Player Matchup

Gilgamesh
Gilgamesh
Drakes Toes
Gilgamesh
Level 21
God Stats
2W - 0L
1,662 SR
Queue Stats
57W - 17L
1,852 Elo+
Party 1
Hachiman
Hachiman
JCChrome
Hachiman
Level 28
God Stats
2W - 0L
1,637 SR
Queue Stats
49W - 19L
1,738 Elo+
Party 1
Neith
Neith
KAK_Kid
Neith
Level 18
God Stats
2W - 4L
1,276 SR
Queue Stats
22W - 25L
1,485 Elo+
Solo
Scylla
Scylla
KingGuut
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 47L
1,704 Elo+
Party 1
Ganesha
Ganesha
LoafOfFish
Ganesha
Level 147
God Stats
1W - 1L
1,767 SR
Queue Stats
64W - 25L
1,706 Elo+
Party 1
Team Averages
Level 46
1,568 SR
1,697 Elo+

VS

Team Averages
Level 18
1,510 SR
1,547 Elo+
Terra
Terra
Him Power
Terra
Level 5
God Stats
4W - 6L
1,611 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RobloxPropleyer
Ah Puch
Level 19
God Stats
36W - 32L
1,557 SR
Queue Stats
76W - 89L
1,607 Elo+
Solo
Chaac
Chaac
Rymthor1242
Chaac
Level 20
God Stats
1W - 1L
1,496 SR
Queue Stats
55W - 65L
1,500 Elo+
Solo
Discordia
Discordia
UnklePasta
Discordia
Level 17
God Stats
1W - 4L
1,384 SR
Queue Stats
10W - 10L
1,535 Elo+
Solo
Skadi
Skadi
notnotreal
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 101L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drakes Toes
Gilgamesh
18
15 / 1 / 6
13,022
1,302
21,280
13,956
13,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
JCChrome
Hachiman
16
7 / 0 / 8
10,874
1,087
8,583
8,045
3,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
KAK_Kid
Neith
16
1 / 1 / 8
10,019
1,002
7,122
7,287
3,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
KingGuut
Scylla
16
0 / 4 / 7
9,257
926
4,141
8,560
3,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
LoafOfFish
Ganesha
19
0 / 2 / 22
10,773
1,077
9,152
13,255
15,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

284

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Him Power
Terra
14
0 / 4 / 1
8,716
872
1,009
8,294
6,785
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 6 / 3
10,243
1,024
16,209
13,632
5,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 1
11,007
1,101
17,702
18,822
22,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
UnklePasta
Discordia
15
0 / 3 / 3
9,187
919
7,435
9,634
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
12
0 / 4 / 0
7,975
798
485
4,978
1,544
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
23
Kills
8
8
Deaths
23
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Drakes Toes
Gilgamesh
15
1
6
18
L
Terra
Him Power
Terra
0
4
1
0.13
W
Hachiman
JCChrome
Hachiman
7
0
8
11
W
Neith
KAK_Kid
Neith
1
1
8
5
W
Scylla
KingGuut
Scylla
0
4
7
0.88
W
Ganesha
LoafOfFish
Ganesha
0
2
22
5.5
L
2
6
3
0.58
L
6
6
1
1.08
L
Discordia
UnklePasta
Discordia
0
3
3
0.5
L
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,278
Damage
42,840
51,103
Taken
55,360
38,154
Mitigated
40,174
4,855
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Drakes Toes
Gilgamesh
21,280
7,926
0
941
13,956
13,381
0
6,134
6,957
0
37,980
L
Terra
Him Power
Terra
1,009
314
339
550
8,294
6,785
0
1,995
6,151
4,211
0
W
Hachiman
JCChrome
Hachiman
8,583
6,092
0
1,870
8,045
3,198
0
3,778
4,267
0
17,424
W
Neith
KAK_Kid
Neith
7,122
3,879
0
372
7,287
3,232
0
3,172
4,115
0
35,780
W
Scylla
KingGuut
Scylla
4,141
1,010
243
570
8,560
3,066
0
4,645
3,915
13,277
0
W
Ganesha
LoafOfFish
Ganesha
9,152
607
382
477
13,255
15,277
0
6,924
6,331
19,612
0
L
16,209
644
0
1,260
13,632
5,249
0
4,708
8,800
40,510
0
L
17,702
3,689
0
5,077
18,822
22,919
0
4,087
14,375
0
37,543
L
Discordia
UnklePasta
Discordia
7,435
265
0
624
9,634
3,677
0
1,025
8,413
25,394
0
L
Skadi
485
155
0
0
4,978
1,544
0
1,300
3,544
0
1,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,945
Gold Earned
47,128
190
Minions Killed
155
7
Camps Cleared
6
882,040
Distance Traveled
685,319
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,022
1,302
43
4
4
206,494
0
L
Terra
8,716
872
13
1
0
110,847
1
W
Hachiman
10,874
1,087
25
3
1
187,769
0
W
Neith
10,019
1,002
89
9
0
144,289
0
W
Scylla
9,257
926
25
3
2
162,504
0
W
Ganesha
10,773
1,077
8
1
0
180,984
0
L
Ah Puch
10,243
1,024
67
7
3
170,289
2
L
Chaac
11,007
1,101
40
4
1
181,639
0
L
Discordia
9,187
919
35
4
2
155,675
0
L
Skadi
7,975
798
0
0
0
66,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role