Player Matchup

Cthulhu
Cthulhu
Fox204
Cthulhu
Level 14
God Stats
4W - 1L
1,764 SR
Queue Stats
61W - 14L
1,861 Elo+
Party 2
Danzaburou
Danzaburou
SamBurgermister
Danzaburou
Level 120
God Stats
7W - 2L
1,760 SR
Queue Stats
235W - 123L
1,868 Elo+
Party 2
Janus
Janus
Vacien
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 6L
1,924 Elo+
Party 2
Team Averages
Level 81
1,674 SR
1,885 Elo+

VS

Team Averages
Level 70
1,712 SR
1,744 Elo+
Janus
Janus
OsomaBinLaid
Janus
Level 136
God Stats
1W - 4L
1,705 SR
Queue Stats
230W - 106L
1,765 Elo+
Party 1
Xbalanque
Xbalanque
cheesyfingers123
Xbalanque
Level 29
God Stats
33W - 19L
1,633 SR
Queue Stats
168W - 84L
1,729 Elo+
Party 1
Sylvanus
Sylvanus
mitchyyyy
Sylvanus
Level 46
God Stats
28W - 14L
1,796 SR
Queue Stats
215W - 113L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fox204
Cthulhu
11
0 / 2 / 14
8,074
734
6,064
9,789
5,415
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SamBurgermister
Danzaburou
14
14 / 1 / 4
10,463
951
15,546
9,042
3,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Vacien
Janus
13
6 / 0 / 11
8,937
812
8,535
4,673
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,081
644
7,304
10,409
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
8
0 / 7 / 3
6,118
556
5,167
11,240
3,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
mitchyyyy
Sylvanus
9
1 / 6 / 2
6,540
595
3,948
12,405
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
3
3
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Fox204
Cthulhu
0
2
14
3.5
L
2
7
1
0.36
W
Danzaburou
SamBurgermister
Danzaburou
14
1
4
16
W
Janus
Vacien
Janus
6
0
11
11.5
L
Xbalanque
0
7
3
0.21
L
Sylvanus
mitchyyyy
Sylvanus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
16,419
23,504
Taken
34,054
10,362
Mitigated
14,761
3,683
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Fox204
Cthulhu
6,064
659
69
0
9,789
5,415
134
4,855
4,654
10,500
0
L
7,304
502
0
1,070
10,409
3,484
0
4,632
5,777
30,732
0
W
Danzaburou
SamBurgermister
Danzaburou
15,546
8,094
0
2,990
9,042
3,469
2,266
3,751
5,213
0
45,040
W
Janus
Vacien
Janus
8,535
76
0
624
4,673
1,478
586
1,844
2,753
34,544
0
L
Xbalanque
5,167
1,807
0
1,245
11,240
3,941
24
5,191
6,049
0
12,942
L
Sylvanus
mitchyyyy
Sylvanus
3,948
1,462
1,219
2,478
12,405
7,336
0
4,776
7,629
11,863
1,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
19,739
126
Minions Killed
97
0
Camps Cleared
0
652,141
Distance Traveled
530,450
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,074
734
13
1
0
216,959
3
L
Janus
7,081
644
48
4
0
195,090
0
W
Danzaburou
10,463
951
58
5
0
218,123
0
W
Janus
8,937
812
55
5
0
217,059
2
L
Xbalanque
6,118
556
19
2
0
174,505
1
L
Sylvanus
6,540
595
30
3
0
160,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role