Player Matchup

Hades
Hades
Austin-12345
Hades
Level 67
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Bacchus
Bacchus
GreenedOutTurtle
Bacchus
Level 64
God Stats
0W - 1L
1,390 SR
Queue Stats
8W - 7L
1,427 Elo+
Party 2
Cernunnos
Cernunnos
mcdabs780
Cernunnos
Level 67
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 2
Team Averages
Level 66
1,463 SR
1,334 Elo+

VS

Team Averages
Level 133
1,505 SR
1,631 Elo+
Chang'e
Chang'e
CapitalOBeats
Chang'e
Level 152
God Stats
2W - 1L
1,727 SR
Queue Stats
273W - 203L
1,692 Elo+
Party 1
Ares
Ares
NATIVE_PRIDE321
Ares
Level 97
God Stats
2W - 0L
1,535 SR
Queue Stats
14W - 8L
1,650 Elo+
Solo
Loki
Loki
ShOtGUNtOdANOSE
Loki
Level 149
God Stats
4W - 1L
1,253 SR
Queue Stats
100W - 94L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 1
10,249
732
15,849
16,244
8,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 7 / 5
10,298
736
9,101
14,859
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
mcdabs780
Cernunnos
13
0 / 9 / 4
8,754
625
8,290
15,735
6,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
10 / 1 / 12
11,507
822
21,362
18,588
12,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
9 / 2 / 13
10,963
783
14,259
19,071
17,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 4 / 9
10,936
781
6,217
13,183
6,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
24
24
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
W
Chang'e
10
1
12
16
L
2
7
5
0.64
W
9
2
13
7.75
W
5
4
9
2.38
L
Cernunnos
mcdabs780
Cernunnos
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,240
Damage
41,838
46,838
Taken
50,842
29,265
Mitigated
35,849
6,917
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,849
1,805
210
3,984
16,244
8,904
0
11,712
4,202
31,225
0
W
Chang'e
21,362
1,906
4,106
7,115
18,588
12,089
1,046
9,893
8,695
55,667
0
L
9,101
798
0
661
14,859
14,317
0
11,189
3,264
20,078
0
W
14,259
509
783
2,162
19,071
17,232
41
10,571
8,500
24,359
0
W
6,217
1,853
0
0
13,183
6,528
1,261
4,486
8,697
0
54,135
L
Cernunnos
mcdabs780
Cernunnos
8,290
5,607
0
2,062
15,735
6,044
0
11,542
3,751
0
39,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
33,406
113
Minions Killed
149
0
Camps Cleared
0
657,534
Distance Traveled
801,098
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,249
732
35
3
0
220,938
6
W
Chang'e
11,507
822
60
4
0
278,257
2
L
Bacchus
10,298
736
19
1
0
251,204
3
W
Ares
10,963
783
18
1
0
254,898
2
W
Loki
10,936
781
71
5
0
267,943
0
L
Cernunnos
8,754
625
59
4
0
185,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role