Player Matchup

Bellona
Bellona
ARYUUniv3rse
Bellona
Level 70
God Stats
18W - 13L
1,580 SR
Queue Stats
99W - 73L
1,561 Elo+
Party 2
Neith
Neith
AtkSupport
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,664 Elo+
Party 2
Ymir
Ymir
SomeBigNasty
Ymir
Level 25
God Stats
13W - 7L
1,655 SR
Queue Stats
100W - 102L
1,457 Elo+
Solo
Zeus
Zeus
TlTAN_21_
Zeus
Level 37
God Stats
10W - 5L
1,493 SR
Queue Stats
157W - 156L
1,487 Elo+
Party 3
Loki
Loki
victor_banda_
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,545 Elo+
Party 3
Team Averages
Level 31
1,546 SR
1,543 Elo+

VS

Team Averages
Level 37
1,448 SR
1,532 Elo+
Ganesha
Ganesha
Blackboy4892
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,806 Elo+
Party 1
Olorun
Olorun
BlueHawk1018
Olorun
Level 108
God Stats
15W - 16L
1,449 SR
Queue Stats
664W - 686L
1,499 Elo+
Party 1
Zeus
Zeus
Itzz_Ghost345
Zeus
Level 30
God Stats
1W - 3L
1,225 SR
Queue Stats
422W - 419L
1,422 Elo+
Solo
Vulcan
Vulcan
vFrestyle RL
Vulcan
Level 18
God Stats
3W - 1L
1,671 SR
Queue Stats
24W - 28L
1,409 Elo+
Solo
Da Ji
Da Ji
大丶奈奈
Da Ji
Level 26
God Stats
1W - 4L
1,394 SR
Queue Stats
14W - 25L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ARYUUniv3rse
Bellona
12
0 / 0 / 0
6,327
575
292
4,706
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Neith
12
7 / 0 / 4
6,783
617
11,362
6,346
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 6
6,179
562
4,431
5,586
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
10
1 / 4 / 3
5,787
526
4,651
5,489
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
5 / 1 / 3
6,644
604
4,486
5,896
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blackboy4892
Ganesha
7
0 / 3 / 1
5,044
459
2,902
9,421
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
8
1 / 5 / 0
5,100
464
3,343
8,436
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
4 / 5 / 0
7,008
637
5,629
7,310
2,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
11
0 / 0 / 0
6,245
568
1,997
2,135
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,120
556
3,434
8,625
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
6
6
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
ARYUUniv3rse
Bellona
0
0
0
0
W
Neith
7
0
4
9
L
Ganesha
Blackboy4892
Ganesha
0
3
1
0.17
L
Olorun
1
5
0
0.2
L
4
5
0
0.8
W
2
1
6
5
W
Zeus
1
4
3
0.63
L
Vulcan
0
0
0
0
W
5
1
3
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
17,305
28,023
Taken
35,927
9,891
Mitigated
13,056
9,732
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ARYUUniv3rse
Bellona
292
119
0
2,240
4,706
2,464
0
1,703
2,709
0
36,737
W
Neith
11,362
5,705
0
3,085
6,346
1,853
822
2,809
3,537
0
45,554
L
Ganesha
Blackboy4892
Ganesha
2,902
175
123
975
9,421
4,980
0
2,370
7,051
9,737
0
L
Olorun
3,343
1,751
243
2,939
8,436
2,495
0
1,987
6,449
25,884
0
L
5,629
686
0
1,742
7,310
2,177
988
3,911
3,399
37,281
0
W
4,431
1,018
0
1,292
5,586
2,263
116
3,245
2,341
13,355
0
W
Zeus
4,651
465
0
328
5,489
1,539
0
4,068
1,421
27,106
0
L
Vulcan
1,997
701
0
969
2,135
641
0
0
2,135
28,093
0
W
4,486
662
207
2,580
5,896
1,772
0
1,752
4,144
0
33,179
L
3,434
633
0
3,267
8,625
2,763
0
814
7,811
0
32,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
29,517
321
Minions Killed
294
0
Camps Cleared
0
1,009,983
Distance Traveled
954,278
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,327
575
94
9
0
191,306
1
W
Neith
6,783
617
73
7
0
190,776
3
L
Ganesha
5,044
459
1
0
0
222,360
0
L
Olorun
5,100
464
64
6
0
164,326
2
L
Zeus
7,008
637
84
8
0
198,095
4
W
Ymir
6,179
562
19
2
0
201,345
2
W
Zeus
5,787
526
59
5
0
208,706
0
L
Vulcan
6,245
568
74
7
0
173,851
1
W
Loki
6,644
604
76
7
0
217,850
1
L
Da Ji
6,120
556
71
6
0
195,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role