Jormungandr
7,556
444
40
2
0
345,109
3
L
Skadi
8,305
489
95
6
0
295,437
0
W
Ah Puch
9,451
556
73
4
0
320,545
3
L
Kuzenbo
7,365
433
28
2
0
330,162
2
W
Ymir
9,511
559
97
6
0
314,781
0
L
Chang'e
6,843
403
66
4
0
301,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role