Player Matchup

Jing Wei
Jing Wei
Platinum I
Not iStoney
Jing Wei
Platinum I
Level 126
God Stats
3W - 5L
1,910 SR
Queue Stats
87W - 82L
1,730 MMR
Party 2
Ymir
Ymir
Platinum I
Ranger Wrecked
Ymir
Platinum I
Level 94
God Stats
2W - 1L
1,589 SR
Queue Stats
85W - 78L
1,779 MMR
Party 2
Anubis
Anubis
Platinum V
funkyzeitt
Anubis
Platinum V
Level 125
God Stats
5W - 10L
1,457 SR
Queue Stats
193W - 229L
1,738 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,652 SR
1,749 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 82
1,777 SR
1,803 MMR
Nu Wa
Nu Wa
Gold III
AtomicCheeto88
Nu Wa
Gold III
Level 101
God Stats
8W - 9L
1,689 SR
Queue Stats
293W - 329L
1,651 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
biddyBOObear
Ne Zha
Platinum I
Level 114
God Stats
25W - 20L
1,870 SR
Queue Stats
234W - 264L
2,061 MMR
Party 1
Hercules
Hercules
Gold V
lAmTiny-
Hercules
Gold V
Level 32
God Stats
2W - 1L
1,771 SR
Queue Stats
5W - 3L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Not iStoney
Jing Wei
15
3 / 3 / 3
11,225
748
9,714
12,091
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 6
11,184
746
6,411
12,559
10,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
funkyzeitt
Anubis
15
4 / 0 / 2
10,513
701
8,150
9,005
4,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshAthenaThothAphroditeCernunnos

VS

Bans
CthulhuSolChironKukulkanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,572
638
13,260
9,764
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
15
2 / 1 / 2
10,640
709
9,387
16,346
18,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
lAmTiny-
Hercules
6
0 / 2 / 0
7,487
499
983
3,351
1,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
4
4
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Jing Wei
Not iStoney
Jing Wei
3
3
3
1.5
W
1
1
6
4
L
Ne Zha
2
1
2
3
W
Anubis
funkyzeitt
Anubis
4
0
2
5
L
Hercules
lAmTiny-
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,275
Damage
23,630
33,655
Taken
29,461
18,704
Mitigated
23,282
7,896
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,260
4,996
140
1,666
9,764
3,284
25
4,244
5,520
54,885
0
W
Jing Wei
Not iStoney
Jing Wei
9,714
7,251
0
824
12,091
3,488
2,212
6,131
5,960
0
54,571
W
6,411
779
0
1,845
12,559
10,917
0
5,171
7,388
28,058
0
L
Ne Zha
9,387
940
0
4,399
16,346
18,304
0
9,083
7,263
434
31,674
W
Anubis
funkyzeitt
Anubis
8,150
368
0
5,227
9,005
4,299
675
2,300
6,705
52,823
0
L
Hercules
lAmTiny-
Hercules
983
206
0
1,081
3,351
1,694
0
1,234
2,117
0
3,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,922
Gold Earned
27,699
212
Minions Killed
125
0
Camps Cleared
0
852,220
Distance Traveled
548,979
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,572
638
82
5
0
226,187
1
W
Jing Wei
11,225
748
95
6
0
305,998
1
W
Ymir
11,184
746
32
2
0
282,472
1
L
Ne Zha
10,640
709
35
2
0
255,946
0
W
Anubis
10,513
701
85
6
0
263,750
5
L
Hercules
7,487
499
8
1
0
66,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role