Player Matchup

Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Fink6387
Da Ji
Level 97
God Stats
5W - 2L
1,563 SR
Queue Stats
12W - 12L
1,423 Elo+
Party 1
Set
Set
OctopusInfernos
Set
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 53L
1,456 Elo+
Solo
Chang'e
Chang'e
SunshineFlame
Chang'e
Level 10
God Stats
10W - 6L
1,538 SR
Queue Stats
12W - 12L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
Vega713
Sun Wukong
Level 11
God Stats
18W - 15L
1,526 SR
Queue Stats
21W - 23L
1,435 Elo+
Solo
Team Averages
Level 32
1,525 SR
1,447 Elo+

VS

Team Averages
Level 19
1,377 SR
1,375 Elo+
Neith
Neith
Alf0nso12
Neith
Level 17
God Stats
47W - 77L
1,331 SR
Queue Stats
95W - 121L
1,338 Elo+
Solo
Zeus
Zeus
Bruno1399
Zeus
Level 29
God Stats
42W - 38L
1,557 SR
Queue Stats
90W - 97L
1,478 Elo+
Solo
Set
Set
Drestroz
Set
Level 26
God Stats
1W - 4L
1,319 SR
Queue Stats
336W - 353L
1,549 Elo+
Solo
Ra
Ra
PPfrita
Ra
Level 19
God Stats
1W - 2L
1,461 SR
Queue Stats
18W - 24L
1,397 Elo+
Solo
Fenrir
Fenrir
TottallyFried420
Fenrir
Level 5
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 12L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 2 / 19
11,497
1,150
13,552
7,664
3,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Fink6387
Da Ji
20
20 / 3 / 15
14,405
1,441
25,256
11,974
5,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
8 / 5 / 23
11,945
1,195
11,892
12,650
5,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
18
4 / 5 / 19
11,087
1,109
7,002
12,472
4,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Vega713
Sun Wukong
18
6 / 2 / 22
11,513
1,151
12,050
16,366
10,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

214

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alf0nso12
Neith
17
8 / 6 / 5
12,233
1,223
13,299
14,792
5,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zeus
16
4 / 4 / 4
10,382
1,038
21,006
8,787
3,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 11 / 8
10,700
1,070
8,973
19,542
9,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 9 / 8
9,725
973
5,893
12,818
6,166
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 15 / 8
9,481
948
7,527
21,608
11,572
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
50
45
Kills
17
17
Deaths
45
98
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
19
8.25
L
Neith
Alf0nso12
Neith
8
6
5
1.75
L
Zeus
4
4
4
1.5
L
3
11
8
0.64
W
Da Ji
Fink6387
Da Ji
20
3
15
9.17
W
8
5
23
3.9
L
1
9
8
0.56
W
Chang'e
4
5
19
2.7
L
1
15
8
0.33
W
Sun Wukong
Vega713
Sun Wukong
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,752
Damage
56,698
61,126
Taken
77,547
28,274
Mitigated
36,489
12,202
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,552
582
533
591
7,664
3,095
0
4,056
3,608
38,175
0
L
Neith
Alf0nso12
Neith
13,299
4,068
0
2,039
14,792
5,826
0
2,892
11,900
0
47,568
L
Zeus
21,006
1,202
0
0
8,787
3,043
0
2,278
6,509
39,671
0
L
8,973
2,733
0
304
19,542
9,882
0
4,659
14,883
0
27,048
W
Da Ji
Fink6387
Da Ji
25,256
8,963
473
1,702
11,974
5,439
0
4,334
7,640
0
29,129
W
11,892
5,140
0
594
12,650
5,291
0
6,571
6,079
74
18,831
L
5,893
683
704
276
12,818
6,166
0
4,670
8,148
21,226
0
W
Chang'e
7,002
0
3,066
2,944
12,472
4,281
0
4,395
8,077
31,011
0
L
7,527
3,021
0
542
21,608
11,572
0
6,129
15,479
0
13,499
W
Sun Wukong
Vega713
Sun Wukong
12,050
1,884
0
2,299
16,366
10,168
0
7,543
8,823
0
28,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,447
Gold Earned
52,521
166
Minions Killed
172
4
Camps Cleared
6
915,398
Distance Traveled
926,127
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,497
1,150
61
6
0
167,754
0
L
Neith
12,233
1,223
44
4
4
158,600
2
L
Zeus
10,382
1,038
33
3
1
194,706
0
L
Set
10,700
1,070
48
5
0
216,714
0
W
Da Ji
14,405
1,441
5
1
3
197,918
0
W
Set
11,945
1,195
14
1
0
180,450
0
L
Ra
9,725
973
42
4
0
169,623
0
W
Chang'e
11,087
1,109
58
6
1
180,579
0
L
Fenrir
9,481
948
5
1
1
186,484
3
W
Sun Wukong
11,513
1,151
28
3
0
188,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role