Player Matchup

Gilgamesh
Gilgamesh
Chona1
Gilgamesh
Level 110
God Stats
1W - 0L
1,694 SR
Queue Stats
15W - 14L
1,623 Elo+
Party 2
Scylla
Scylla
Killersnake796
Scylla
Level 8
God Stats
8W - 19L
1,550 SR
Queue Stats
86W - 64L
1,423 Elo+
Solo
Pele
Pele
thedarkshogun619
Pele
Level 28
God Stats
31W - 18L
1,481 SR
Queue Stats
428W - 445L
1,487 Elo+
Party 3
Kukulkan
Kukulkan
vaporishspice92
Kukulkan
Level 18
God Stats
27W - 24L
1,569 SR
Queue Stats
46W - 36L
1,519 Elo+
Party 3
Fenrir
Fenrir
wolverine442558
Fenrir
Level 7
God Stats
1W - 2L
1,132 SR
Queue Stats
4W - 7L
1,217 Elo+
Party 2
Team Averages
Level 34
1,485 SR
1,454 Elo+

VS

Team Averages
Level 10
1,388 SR
1,403 Elo+
Zeus
Zeus
Brinkster09
Zeus
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Thor
Thor
CALLED_VOYAGE_69
Thor
Level 12
God Stats
3W - 4L
1,366 SR
Queue Stats
30W - 46L
1,250 Elo+
Solo
Bakasura
Bakasura
OGASAPpro
Bakasura
Level 12
God Stats
9W - 17L
1,441 SR
Queue Stats
32W - 44L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
P1CK5LAYER
Jormungandr
Level 5
God Stats
0W - 1L
1,104 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Neith
Neith
PR-REVENGE-55
Neith
Level 17
God Stats
54W - 49L
1,528 SR
Queue Stats
93W - 101L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chona1
Gilgamesh
13
2 / 2 / 9
7,802
1,300
6,553
6,961
3,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 0 / 9
8,386
1,398
6,011
2,759
893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 0 / 6
8,550
1,425
7,884
3,860
1,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
13
3 / 1 / 10
7,601
1,267
3,498
1,737
750
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 6
6,219
1,037
2,307
5,037
1,923
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

368

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
6,597
1,100
3,152
8,247
2,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,532
922
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
OGASAPpro
Bakasura
12
3 / 3 / 4
7,340
1,223
2,930
8,094
3,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
P1CK5LAYER
Jormungandr
11
0 / 6 / 3
6,005
1,001
2,955
8,086
6,124
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
3 / 1 / 4
7,552
1,259
8,459
4,721
1,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
18
Kills
7
7
Deaths
18
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
0
0
0
0
W
Gilgamesh
Chona1
Gilgamesh
2
2
9
3.25
W
4
0
9
8.5
L
Bakasura
OGASAPpro
Bakasura
3
3
4
1.67
L
Jormungandr
P1CK5LAYER
Jormungandr
0
6
3
0.25
L
3
1
4
5
W
9
0
6
12
W
Kukulkan
3
1
10
8
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,253
Damage
17,496
20,354
Taken
29,148
8,036
Mitigated
13,471
1,568
Healing
545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,152
864
0
0
8,247
2,356
0
2,619
5,468
9,708
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Chona1
Gilgamesh
6,553
1,865
354
1,074
6,961
3,140
0
1,262
5,699
0
13,717
W
6,011
161
0
9
2,759
893
0
1,697
1,062
14,739
0
L
Bakasura
OGASAPpro
Bakasura
2,930
2,247
0
341
8,094
3,274
0
1,509
6,567
0
10,334
L
Jormungandr
P1CK5LAYER
Jormungandr
2,955
151
0
0
8,086
6,124
0
3,420
4,414
5,134
0
L
8,459
4,626
0
204
4,721
1,717
0
1,483
3,190
0
29,466
W
7,884
3,062
0
31
3,860
1,330
0
1,583
2,070
0
26,304
W
Kukulkan
3,498
486
0
0
1,737
750
0
521
1,216
16,985
0
W
2,307
508
0
100
5,037
1,923
0
892
3,743
0
4,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,558
Gold Earned
33,026
122
Minions Killed
88
5
Camps Cleared
5
594,136
Distance Traveled
390,534
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,597
1,100
15
3
1
76,799
0
L
Thor
5,532
922
0
0
0
421
0
W
Gilgamesh
7,802
1,300
15
3
2
133,683
1
W
Scylla
8,386
1,398
21
4
2
116,872
0
L
Bakasura
7,340
1,223
20
3
4
118,386
0
L
Jormungandr
6,005
1,001
5
1
0
80,167
1
L
Neith
7,552
1,259
48
8
0
114,761
0
W
Pele
8,550
1,425
49
8
0
144,558
0
W
Kukulkan
7,601
1,267
34
6
1
108,051
0
W
Fenrir
6,219
1,037
3
1
0
90,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role