Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Ghost_Tidus
Odin
Level 128
God Stats
4W - 1L
1,440 SR
Queue Stats
93W - 63L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
InfiniteEndings
Jormungandr
Level 117
God Stats
5W - 3L
1,760 SR
Queue Stats
49W - 38L
1,596 Elo+
Party 1
Ullr
Ullr
NO0 HURRY
Ullr
Level 127
God Stats
1W - 0L
1,466 SR
Queue Stats
20W - 19L
1,521 Elo+
Party 3
Hun Batz
Hun Batz
Stavie-magee
Hun Batz
Level 157
God Stats
2W - 0L
1,864 SR
Queue Stats
9W - 12L
1,546 Elo+
Party 1
Team Averages
Level 138
1,606 SR
1,553 Elo+

VS

Team Averages
Level 136
1,667 SR
1,557 Elo+
Ganesha
Ganesha
DJDarthVader
Ganesha
Level 124
God Stats
49W - 28L
1,706 SR
Queue Stats
131W - 93L
1,615 Elo+
Party 2
Hou Yi
Hou Yi
SunWubong420
Hou Yi
Level 140
God Stats
3W - 2L
1,762 SR
Queue Stats
133W - 95L
1,613 Elo+
Party 2
Serqet
Serqet
idjonesi
Serqet
Level 137
God Stats
1W - 1L
1,733 SR
Queue Stats
85W - 84L
1,561 Elo+
Solo
Horus
Horus
juggernaut 2162
Horus
Level 125
God Stats
0W - 1L
1,590 SR
Queue Stats
13W - 15L
1,484 Elo+
Solo
Janus
Janus
pwningU4life
Janus
Level 156
God Stats
18W - 24L
1,542 SR
Queue Stats
347W - 333L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 1 / 8
8,857
805
10,059
8,494
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 11
8,664
788
10,710
11,505
5,408
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
InfiniteEndings
Jormungandr
15
5 / 0 / 8
10,040
913
7,686
9,257
5,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
14
4 / 1 / 8
8,751
796
5,760
5,728
2,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
Stavie-magee
Hun Batz
15
4 / 2 / 7
8,702
791
8,600
6,695
2,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DJDarthVader
Ganesha
12
0 / 7 / 3
6,744
613
5,206
12,859
8,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
16
4 / 2 / 0
9,103
828
5,437
10,330
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
idjonesi
Serqet
12
0 / 5 / 1
6,545
595
4,233
11,222
4,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 2
7,002
637
4,635
11,046
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 2 / 0
7,099
645
6,906
7,483
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
20
Kills
5
5
Deaths
20
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
8
8
L
Ganesha
DJDarthVader
Ganesha
0
7
3
0.21
W
3
1
11
8.5
W
Jormungandr
InfiniteEndings
Jormungandr
5
0
8
9
W
Ullr
4
1
8
8
W
Hun Batz
Stavie-magee
Hun Batz
4
2
7
3.75
L
Hou Yi
4
2
0
2
L
Serqet
idjonesi
Serqet
0
5
1
0.1
L
1
4
2
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,815
Damage
26,417
41,679
Taken
52,940
19,815
Mitigated
29,352
11,826
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,059
1,538
1,577
3,226
8,494
3,725
461
2,616
5,586
33,622
0
L
Ganesha
DJDarthVader
Ganesha
5,206
653
366
306
12,859
8,684
0
5,181
7,678
14,306
0
W
10,710
3,135
0
3,862
11,505
5,408
261
4,384
6,764
0
26,871
W
Jormungandr
InfiniteEndings
Jormungandr
7,686
1,268
0
2,227
9,257
5,779
108
2,018
7,007
26,674
0
W
Ullr
5,760
2,835
0
101
5,728
2,251
201
2,729
2,969
0
20,238
W
Hun Batz
Stavie-magee
Hun Batz
8,600
2,491
0
833
6,695
2,652
1,541
624
5,600
0
30,202
L
Hou Yi
5,437
2,627
0
3,102
10,330
4,714
0
3,160
7,170
0
33,185
L
Serqet
idjonesi
Serqet
4,233
1,152
0
1,656
11,222
4,255
0
2,997
8,225
0
14,992
L
4,635
1,837
799
2,649
11,046
8,892
22
3,707
7,339
0
10,668
L
6,906
661
0
638
7,483
2,807
0
3,106
4,377
37,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,014
Gold Earned
36,493
260
Minions Killed
229
9
Camps Cleared
6
1,066,152
Distance Traveled
928,775
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,857
805
57
5
5
194,837
3
L
Ganesha
6,744
613
4
0
0
148,316
0
W
Odin
8,664
788
37
3
0
227,847
3
W
Jormungandr
10,040
913
53
5
1
219,325
1
W
Ullr
8,751
796
50
5
1
195,109
1
W
Hun Batz
8,702
791
63
6
2
229,034
2
L
Hou Yi
9,103
828
81
7
0
192,437
1
L
Serqet
6,545
595
34
3
5
189,401
1
L
Horus
7,002
637
20
2
0
201,659
0
L
Janus
7,099
645
90
8
1
196,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role