Player Matchup

Izanami
Izanami
Enzo69er
Izanami
Level 27
God Stats
40W - 40L
1,477 SR
Queue Stats
125W - 159L
1,361 Elo+
Party 4
Janus
Janus
GrabMeDaddy
Janus
Level 63
God Stats
39W - 46L
1,409 SR
Queue Stats
610W - 603L
1,442 Elo+
Party 1
Chang'e
Chang'e
SmoothiniHoudini
Chang'e
Level 57
God Stats
15W - 21L
1,545 SR
Queue Stats
179W - 205L
1,350 Elo+
Party 4
Bakasura
Bakasura
WakeNBakeum
Bakasura
Level 28
God Stats
11W - 17L
1,440 SR
Queue Stats
46W - 63L
1,369 Elo+
Party 1
Artio
Artio
rBison
Artio
Level 28
God Stats
39W - 58L
1,324 SR
Queue Stats
169W - 199L
1,362 Elo+
Party 4
Team Averages
Level 41
1,439 SR
1,377 Elo+

VS

Team Averages
Level 57
1,554 SR
1,420 Elo+
Cthulhu
Cthulhu
LxzyPxnda
Cthulhu
Level 26
God Stats
1W - 0L
1,752 SR
Queue Stats
20W - 34L
1,330 Elo+
Party 2
King Arthur
King Arthur
OofBran
King Arthur
Level 66
God Stats
12W - 16L
1,306 SR
Queue Stats
576W - 594L
1,510 Elo+
Party 3
Anhur
Anhur
SabinGc23
Anhur
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,409 Elo+
Party 2
Janus
Janus
dopeythunder0
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 285L
1,359 Elo+
Party 3
Loki
Loki
ohDooski
Loki
Level 44
God Stats
18W - 11L
1,713 SR
Queue Stats
253W - 224L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Enzo69er
Izanami
12
1 / 4 / 0
7,458
439
6,312
9,172
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 1
8,795
517
6,053
5,308
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 0
8,873
522
9,304
11,367
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
WakeNBakeum
Bakasura
13
1 / 6 / 3
8,011
471
3,463
13,551
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
rBison
Artio
11
0 / 2 / 0
6,405
377
3,039
9,576
4,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LxzyPxnda
Cthulhu
12
2 / 1 / 1
8,399
494
2,030
11,194
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
OofBran
King Arthur
18
6 / 1 / 0
11,021
648
9,801
13,663
6,715
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
SabinGc23
Anhur
14
4 / 0 / 2
8,715
513
8,701
10,393
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 5
9,637
567
7,194
9,806
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
5 / 1 / 3
9,558
562
6,123
11,081
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
18
18
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Enzo69er
Izanami
1
4
0
0.25
L
3
2
1
1.75
W
Cthulhu
LxzyPxnda
Cthulhu
2
1
1
2.5
W
King Arthur
OofBran
King Arthur
6
1
0
6
W
Anhur
SabinGc23
Anhur
4
0
2
5
L
2
4
0
0.5
L
Bakasura
WakeNBakeum
Bakasura
1
6
3
0.42
W
1
4
5
0.88
W
Loki
5
1
3
6.5
L
Artio
rBison
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,171
Damage
33,849
48,974
Taken
56,137
18,625
Mitigated
21,983
12,864
Healing
20,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Enzo69er
Izanami
6,312
3,886
386
906
9,172
2,294
743
1,323
7,849
0
49,048
L
6,053
38
0
758
5,308
1,922
0
2,305
2,871
55,877
0
W
Cthulhu
LxzyPxnda
Cthulhu
2,030
160
149
2,104
11,194
5,176
252
1,411
9,783
26,088
0
W
King Arthur
OofBran
King Arthur
9,801
1,007
0
5,910
13,663
6,715
0
7,734
5,354
0
74,466
W
Anhur
SabinGc23
Anhur
8,701
5,706
0
4,733
10,393
3,290
931
2,083
8,310
0
55,050
L
9,304
1,182
0
4,839
11,367
4,185
722
449
10,908
53,664
0
L
Bakasura
WakeNBakeum
Bakasura
3,463
2,782
0
2,732
13,551
5,272
0
3,009
10,355
0
46,624
W
7,194
663
0
2,731
9,806
3,061
0
3,401
6,293
68,112
0
W
Loki
6,123
1,204
0
5,076
11,081
3,741
0
3,181
7,815
0
61,354
L
Artio
rBison
Artio
3,039
240
667
2,576
9,576
4,952
0
1,739
7,767
21,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,542
Gold Earned
47,330
461
Minions Killed
539
0
Camps Cleared
0
1,631,698
Distance Traveled
1,689,142
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,458
439
95
6
0
291,759
5
L
Janus
8,795
517
117
7
0
321,844
6
W
Cthulhu
8,399
494
33
2
0
325,731
1
W
King Arthur
11,021
648
171
10
0
371,309
2
W
Anhur
8,715
513
84
5
0
285,545
2
L
Chang'e
8,873
522
113
7
0
291,709
2
L
Bakasura
8,011
471
91
5
0
372,262
3
W
Janus
9,637
567
134
8
0
309,747
0
W
Loki
9,558
562
117
7
0
396,810
8
L
Artio
6,405
377
45
3
0
354,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role