Player Matchup

Amaterasu
Amaterasu
CrimsonAlucard1
Amaterasu
Level 4
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Sylvanus
Sylvanus
Jkard
Sylvanus
Level 22
God Stats
1W - 5L
1,344 SR
Queue Stats
14W - 31L
1,194 Elo+
Party 2
Merlin
Merlin
KingOtakuTV
Merlin
Level 21
God Stats
0W - 6L
1,270 SR
Queue Stats
6W - 17L
1,192 Elo+
Party 2
Pele
Pele
SagePandy
Pele
Level 20
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 14L
1,094 Elo+
Party 2
Neith
Neith
previouslykimmy
Neith
Level 15
God Stats
0W - 2L
1,290 SR
Queue Stats
3W - 10L
1,312 Elo+
Party 2
Team Averages
Level 16
1,319 SR
1,295 Elo+

VS

Team Averages
Level 11
1,466 SR
1,283 Elo+
Hachiman
Hachiman
DemonDark69
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,194 Elo+
Solo
Pele
Pele
GamingPikachu0
Pele
Level 8
God Stats
4W - 4L
1,472 SR
Queue Stats
28W - 28L
1,321 Elo+
Solo
Hou Yi
Hou Yi
King_FlameBoy01
Hou Yi
Level 18
God Stats
13W - 10L
1,449 SR
Queue Stats
69W - 72L
1,327 Elo+
Party 1
Anubis
Anubis
Zaykage
Anubis
Level 14
God Stats
42W - 33L
1,410 SR
Queue Stats
50W - 46L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
kavwild
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrimsonAlucard1
Amaterasu
20
5 / 9 / 8
14,896
481
12,648
29,050
20,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Jkard
Sylvanus
19
8 / 12 / 2
14,454
466
15,740
35,709
24,049
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
20
4 / 10 / 4
14,516
468
11,379
17,236
5,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
18
6 / 11 / 3
12,631
407
13,016
27,030
11,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 6 / 8
12,602
407
12,570
17,516
6,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DemonDark69
Hachiman
20
3 / 11 / 7
14,643
472
10,398
18,355
7,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 7 / 11
16,491
532
24,622
25,603
13,932
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
14 / 2 / 11
16,735
540
30,376
23,973
8,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
Zaykage
Anubis
20
19 / 4 / 3
17,121
552
30,574
21,541
9,706
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
kavwild
Guan Yu
6
0 / 3 / 0
8,872
286
173
2,521
669

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
26
Kills
46
48
Deaths
27
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CrimsonAlucard1
Amaterasu
5
9
8
1
W
Hachiman
DemonDark69
Hachiman
3
11
7
0.59
W
10
7
11
2.21
L
Sylvanus
Jkard
Sylvanus
8
12
2
0.75
L
Merlin
4
10
4
0.6
W
14
2
11
9.75
L
Pele
6
11
3
0.68
W
Anubis
Zaykage
Anubis
19
4
3
5.13
W
Guan Yu
kavwild
Guan Yu
0
3
0
0
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,353
Damage
96,143
126,541
Taken
91,993
68,634
Mitigated
41,136
30,356
Healing
30,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CrimsonAlucard1
Amaterasu
12,648
9,475
0
6,647
29,050
20,359
5,238
4,825
24,225
0
61,347
W
Hachiman
DemonDark69
Hachiman
10,398
8,966
0
0
18,355
7,866
904
4,076
14,227
0
78,538
W
24,622
5,919
0
7,583
25,603
13,932
912
6,673
18,720
0
134,776
L
Sylvanus
Jkard
Sylvanus
15,740
5,280
5,623
11,442
35,709
24,049
144
9,232
26,397
57,227
0
L
Merlin
11,379
1,103
0
809
17,236
5,308
1,153
6,994
10,242
81,809
0
W
30,376
19,463
936
10,730
23,973
8,963
8,366
5,831
18,072
0
114,323
L
Pele
13,016
2,782
0
3,639
27,030
11,947
1,986
7,812
19,218
0
58,601
W
Anubis
Zaykage
Anubis
30,574
1,411
746
10,521
21,541
9,706
3,505
9,706
11,541
117,043
0
W
Guan Yu
kavwild
Guan Yu
173
30
85
85
2,521
669
0
207
2,314
0
4,895
L
12,570
4,412
0
2,196
17,516
6,971
999
1,711
15,725
0
59,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,099
Gold Earned
73,862
511
Minions Killed
699
0
Camps Cleared
0
2,519,132
Distance Traveled
2,028,771
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,896
481
128
4
0
550,436
0
W
Hachiman
14,643
472
144
5
0
342,875
1
W
Pele
16,491
532
167
5
0
577,100
0
L
Sylvanus
14,454
466
64
2
0
429,068
0
L
Merlin
14,516
468
141
5
0
458,813
1
W
Hou Yi
16,735
540
178
6
0
515,147
0
L
Pele
12,631
407
83
3
0
558,281
0
W
Anubis
17,121
552
193
6
0
495,695
1
W
Guan Yu
8,872
286
17
1
0
97,954
0
L
Neith
12,602
407
95
3
0
522,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role