Player Matchup

Artio
Artio
Silver I
 
Artio
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Raven455
Cu Chulainn
Silver I
Level 151
God Stats
1W - 4L
1,451 SR
Queue Stats
222W - 227L
1,205 MMR
Solo
Sol
Sol
Bronze III
Scrubalofogis
Sol
Bronze III
Level 102
God Stats
0W - 1L
1,817 SR
Queue Stats
1W - 6L
1,351 MMR
Party 2
Sobek
Sobek
Bronze III
TheMar
Sobek
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,332 MMR
Party 2
Hun Batz
Hun Batz
Gold V
lilfastducky
Hun Batz
Gold V
Level 113
God Stats
9W - 21L
1,447 SR
Queue Stats
313W - 324L
1,333 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,543 SR
1,344 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,405 SR
1,286 MMR
Ra
Ra
Gold IV
Solochance
Ra
Gold IV
Level 128
God Stats
3W - 2L
1,593 SR
Queue Stats
61W - 55L
1,307 MMR
Party 1
King Arthur
King Arthur
Silver III
TricKKzz
King Arthur
Silver III
Level 99
God Stats
2W - 1L
1,499 SR
Queue Stats
130W - 134L
1,079 MMR
Solo
Chiron
Chiron
Gold IV
deathtoll12123
Chiron
Gold IV
Level 122
God Stats
1W - 1L
1,320 SR
Queue Stats
44W - 43L
1,411 MMR
Party 1
Bacchus
Bacchus
Silver IV
rikardoed
Bacchus
Silver IV
Level 122
God Stats
5W - 3L
1,218 SR
Queue Stats
19W - 25L
1,292 MMR
Solo
Set
Set
Gold V
victorloquillo
Set
Gold V
Level 42
God Stats
1W - 1L
1,393 SR
Queue Stats
20W - 28L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 3 / 6
8,995
428
7,193
13,259
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Raven455
Cu Chulainn
15
2 / 6 / 4
9,390
447
13,006
18,612
9,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 6 / 2
9,800
467
13,125
13,684
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
TheMar
Sobek
16
6 / 3 / 4
10,078
480
13,861
20,949
20,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
lilfastducky
Hun Batz
20
6 / 2 / 5
12,312
586
10,014
16,768
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaTsukuyomiGilgameshScyllaTiamat

VS

Bans
JanusDanzaburouYemojaAnhurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 3
12,147
578
11,238
11,576
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TricKKzz
King Arthur
18
3 / 4 / 1
11,302
538
13,981
24,233
13,981
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 5 / 6
11,071
527
13,785
16,762
5,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
rikardoed
Bacchus
16
3 / 1 / 3
10,326
492
9,735
15,588
13,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 4 / 4
12,266
584
13,091
19,381
14,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
16
Kills
20
20
Deaths
16
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
6
1
L
Cu Chulainn
Raven455
Cu Chulainn
2
6
4
0.67
L
2
6
2
0.5
W
4
2
3
2.75
L
Sobek
TheMar
Sobek
6
3
4
2.67
W
King Arthur
TricKKzz
King Arthur
3
4
1
0.88
W
1
5
6
0.8
L
Hun Batz
lilfastducky
Hun Batz
6
2
5
4.25
W
Bacchus
rikardoed
Bacchus
3
1
3
4.5
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,199
Damage
61,830
83,272
Taken
87,540
51,835
Mitigated
52,453
23,702
Healing
32,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,193
993
1,072
4,409
13,259
10,409
0
4,281
8,933
33,833
0
L
Cu Chulainn
Raven455
Cu Chulainn
13,006
3,378
0
2,840
18,612
9,576
0
4,898
13,698
7,200
63,567
L
13,125
4,978
0
5,200
13,684
4,429
366
2,470
11,144
68,310
0
W
11,238
748
2,609
6,456
11,576
4,807
365
4,127
7,267
97,931
0
L
Sobek
TheMar
Sobek
13,861
1,369
0
9,681
20,949
20,318
132
6,545
14,150
36,909
0
W
King Arthur
TricKKzz
King Arthur
13,981
1,754
0
7,658
24,233
13,981
0
14,544
8,920
3,680
66,785
W
13,785
6,177
476
6,659
16,762
5,356
285
3,468
13,115
0
93,561
L
Hun Batz
lilfastducky
Hun Batz
10,014
2,701
0
500
16,768
7,103
0
3,328
13,280
0
109,179
W
Bacchus
rikardoed
Bacchus
9,735
1,431
0
3,622
15,588
13,666
423
8,059
7,196
50,772
0
W
13,091
6,348
0
5,379
19,381
14,643
0
5,634
13,501
0
86,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
57,112
544
Minions Killed
680
0
Camps Cleared
0
1,986,878
Distance Traveled
2,084,495
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,995
428
52
2
0
412,913
7
L
Cu Chulainn
9,390
447
125
6
0
398,449
1
L
Sol
9,800
467
144
7
0
352,725
2
W
Ra
12,147
578
184
9
0
433,537
3
L
Sobek
10,078
480
49
2
0
364,742
4
W
King Arthur
11,302
538
130
6
0
424,790
2
W
Chiron
11,071
527
155
7
0
376,885
5
L
Hun Batz
12,312
586
174
8
0
458,049
7
W
Bacchus
10,326
492
85
4
0
416,467
4
W
Set
12,266
584
126
6
0
432,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role