Player Matchup

Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Altissia
Ne Zha
Level 114
God Stats
12W - 6L
1,680 SR
Queue Stats
327W - 274L
1,587 Elo+
Party 1
Anhur
Anhur
Riblett
Anhur
Level 86
God Stats
51W - 40L
1,568 SR
Queue Stats
341W - 275L
1,599 Elo+
Party 1
Team Averages
Level 106
1,583 SR
1,562 Elo+

VS

Team Averages
Level 25
1,647 SR
1,635 Elo+
Pele
Pele
CthuhluSucks
Pele
Level 5
God Stats
20W - 11L
1,659 SR
Queue Stats
39W - 19L
1,731 Elo+
Solo
Terra
Terra
HeavyArms05
Terra
Level 33
God Stats
0W - 3L
1,408 SR
Queue Stats
50W - 29L
1,619 Elo+
Party 2
Sol
Sol
fergy232323
Sol
Level 38
God Stats
1W - 2L
1,873 SR
Queue Stats
88W - 61L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 6
9,008
751
13,366
8,723
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Altissia
Ne Zha
13
4 / 1 / 5
9,647
804
5,481
11,326
7,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
Riblett
Anhur
12
2 / 5 / 5
8,263
689
8,156
10,535
3,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,258
688
8,334
10,924
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 2 / 5
8,747
729
5,082
13,445
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 3 / 6
8,250
688
12,957
9,932
2,601
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
9
Kills
7
7
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
6
6
W
Ne Zha
Altissia
Ne Zha
4
1
5
6.5
L
4
4
1
1.13
L
2
2
5
2.25
W
Anhur
Riblett
Anhur
2
5
5
0.9
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,003
Damage
26,373
30,584
Taken
34,301
14,029
Mitigated
18,041
5,998
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,366
758
0
1,561
8,723
2,941
347
4,620
3,953
46,725
0
W
Ne Zha
Altissia
Ne Zha
5,481
381
0
1,527
11,326
7,671
0
7,458
3,748
0
15,998
L
8,334
547
0
1,421
10,924
7,039
440
4,507
6,183
0
28,757
L
5,082
187
1,239
4,317
13,445
8,401
196
4,496
8,588
16,835
0
W
Anhur
Riblett
Anhur
8,156
3,768
0
2,910
10,535
3,417
399
5,961
4,424
0
18,258
L
12,957
2,210
0
3,011
9,932
2,601
1,035
3,524
6,164
45,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,918
Gold Earned
25,255
134
Minions Killed
147
0
Camps Cleared
0
675,700
Distance Traveled
649,658
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,008
751
87
7
0
236,736
4
W
Ne Zha
9,647
804
10
1
0
255,610
1
L
Pele
8,258
688
45
4
0
217,671
0
L
Terra
8,747
729
20
2
0
229,670
1
W
Anhur
8,263
689
37
3
0
183,354
4
L
Sol
8,250
688
82
7
0
202,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role