Player Matchup

Neith
Neith
Kkzu
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,414 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Matabancos
Morgan Le Fay
Level 93
God Stats
13W - 7L
1,562 SR
Queue Stats
453W - 518L
1,395 Elo+
Party 3
Set
Set
Tazhold
Set
Level 47
God Stats
0W - 2L
1,416 SR
Queue Stats
297W - 366L
1,418 Elo+
Party 2
Hel
Hel
Thenoiz64
Hel
Level 88
God Stats
0W - 4L
1,564 SR
Queue Stats
334W - 401L
1,442 Elo+
Party 2
Ymir
Ymir
xDancorx
Ymir
Level 29
God Stats
0W - 3L
1,215 SR
Queue Stats
79W - 74L
1,469 Elo+
Party 3
Team Averages
Level 56
1,451 SR
1,428 Elo+

VS

Team Averages
Level 82
1,524 SR
1,439 Elo+
Morgan Le Fay
Morgan Le Fay
LostLightow
Morgan Le Fay
Level 89
God Stats
19W - 11L
1,456 SR
Queue Stats
247W - 252L
1,451 Elo+
Party 1
Pele
Pele
MastaNikkka
Pele
Level 159
God Stats
6W - 3L
1,832 SR
Queue Stats
271W - 250L
1,552 Elo+
Solo
Chiron
Chiron
SoiledYourUndies
Chiron
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 193L
1,407 Elo+
Party 1
Baba Yaga
Baba Yaga
ThewyCrust
Baba Yaga
Level 36
God Stats
30W - 38L
1,332 SR
Queue Stats
353W - 434L
1,355 Elo+
Party 1
Athena
Athena
moonsrise
Athena
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
414W - 447L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kkzu
Neith
9
3 / 4 / 2
6,056
466
9,246
11,275
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Matabancos
Morgan Le Fay
11
4 / 6 / 0
6,805
523
6,011
10,356
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Set
10
0 / 6 / 2
6,136
472
2,643
11,066
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 0
6,005
462
4,757
11,207
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
8
0 / 4 / 2
5,387
414
4,617
10,527
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LostLightow
Morgan Le Fay
14
10 / 1 / 3
8,634
664
12,406
7,079
2,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 1 / 7
8,054
620
5,633
7,911
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 2 / 10
7,069
544
6,241
6,814
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
ThewyCrust
Baba Yaga
12
6 / 2 / 8
7,692
592
10,726
7,922
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
moonsrise
Athena
12
4 / 2 / 12
7,767
597
6,508
12,355
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
8
Kills
26
26
Deaths
8
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
Kkzu
Neith
3
4
2
1
W
Morgan Le Fay
LostLightow
Morgan Le Fay
10
1
3
11.5
W
3
1
7
6.5
L
Morgan Le Fay
Matabancos
Morgan Le Fay
4
6
0
0.67
W
3
2
10
4
L
Set
0
6
2
0.17
L
1
6
0
0.17
W
Baba Yaga
ThewyCrust
Baba Yaga
6
2
8
5
W
Athena
moonsrise
Athena
4
2
12
5
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
41,514
54,431
Taken
42,081
19,536
Mitigated
16,651
13,237
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Kkzu
Neith
9,246
5,053
0
4,651
11,275
3,495
0
5,642
5,448
0
28,717
W
Morgan Le Fay
LostLightow
Morgan Le Fay
12,406
1,698
0
3,753
7,079
2,715
1,593
3,580
3,079
47,388
0
W
5,633
2,195
0
1,702
7,911
2,548
0
1,569
6,342
0
54,086
L
Morgan Le Fay
Matabancos
Morgan Le Fay
6,011
298
0
2,057
10,356
3,381
190
5,079
4,945
40,956
0
W
6,241
2,498
841
2,604
6,814
1,909
1,956
2,051
4,763
0
22,496
L
Set
2,643
1,168
0
754
11,066
3,494
0
4,052
6,976
0
36,284
L
4,757
422
916
3,219
11,207
4,597
0
8,767
2,404
30,853
0
W
Baba Yaga
ThewyCrust
Baba Yaga
10,726
139
0
1,627
7,922
2,952
867
4,377
3,494
32,503
0
W
Athena
moonsrise
Athena
6,508
2,227
0
3,885
12,355
6,527
798
3,337
9,018
28,851
0
L
Ymir
4,617
887
0
1,640
10,527
4,569
0
5,421
5,018
15,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
39,216
267
Minions Killed
314
0
Camps Cleared
0
1,111,875
Distance Traveled
1,250,922
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,056
466
49
4
0
205,388
1
W
Morgan Le Fay
8,634
664
81
6
0
219,352
3
W
Pele
8,054
620
101
8
0
241,932
4
L
Morgan Le Fay
6,805
523
74
6
0
210,367
0
W
Chiron
7,069
544
44
3
0
258,939
3
L
Set
6,136
472
68
5
0
238,309
0
L
Hel
6,005
462
52
4
0
219,680
0
W
Baba Yaga
7,692
592
55
4
0
270,242
1
W
Athena
7,767
597
33
3
0
260,457
4
L
Ymir
5,387
414
24
2
0
238,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role