Player Matchup

Chaac
Chaac
 
Chaac
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
NUNESEU
Bacchus
Level 13
God Stats
38W - 24L
1,203 SR
Queue Stats
224W - 211L
1,308 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vaads
Morgan Le Fay
Level 88
God Stats
3W - 3L
1,682 SR
Queue Stats
36W - 26L
1,592 Elo+
Party 2
Hou Yi
Hou Yi
WillyWonka45mole
Hou Yi
Level 4
God Stats
1W - 0L
1,555 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Mulan
Mulan
pumpedbykludd
Mulan
Level 29
God Stats
5W - 2L
1,243 SR
Queue Stats
262W - 291L
1,517 Elo+
Solo
Team Averages
Level 46
1,437 SR
1,483 Elo+

VS

Team Averages
Level 29
1,389 SR
1,388 Elo+
Medusa
Medusa
CIyff
Medusa
Level 27
God Stats
1W - 3L
1,358 SR
Queue Stats
29W - 39L
1,445 Elo+
Solo
Yemoja
Yemoja
NacifBre2803
Yemoja
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
301W - 328L
1,340 Elo+
Solo
Olorun
Olorun
SirDaniel20
Olorun
Level 22
God Stats
1W - 6L
1,312 SR
Queue Stats
22W - 39L
1,316 Elo+
Party 1
Ravana
Ravana
Sutaraz
Ravana
Level 29
God Stats
4W - 10L
1,354 SR
Queue Stats
57W - 76L
1,417 Elo+
Party 1
Erlang Shen
Erlang Shen
ZorakBorn
Erlang Shen
Level 41
God Stats
2W - 6L
1,422 SR
Queue Stats
71W - 88L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 4
7,267
559
4,272
14,370
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bacchus
NUNESEU
Bacchus
10
0 / 1 / 1
6,404
493
1,123
6,884
4,630
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
Vaads
Morgan Le Fay
13
7 / 1 / 2
8,623
663
8,773
7,475
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 0 / 3
8,210
632
11,788
6,165
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
7,498
577
2,330
7,376
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CIyff
Medusa
10
1 / 5 / 0
6,033
464
4,242
9,489
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
7
0 / 5 / 0
5,214
401
2,219
7,910
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
8
0 / 5 / 0
5,003
385
2,121
7,000
2,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
Sutaraz
Ravana
11
1 / 1 / 0
6,882
529
2,442
4,156
1,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ZorakBorn
Erlang Shen
10
0 / 3 / 1
5,991
461
2,509
7,741
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
19
Kills
2
2
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
4
4
L
Medusa
CIyff
Medusa
1
5
0
0.2
W
Bacchus
NUNESEU
Bacchus
0
1
1
0.5
L
Yemoja
0
5
0
0
L
Olorun
0
5
0
0
L
Ravana
Sutaraz
Ravana
1
1
0
1
W
Morgan Le Fay
Vaads
Morgan Le Fay
7
1
2
8
W
8
0
3
9.5
L
Erlang Shen
ZorakBorn
Erlang Shen
0
3
1
0.17
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,286
Damage
13,533
42,270
Taken
36,296
23,919
Mitigated
16,012
16,364
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,272
509
0
8,246
14,370
10,932
97
513
13,857
0
29,537
L
Medusa
CIyff
Medusa
4,242
1,636
0
1,074
9,489
2,984
0
1,966
7,463
0
30,372
W
Bacchus
NUNESEU
Bacchus
1,123
83
0
600
6,884
4,630
344
871
6,013
17,448
0
L
Yemoja
2,219
631
776
909
7,910
4,730
0
3,357
4,553
10,369
0
L
Olorun
2,121
291
0
834
7,000
2,316
0
3,883
3,087
16,087
0
L
Ravana
Sutaraz
Ravana
2,442
618
0
616
4,156
1,365
0
208
3,888
0
40,160
W
Morgan Le Fay
Vaads
Morgan Le Fay
8,773
809
0
2,991
7,475
2,883
2,140
1,385
6,090
51,332
0
W
11,788
5,087
0
2,151
6,165
2,226
919
1,253
4,912
0
52,450
L
Erlang Shen
ZorakBorn
Erlang Shen
2,509
1,113
0
2,777
7,741
4,617
0
482
6,965
0
20,230
W
2,330
412
0
2,376
7,376
3,248
70
318
7,058
0
41,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
29,123
387
Minions Killed
230
0
Camps Cleared
0
1,224,390
Distance Traveled
1,027,793
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,267
559
59
5
0
258,180
9
L
Medusa
6,033
464
51
4
0
204,741
4
W
Bacchus
6,404
493
40
3
0
226,338
0
L
Yemoja
5,214
401
23
2
0
176,738
0
L
Olorun
5,003
385
28
2
0
202,222
1
L
Ravana
6,882
529
81
6
0
204,422
2
W
Morgan Le Fay
8,623
663
94
7
0
235,904
2
W
Hou Yi
8,210
632
96
7
0
234,099
1
L
Erlang Shen
5,991
461
47
4
0
239,670
3
W
Mulan
7,498
577
98
8
0
269,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role