Player Matchup

Osiris
Osiris
AXWELLPUNK
Osiris
Level 139
God Stats
2W - 2L
1,722 SR
Queue Stats
326W - 298L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
Alan5lD
Zhong Kui
Level 65
God Stats
3W - 1L
1,912 SR
Queue Stats
81W - 83L
1,506 Elo+
Party 2
Cabrakan
Cabrakan
CazaPut4s69
Cabrakan
Level 60
God Stats
3W - 7L
1,602 SR
Queue Stats
290W - 298L
1,454 Elo+
Party 2
Set
Set
MataviejitasXD
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 169L
1,475 Elo+
Party 2
Chronos
Chronos
uri5l
Chronos
Level 151
God Stats
4W - 3L
1,579 SR
Queue Stats
487W - 456L
1,541 Elo+
Party 2
Team Averages
Level 89
1,663 SR
1,495 Elo+

VS

Team Averages
Level 102
1,593 SR
1,526 Elo+
Arachne
Arachne
Ashton Bihhh
Arachne
Level 140
God Stats
10W - 5L
1,651 SR
Queue Stats
282W - 231L
1,583 Elo+
Party 1
Cupid
Cupid
Fredy Bihhh
Cupid
Level 47
God Stats
4W - 3L
1,535 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Tyr
Tyr
SocramBoo
Tyr
Level 129
God Stats
13W - 12L
1,524 SR
Queue Stats
342W - 321L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
TRiPPiEGanJa
Ah Puch
Level 109
God Stats
7W - 6L
1,654 SR
Queue Stats
164W - 152L
1,430 Elo+
Solo
Sylvanus
Sylvanus
michaeljive
Sylvanus
Level 86
God Stats
18W - 22L
1,600 SR
Queue Stats
314W - 297L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AXWELLPUNK
Osiris
12
2 / 3 / 2
6,973
536
7,737
11,680
8,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Alan5lD
Zhong Kui
10
0 / 5 / 1
6,234
480
2,508
8,558
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
CazaPut4s69
Cabrakan
10
2 / 5 / 3
6,949
535
5,277
11,558
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 5 / 0
6,218
478
3,143
9,592
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
uri5l
Chronos
13
4 / 5 / 1
7,474
575
6,240
8,986
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ashton Bihhh
Arachne
15
14 / 1 / 5
9,583
737
11,658
10,660
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 3
6,352
489
2,065
4,096
1,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 5
7,492
576
6,979
9,466
6,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
TRiPPiEGanJa
Ah Puch
11
4 / 2 / 6
7,147
550
7,943
5,520
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
michaeljive
Sylvanus
11
4 / 2 / 9
7,534
580
4,427
9,894
5,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
10
Kills
23
23
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
AXWELLPUNK
Osiris
2
3
2
1
L
Zhong Kui
Alan5lD
Zhong Kui
0
5
1
0.1
W
Arachne
Ashton Bihhh
Arachne
14
1
5
16.5
L
Cabrakan
CazaPut4s69
Cabrakan
2
5
3
0.7
W
1
2
3
1.25
L
2
5
0
0.4
W
0
3
5
0.83
W
Ah Puch
TRiPPiEGanJa
Ah Puch
4
2
6
3.5
W
Sylvanus
michaeljive
Sylvanus
4
2
9
4.25
L
Chronos
uri5l
Chronos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,905
Damage
33,072
50,374
Taken
39,636
28,083
Mitigated
18,830
14,376
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AXWELLPUNK
Osiris
7,737
3,147
0
4,773
11,680
8,253
0
296
11,368
0
40,751
L
Zhong Kui
Alan5lD
Zhong Kui
2,508
436
0
2,741
8,558
4,509
0
3,186
5,060
26,713
0
W
Arachne
Ashton Bihhh
Arachne
11,658
8,241
0
4,488
10,660
4,191
124
2,396
8,116
0
57,845
L
Cabrakan
CazaPut4s69
Cabrakan
5,277
1,040
246
3,312
11,558
8,165
0
3,212
8,212
25,493
0
W
2,065
972
236
1,234
4,096
1,183
694
2,092
2,004
0
26,517
L
3,143
1,335
0
1,752
9,592
3,450
0
2,733
6,623
0
25,853
W
6,979
1,490
0
3,841
9,466
6,028
67
498
8,932
0
42,663
W
Ah Puch
TRiPPiEGanJa
Ah Puch
7,943
474
0
1,408
5,520
1,928
309
2,684
2,756
32,408
0
W
Sylvanus
michaeljive
Sylvanus
4,427
678
809
4,504
9,894
5,500
730
5,578
4,244
16,698
0
L
Chronos
uri5l
Chronos
6,240
3,158
0
1,552
8,986
3,706
136
2,233
6,741
45,573
3,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
38,108
384
Minions Killed
320
0
Camps Cleared
0
1,160,615
Distance Traveled
1,188,087
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,973
536
97
7
0
255,023
4
L
Zhong Kui
6,234
480
93
7
0
188,101
1
W
Arachne
9,583
737
101
8
0
273,229
2
L
Cabrakan
6,949
535
39
3
0
230,770
6
W
Cupid
6,352
489
51
4
0
201,425
0
L
Set
6,218
478
60
5
0
259,027
0
W
Tyr
7,492
576
80
6
0
256,469
1
W
Ah Puch
7,147
550
57
4
0
222,719
1
W
Sylvanus
7,534
580
31
2
0
234,245
2
L
Chronos
7,474
575
95
7
0
227,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role