Player Matchup

Thanatos
Thanatos
Donny Wasabi
Thanatos
Level 100
God Stats
15W - 12L
1,491 SR
Queue Stats
296W - 285L
1,504 Elo+
Party 1
Chaac
Chaac
Drygor007
Chaac
Level 89
God Stats
28W - 22L
1,655 SR
Queue Stats
844W - 795L
1,533 Elo+
Solo
Vulcan
Vulcan
TDSFNM
Vulcan
Level 107
God Stats
3W - 3L
1,501 SR
Queue Stats
248W - 227L
1,500 Elo+
Party 1
Freya
Freya
The GODSTAR
Freya
Level 160
God Stats
2W - 7L
1,308 SR
Queue Stats
432W - 411L
1,531 Elo+
Solo
Sylvanus
Sylvanus
nji72793
Sylvanus
Level 127
God Stats
9W - 5L
1,697 SR
Queue Stats
123W - 104L
1,521 Elo+
Solo
Team Averages
Level 117
1,530 SR
1,518 Elo+

VS

Team Averages
Level 87
1,600 SR
1,451 Elo+
Scylla
Scylla
Scorpio TheKING
Scylla
Level 106
God Stats
2W - 1L
1,549 SR
Queue Stats
4W - 4L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
TheCaptJAC
Sylvanus
Level 89
God Stats
4W - 5L
1,526 SR
Queue Stats
354W - 327L
1,477 Elo+
Solo
Fenrir
Fenrir
huggablecash
Fenrir
Level 68
God Stats
15W - 9L
1,606 SR
Queue Stats
30W - 30L
1,444 Elo+
Party 2
Hachiman
Hachiman
jtyhhd
Hachiman
Level 68
God Stats
2W - 1L
1,734 SR
Queue Stats
6W - 6L
1,410 Elo+
Party 2
Arachne
Arachne
shuppetsmayrain
Arachne
Level 106
God Stats
44W - 27L
1,588 SR
Queue Stats
440W - 448L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Donny Wasabi
Thanatos
12
2 / 4 / 4
7,317
488
9,829
12,963
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Drygor007
Chaac
13
0 / 4 / 0
7,537
502
6,138
15,198
17,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
TDSFNM
Vulcan
12
4 / 5 / 2
7,465
498
9,760
8,031
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 3 / 2
7,609
507
9,507
13,062
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
nji72793
Sylvanus
6
0 / 3 / 1
5,393
360
1,835
4,402
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
7,076
472
5,236
8,131
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TheCaptJAC
Sylvanus
12
5 / 1 / 7
8,700
580
8,111
11,304
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
16
6 / 0 / 1
9,148
610
11,187
9,673
6,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
jtyhhd
Hachiman
12
2 / 4 / 5
7,733
516
6,021
9,854
3,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 1 / 4
8,782
585
8,459
12,830
4,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
19
19
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Donny Wasabi
Thanatos
2
4
4
1
L
Chaac
Drygor007
Chaac
0
4
0
0
W
0
5
6
0.6
L
Vulcan
TDSFNM
Vulcan
4
5
2
1
L
5
3
2
2
W
Sylvanus
TheCaptJAC
Sylvanus
5
1
7
8.5
W
Fenrir
6
0
1
6.5
W
Hachiman
jtyhhd
Hachiman
2
4
5
1.13
L
Sylvanus
nji72793
Sylvanus
0
3
1
0.17
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,069
Damage
39,014
53,656
Taken
51,792
30,756
Mitigated
23,359
22,645
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Donny Wasabi
Thanatos
9,829
1,479
0
8,501
12,963
4,409
0
4,218
8,521
0
48,530
L
Chaac
Drygor007
Chaac
6,138
457
0
5,252
15,198
17,283
0
0
14,547
0
47,284
W
5,236
455
0
395
8,131
1,832
376
2,981
4,964
34,934
0
L
Vulcan
TDSFNM
Vulcan
9,760
3,145
393
1,884
8,031
2,889
0
3,997
3,792
42,435
0
L
9,507
3,779
0
5,081
13,062
4,118
0
2,398
10,614
43,559
0
W
Sylvanus
TheCaptJAC
Sylvanus
8,111
2,258
2,059
4,878
11,304
7,430
234
6,525
4,579
25,305
0
W
Fenrir
11,187
2,574
231
3,553
9,673
6,398
978
1,240
8,427
0
47,972
W
Hachiman
jtyhhd
Hachiman
6,021
3,194
0
1,647
9,854
3,494
1,134
5,900
3,908
0
35,508
L
Sylvanus
nji72793
Sylvanus
1,835
622
334
1,200
4,402
2,057
0
2,260
2,094
11,804
3,176
W
8,459
6,245
1,151
2,952
12,830
4,205
155
3,750
8,962
0
44,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
41,439
384
Minions Killed
356
0
Camps Cleared
0
1,122,753
Distance Traveled
1,386,681
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,317
488
85
6
0
279,645
2
L
Chaac
7,537
502
115
8
0
221,790
0
W
Scylla
7,076
472
69
5
0
266,108
1
L
Vulcan
7,465
498
70
5
0
264,912
5
L
Freya
7,609
507
66
4
0
261,005
2
W
Sylvanus
8,700
580
49
3
0
254,172
5
W
Fenrir
9,148
610
106
7
0
275,342
1
W
Hachiman
7,733
516
54
4
0
258,976
3
L
Sylvanus
5,393
360
48
3
0
95,401
0
W
Arachne
8,782
585
78
5
0
332,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role