Player Matchup

Nike
Nike
 
Nike
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Elizabeth095
Ymir
Level 30
God Stats
11W - 12L
1,325 SR
Queue Stats
86W - 110L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
Hayree
Nu Wa
Level 29
God Stats
6W - 6L
1,414 SR
Queue Stats
19W - 22L
1,277 Elo+
Solo
Nemesis
Nemesis
Reerrzhaz
Nemesis
Level 39
God Stats
8W - 3L
1,713 SR
Queue Stats
100W - 117L
1,386 Elo+
Party 1
Izanami
Izanami
WGYG
Izanami
Level 27
God Stats
25W - 6L
1,864 SR
Queue Stats
82W - 85L
1,419 Elo+
Solo
Team Averages
Level 29
1,563 SR
1,391 Elo+

VS

Team Averages
Level 25
1,599 SR
1,452 Elo+
Bellona
Bellona
AfroLax
Bellona
Level 23
God Stats
1W - 3L
1,518 SR
Queue Stats
19W - 23L
1,462 Elo+
Party 2
Khepri
Khepri
FckingCasul
Khepri
Level 24
God Stats
8W - 9L
1,582 SR
Queue Stats
40W - 41L
1,447 Elo+
Solo
Hou Yi
Hou Yi
Yankee Dadle
Hou Yi
Level 23
God Stats
3W - 5L
1,389 SR
Queue Stats
14W - 20L
1,408 Elo+
Party 2
Eset
Eset
dmkb
Eset
Level 26
God Stats
5W - 2L
1,851 SR
Queue Stats
68W - 49L
1,476 Elo+
Solo
Kali
Kali
gatrob90p
Kali
Level 28
God Stats
1W - 2L
1,656 SR
Queue Stats
96W - 106L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
7 / 0 / 2
6,583
658
5,416
5,718
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 1 / 5
5,507
551
1,034
4,449
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Hayree
Nu Wa
10
1 / 1 / 2
5,634
563
3,063
3,370
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Reerrzhaz
Nemesis
10
1 / 1 / 5
5,742
574
2,558
6,588
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
WGYG
Izanami
9
5 / 2 / 0
5,915
592
6,586
4,330
1,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AfroLax
Bellona
7
0 / 4 / 1
4,734
473
1,522
5,900
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
8
0 / 4 / 3
5,030
503
1,652
7,757
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
6
0 / 3 / 1
4,426
443
2,477
4,534
548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
dmkb
Eset
10
3 / 1 / 0
6,127
613
3,901
3,905
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
9
1 / 2 / 0
5,400
540
1,391
5,794
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
5
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
0
2
8
L
Bellona
AfroLax
Bellona
0
4
1
0.13
W
0
1
5
2.5
L
Khepri
0
4
3
0.38
W
Nu Wa
Hayree
Nu Wa
1
1
2
2
W
Nemesis
Reerrzhaz
Nemesis
1
1
5
3.5
W
Izanami
WGYG
Izanami
5
2
0
2.5
L
Hou Yi
0
3
1
0.17
L
Eset
dmkb
Eset
3
1
0
3
L
Kali
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,657
Damage
10,943
24,455
Taken
27,890
11,081
Mitigated
9,214
4,563
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,416
733
0
1,010
5,718
4,359
362
103
5,615
3,320
22,104
L
Bellona
AfroLax
Bellona
1,522
647
0
1,354
5,900
2,396
46
110
5,400
0
13,524
W
1,034
208
0
1,179
4,449
2,298
0
1,490
2,959
10,195
0
L
Khepri
1,652
33
0
2,398
7,757
2,889
0
1,388
6,333
9,077
0
W
Nu Wa
Hayree
Nu Wa
3,063
1,096
0
696
3,370
1,000
687
1,795
1,575
21,514
0
W
Nemesis
Reerrzhaz
Nemesis
2,558
907
0
977
6,588
2,142
1,350
383
6,205
0
30,662
W
Izanami
WGYG
Izanami
6,586
5,858
0
701
4,330
1,282
640
1,782
2,548
0
30,346
L
Hou Yi
2,477
1,180
0
344
4,534
548
182
687
3,807
0
13,315
L
Eset
dmkb
Eset
3,901
288
0
1,469
3,905
1,106
0
1,439
2,278
30,828
0
L
Kali
1,391
357
0
1,959
5,794
2,275
224
640
5,098
0
28,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
25,717
227
Minions Killed
210
0
Camps Cleared
0
1,011,397
Distance Traveled
917,800
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,583
658
56
6
0
203,739
1
L
Bellona
4,734
473
30
3
0
176,181
1
W
Ymir
5,507
551
16
2
0
194,346
3
L
Khepri
5,030
503
7
1
0
197,281
1
W
Nu Wa
5,634
563
44
4
0
192,182
3
W
Nemesis
5,742
574
59
6
0
242,689
2
W
Izanami
5,915
592
52
5
0
178,441
2
L
Hou Yi
4,426
443
34
3
0
171,892
3
L
Eset
6,127
613
73
7
0
185,543
2
L
Kali
5,400
540
66
7
0
186,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role