Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BussyButcher69
Skadi
Level 108
God Stats
11W - 13L
1,515 SR
Queue Stats
108W - 104L
1,646 Elo+
Party 2
Merlin
Merlin
Speed Buffs
Merlin
Level 160
God Stats
3W - 1L
1,641 SR
Queue Stats
259W - 179L
1,763 Elo+
Party 2
Team Averages
Level 143
1,552 SR
1,636 Elo+

VS

Team Averages
Level 143
1,467 SR
1,619 Elo+
Cernunnos
Cernunnos
Apoco
Cernunnos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,816 Elo+
Party 1
Ne Zha
Ne Zha
PanqueLA
Ne Zha
Level 147
God Stats
0W - 5L
1,405 SR
Queue Stats
42W - 60L
1,532 Elo+
Solo
Anubis
Anubis
lionsro
Anubis
Level 153
God Stats
2W - 1L
1,496 SR
Queue Stats
40W - 52L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 5 / 6
8,424
766
5,315
7,613
1,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 6
8,812
801
3,505
5,012
1,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
14
6 / 0 / 5
9,028
821
9,171
5,135
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Apoco
Cernunnos
10
2 / 6 / 2
7,308
664
2,703
8,811
2,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
PanqueLA
Ne Zha
12
1 / 1 / 4
7,553
687
3,502
6,140
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
lionsro
Anubis
12
3 / 4 / 2
7,788
708
6,888
7,932
4,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
6
6
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
5
6
1.2
L
Cernunnos
Apoco
Cernunnos
2
6
2
0.5
W
2
1
6
5
L
Ne Zha
PanqueLA
Ne Zha
1
1
4
3
W
Merlin
6
0
5
8.5
L
Anubis
lionsro
Anubis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,991
Damage
13,093
17,760
Taken
22,883
4,896
Mitigated
8,690
3,790
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,315
507
0
679
7,613
1,772
508
3,701
3,912
0
22,425
L
Cernunnos
Apoco
Cernunnos
2,703
893
0
599
8,811
2,443
0
4,272
4,217
0
12,105
W
3,505
774
0
490
5,012
1,232
6
2,789
2,223
0
24,720
L
Ne Zha
PanqueLA
Ne Zha
3,502
208
0
880
6,140
2,041
0
2,022
3,952
0
27,717
W
Merlin
9,171
510
40
2,581
5,135
1,892
667
398
4,737
33,329
0
L
Anubis
lionsro
Anubis
6,888
380
0
2,349
7,932
4,206
0
2,249
5,543
27,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
22,649
144
Minions Killed
121
0
Camps Cleared
0
495,195
Distance Traveled
585,889
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,424
766
41
4
0
144,874
1
L
Cernunnos
7,308
664
21
2
0
167,365
4
W
Skadi
8,812
801
40
4
0
204,606
3
L
Ne Zha
7,553
687
35
3
0
224,113
3
W
Merlin
9,028
821
63
6
0
145,715
1
L
Anubis
7,788
708
65
6
0
194,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role