Player Matchup

Anhur
Anhur
Gold V
DibyDonut
Anhur
Gold V
Level 89
God Stats
4W - 3L
1,434 SR
Queue Stats
225W - 224L
1,282 MMR
Solo
Rama
Rama
Gold IV
NeedTwo
Rama
Gold IV
Level 93
God Stats
8W - 8L
1,581 SR
Queue Stats
756W - 766L
1,262 MMR
Solo
Sylvanus
Sylvanus
Gold IV
TxNeron
Sylvanus
Gold IV
Level 151
God Stats
24W - 20L
1,649 SR
Queue Stats
948W - 936L
1,279 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
dballin
Sun Wukong
Silver I
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 234L
1,235 MMR
Solo
He Bo
He Bo
Gold V
fernandto123
He Bo
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 197L
1,301 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,533 SR
1,272 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,515 SR
1,271 MMR
Scylla
Scylla
Bronze III
Scrubalofogis
Scylla
Bronze III
Level 102
God Stats
1W - 3L
1,432 SR
Queue Stats
1W - 6L
1,305 MMR
Party 1
Ravana
Ravana
Bronze III
TheMar
Ravana
Bronze III
Level 144
God Stats
0W - 2L
1,549 SR
Queue Stats
2W - 8L
1,286 MMR
Party 1
Tyr
Tyr
Gold IV
TwitchKeylll
Tyr
Gold IV
Level 148
God Stats
1W - 1L
1,330 SR
Queue Stats
203W - 204L
1,288 MMR
Solo
Cabrakan
Cabrakan
Silver II
jaydog120404
Cabrakan
Silver II
Level 92
God Stats
16W - 6L
1,775 SR
Queue Stats
247W - 247L
1,190 MMR
Solo
Cernunnos
Cernunnos
Silver I
lilfastducky
Cernunnos
Silver I
Level 113
God Stats
6W - 9L
1,490 SR
Queue Stats
313W - 324L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DibyDonut
Anhur
20
9 / 3 / 5
16,295
582
15,151
21,898
8,512
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rama
NeedTwo
Rama
20
7 / 8 / 5
17,133
612
19,820
30,239
12,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
TxNeron
Sylvanus
20
4 / 9 / 12
14,342
512
11,963
28,833
31,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
dballin
Sun Wukong
20
4 / 4 / 5
16,866
602
14,713
29,068
27,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 7 / 8
14,400
514
15,184
16,515
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatJanusPersephoneAthenaSobek

VS

Bans
GilgameshTsukuyomiYmirKhepriSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 8
13,701
489
17,392
17,041
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
TheMar
Ravana
20
11 / 5 / 12
15,582
557
20,894
20,324
16,534
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 6
15,609
557
19,399
25,417
29,625
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
jaydog120404
Cabrakan
17
2 / 6 / 18
12,336
441
9,867
30,239
41,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
lilfastducky
Cernunnos
20
9 / 4 / 7
15,103
539
26,010
22,752
10,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
82
25
Kills
31
31
Deaths
25
35
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anhur
DibyDonut
Anhur
9
3
5
3.83
W
Rama
NeedTwo
Rama
7
8
5
1.19
L
6
8
8
1.25
L
Ravana
TheMar
Ravana
11
5
12
3.4
L
3
2
6
3
W
Sylvanus
TxNeron
Sylvanus
4
9
12
1.11
W
Sun Wukong
dballin
Sun Wukong
4
4
5
1.63
W
1
7
8
0.71
L
Cabrakan
jaydog120404
Cabrakan
2
6
18
1.83
L
Cernunnos
lilfastducky
Cernunnos
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,831
Damage
93,562
126,553
Taken
115,773
86,376
Mitigated
103,258
45,285
Healing
37,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DibyDonut
Anhur
15,151
7,189
0
4,802
21,898
8,512
2,133
5,808
16,090
0
134,859
W
Rama
NeedTwo
Rama
19,820
16,952
0
12,294
30,239
12,993
3,076
6,583
23,656
0
141,910
L
17,392
2,897
218
3,278
17,041
5,507
1,314
6,510
10,531
95,103
0
L
Ravana
TheMar
Ravana
20,894
6,603
0
4,322
20,324
16,534
0
5,178
15,146
0
140,814
L
19,399
2,860
0
12,391
25,417
29,625
134
6,316
19,101
0
132,226
W
Sylvanus
TxNeron
Sylvanus
11,963
2,272
2,583
7,019
28,833
31,298
406
7,797
21,036
40,255
8,853
W
Sun Wukong
dballin
Sun Wukong
14,713
3,174
0
14,803
29,068
27,188
1,450
2,746
26,322
0
112,321
W
15,184
356
560
3,224
16,515
6,385
1,132
5,375
11,140
109,987
0
L
Cabrakan
jaydog120404
Cabrakan
9,867
1,335
14
7,411
30,239
41,306
340
10,156
20,083
26,529
0
L
Cernunnos
lilfastducky
Cernunnos
26,010
14,231
0
10,152
22,752
10,286
1,954
6,042
16,710
0
132,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,036
Gold Earned
72,331
855
Minions Killed
802
0
Camps Cleared
0
2,535,947
Distance Traveled
2,497,665
34
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,295
582
160
6
0
540,375
9
W
Rama
17,133
612
203
7
0
460,826
6
L
Scylla
13,701
489
165
6
0
486,131
9
L
Ravana
15,582
557
175
6
0
539,006
13
L
Tyr
15,609
557
240
9
0
549,209
6
W
Sylvanus
14,342
512
65
2
0
472,391
10
W
Sun Wukong
16,866
602
229
8
0
547,592
3
W
He Bo
14,400
514
198
7
0
514,763
6
L
Cabrakan
12,336
441
21
1
0
499,519
11
L
Cernunnos
15,103
539
201
7
0
423,800
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role