Player Matchup

Anhur
Anhur
FineKindaOk
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,794 Elo+
Party 2
Cthulhu
Cthulhu
Jummmy
Cthulhu
Level 12
God Stats
12W - 4L
1,743 SR
Queue Stats
35W - 25L
1,668 Elo+
Solo
Cu Chulainn
Cu Chulainn
NeverBoring
Cu Chulainn
Level 28
God Stats
3W - 2L
1,485 SR
Queue Stats
267W - 241L
1,592 Elo+
Solo
Merlin
Merlin
RWulfe
Merlin
Level 26
God Stats
43W - 29L
1,660 SR
Queue Stats
254W - 134L
1,678 Elo+
Solo
Kukulkan
Kukulkan
ShutUpConnie
Kukulkan
Level 19
God Stats
8W - 0L
1,944 SR
Queue Stats
34W - 11L
1,760 Elo+
Party 2
Team Averages
Level 18
1,666 SR
1,698 Elo+

VS

Team Averages
Level 26
1,643 SR
1,706 Elo+
Scylla
Scylla
Kveyy
Scylla
Level 45
God Stats
1W - 2L
1,259 SR
Queue Stats
8W - 6L
1,579 Elo+
Party 1
Hachiman
Hachiman
Norii999
Hachiman
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 12L
1,667 Elo+
Party 1
Thanatos
Thanatos
RECKONINGG
Thanatos
Level 17
God Stats
41W - 19L
1,922 SR
Queue Stats
100W - 58L
1,798 Elo+
Party 1
The Morrigan
The Morrigan
Zova225
The Morrigan
Level 29
God Stats
1W - 1L
1,782 SR
Queue Stats
159W - 68L
1,731 Elo+
Party 1
Achilles
Achilles
thefluffy508
Achilles
Level 33
God Stats
4W - 4L
1,751 SR
Queue Stats
186W - 98L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 23
13,788
1,253
26,575
9,550
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Jummmy
Cthulhu
19
5 / 2 / 21
12,188
1,108
12,461
11,871
14,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
NeverBoring
Cu Chulainn
18
6 / 3 / 17
12,190
1,108
16,493
15,411
14,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
RWulfe
Merlin
19
9 / 1 / 20
12,616
1,147
16,923
8,281
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
ShutUpConnie
Kukulkan
20
12 / 2 / 19
14,035
1,276
20,424
8,144
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kveyy
Scylla
16
4 / 5 / 2
11,546
1,050
8,042
16,637
5,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Norii999
Hachiman
17
1 / 13 / 3
10,334
939
6,829
22,569
7,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
RECKONINGG
Thanatos
16
0 / 7 / 6
10,015
910
8,166
18,601
6,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
Zova225
The Morrigan
17
1 / 11 / 4
10,697
972
8,023
16,949
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
thefluffy508
Achilles
17
3 / 7 / 5
11,229
1,021
16,936
25,044
27,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
29
43
Kills
9
9
Deaths
43
100
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
1
23
22.5
W
Cthulhu
Jummmy
Cthulhu
5
2
21
7.75
L
Scylla
Kveyy
Scylla
4
5
2
1
W
Cu Chulainn
NeverBoring
Cu Chulainn
6
3
17
4.83
L
Hachiman
Norii999
Hachiman
1
13
3
0.19
L
Thanatos
RECKONINGG
Thanatos
0
7
6
0.43
W
Merlin
RWulfe
Merlin
9
1
20
19
W
Kukulkan
ShutUpConnie
Kukulkan
12
2
19
10.75
L
The Morrigan
Zova225
The Morrigan
1
11
4
0.27
L
Achilles
thefluffy508
Achilles
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,876
Damage
47,996
53,257
Taken
99,800
42,359
Mitigated
52,745
5,075
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,575
16,643
0
2,102
9,550
5,456
0
1,232
8,168
0
51,935
W
Cthulhu
Jummmy
Cthulhu
12,461
394
984
0
11,871
14,026
0
5,107
6,524
26,530
0
L
Scylla
Kveyy
Scylla
8,042
930
135
2,116
16,637
5,232
0
6,221
10,416
39,620
0
W
Cu Chulainn
NeverBoring
Cu Chulainn
16,493
2,854
0
0
15,411
14,855
0
4,245
10,956
4,707
29,048
L
Hachiman
Norii999
Hachiman
6,829
3,202
0
670
22,569
7,058
0
14,274
8,295
0
18,158
L
Thanatos
RECKONINGG
Thanatos
8,166
2,000
0
4,548
18,601
6,551
0
9,235
9,366
0
20,408
W
Merlin
RWulfe
Merlin
16,923
1,137
158
1,572
8,281
3,901
0
739
7,542
36,672
0
W
Kukulkan
ShutUpConnie
Kukulkan
20,424
675
0
259
8,144
4,121
0
2,647
5,347
52,530
0
L
The Morrigan
Zova225
The Morrigan
8,023
1,476
0
798
16,949
6,066
0
7,965
8,684
27,624
4,688
L
Achilles
thefluffy508
Achilles
16,936
5,125
0
2,086
25,044
27,838
0
14,351
10,693
0
24,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,817
Gold Earned
53,821
246
Minions Killed
210
15
Camps Cleared
3
1,189,878
Distance Traveled
1,093,067
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,788
1,253
72
7
7
214,754
0
W
Cthulhu
12,188
1,108
25
2
1
248,979
3
L
Scylla
11,546
1,050
84
8
0
218,190
0
W
Cu Chulainn
12,190
1,108
34
3
6
258,214
0
L
Hachiman
10,334
939
31
3
1
185,042
0
L
Thanatos
10,015
910
31
3
1
236,122
0
W
Merlin
12,616
1,147
46
4
1
241,734
1
W
Kukulkan
14,035
1,276
69
6
0
226,197
0
L
The Morrigan
10,697
972
52
5
1
200,445
0
L
Achilles
11,229
1,021
12
1
0
253,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role