Player Matchup

Skadi
Skadi
Quoniani
Skadi
Level 23
God Stats
3W - 2L
1,509 SR
Queue Stats
16W - 19L
1,274 Elo+
Party 2
Bellona
Bellona
SkinnyToes7831
Bellona
Level 17
God Stats
17W - 16L
1,439 SR
Queue Stats
29W - 31L
1,302 Elo+
Solo
Persephone
Persephone
いちごましまろ
Persephone
Level 25
God Stats
1W - 0L
1,533 SR
Queue Stats
12W - 13L
1,284 Elo+
Party 2
Team Averages
Level 22
1,494 SR
1,287 Elo+

VS

Team Averages
Level 16
1,591 SR
1,498 Elo+
Neith
Neith
DamnWagonBurner
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
S10 Sauce1
Osiris
Level 25
God Stats
8W - 7L
1,529 SR
Queue Stats
43W - 54L
1,355 Elo+
Solo
Cthulhu
Cthulhu
nugget21
Cthulhu
Level 18
God Stats
1W - 1L
1,743 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Quoniani
Skadi
14
2 / 3 / 12
10,284
686
5,589
6,123
2,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 0 / 10
11,457
764
6,253
13,773
16,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
13 / 3 / 4
13,065
871
22,272
9,843
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
9,889
659
7,852
10,591
3,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
S10 Sauce1
Osiris
12
0 / 4 / 2
8,734
582
4,982
14,971
10,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
nugget21
Cthulhu
11
1 / 7 / 1
8,687
579
5,831
14,389
12,716
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
5
6
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Skadi
Quoniani
Skadi
2
3
12
2.67
L
Osiris
S10 Sauce1
Osiris
0
4
2
0.25
W
3
0
10
8
L
Cthulhu
nugget21
Cthulhu
1
7
1
0.21
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,114
Damage
18,665
29,739
Taken
39,951
22,332
Mitigated
27,337
3,564
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,852
4,405
0
1,180
10,591
3,805
1,051
6,805
3,786
0
33,742
W
Skadi
Quoniani
Skadi
5,589
3,066
0
410
6,123
2,184
1,295
1,827
4,296
0
27,701
L
Osiris
S10 Sauce1
Osiris
4,982
905
0
1,112
14,971
10,816
270
7,868
7,103
0
24,322
W
6,253
1,447
0
393
13,773
16,661
777
2,910
10,863
86
25,194
L
Cthulhu
nugget21
Cthulhu
5,831
554
0
0
14,389
12,716
116
7,685
6,704
15,488
0
W
22,272
1,131
0
2,761
9,843
3,487
308
1,094
8,746
62,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
27,310
154
Minions Killed
114
0
Camps Cleared
0
707,636
Distance Traveled
721,861
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,889
659
53
4
0
213,840
0
W
Skadi
10,284
686
32
2
0
190,253
0
L
Osiris
8,734
582
37
2
0
291,723
3
W
Bellona
11,457
764
37
2
0
254,724
1
L
Cthulhu
8,687
579
24
2
0
216,298
3
W
Persephone
13,065
871
85
6
0
262,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role