Player Matchup

Apollo
Apollo
Bel14L
Apollo
Level 24
God Stats
3W - 4L
1,613 SR
Queue Stats
60W - 54L
1,456 Elo+
Solo
Yemoja
Yemoja
CaNoN95PB
Yemoja
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 61L
1,442 Elo+
Solo
Ymir
Ymir
GustaDRodri
Ymir
Level 20
God Stats
2W - 4L
1,310 SR
Queue Stats
76W - 67L
1,605 Elo+
Solo
Anubis
Anubis
Megaxx1
Anubis
Level 29
God Stats
7W - 6L
1,672 SR
Queue Stats
125W - 140L
1,512 Elo+
Solo
Thor
Thor
davicominxd
Thor
Level 3
God Stats
1W - 3L
1,518 SR
Queue Stats
2W - 4L
1,501 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,503 Elo+

VS

Team Averages
Level 25
1,630 SR
1,544 Elo+
Cthulhu
Cthulhu
CIyff
Cthulhu
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 39L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
GRob4
Gilgamesh
Level 26
God Stats
7W - 2L
1,806 SR
Queue Stats
29W - 20L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gaalactic
Morgan Le Fay
Level 24
God Stats
13W - 4L
1,842 SR
Queue Stats
112W - 47L
1,838 Elo+
Solo
Ratatoskr
Ratatoskr
J4CK3DUTRA
Ratatoskr
Level 23
God Stats
5W - 6L
1,500 SR
Queue Stats
19W - 14L
1,531 Elo+
Party 1
Chernobog
Chernobog
Ziooon
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bel14L
Apollo
12
2 / 2 / 4
7,196
514
6,406
9,129
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
CaNoN95PB
Yemoja
11
3 / 2 / 3
6,820
487
4,004
5,674
4,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 1
7,709
551
6,402
9,714
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Megaxx1
Anubis
13
1 / 4 / 1
7,550
539
6,984
8,547
4,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 5 / 0
4,631
331
51
4,032
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CIyff
Cthulhu
12
0 / 4 / 1
6,759
483
3,787
8,012
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
GRob4
Gilgamesh
12
0 / 2 / 2
7,231
517
4,825
10,181
2,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Gaalactic
Morgan Le Fay
15
10 / 0 / 1
9,301
664
10,825
7,452
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
J4CK3DUTRA
Ratatoskr
14
4 / 1 / 1
8,187
585
3,705
9,626
2,977
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Ziooon
Chernobog
4
0 / 2 / 0
4,696
335
962
1,963
248
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
9
Kills
14
15
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bel14L
Apollo
2
2
4
2
W
Cthulhu
CIyff
Cthulhu
0
4
1
0.13
L
Yemoja
CaNoN95PB
Yemoja
3
2
3
2.25
W
Gilgamesh
GRob4
Gilgamesh
0
2
2
0.5
W
Morgan Le Fay
Gaalactic
Morgan Le Fay
10
0
1
10.5
L
3
2
1
1.75
W
Ratatoskr
J4CK3DUTRA
Ratatoskr
4
1
1
4.5
L
Anubis
Megaxx1
Anubis
1
4
1
0.38
W
Chernobog
Ziooon
Chernobog
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,847
Damage
24,104
37,096
Taken
37,234
18,380
Mitigated
15,544
12,264
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bel14L
Apollo
6,406
5,129
0
2,576
9,129
2,548
454
4,831
4,028
0
46,054
W
Cthulhu
CIyff
Cthulhu
3,787
137
0
930
8,012
6,359
0
3,525
4,487
29,630
0
L
Yemoja
CaNoN95PB
Yemoja
4,004
755
1,219
939
5,674
4,003
0
3,379
2,115
21,284
0
W
Gilgamesh
GRob4
Gilgamesh
4,825
1,918
0
3,692
10,181
2,890
48
5,995
4,186
0
38,253
W
Morgan Le Fay
Gaalactic
Morgan Le Fay
10,825
2,120
0
2,404
7,452
3,070
460
3,862
3,590
57,879
0
L
6,402
1,738
0
3,605
9,714
6,711
0
2,480
7,209
50,733
0
W
Ratatoskr
J4CK3DUTRA
Ratatoskr
3,705
1,503
0
380
9,626
2,977
0
3,557
6,069
0
54,136
L
Anubis
Megaxx1
Anubis
6,984
328
0
3,925
8,547
4,029
390
1,553
6,994
46,317
0
W
Chernobog
Ziooon
Chernobog
962
421
0
101
1,963
248
0
451
1,512
0
6,299
L
51
51
0
0
4,032
1,089
0
1,894
2,138
0
4,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
36,174
349
Minions Killed
366
0
Camps Cleared
0
1,058,257
Distance Traveled
1,140,280
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,196
514
94
7
0
225,995
1
W
Cthulhu
6,759
483
61
4
0
232,078
4
L
Yemoja
6,820
487
43
3
0
272,111
7
W
Gilgamesh
7,231
517
77
6
0
265,047
1
W
Morgan Le Fay
9,301
664
117
8
0
271,686
2
L
Ymir
7,709
551
93
7
0
245,962
6
W
Ratatoskr
8,187
585
102
7
0
293,132
3
L
Anubis
7,550
539
112
8
0
217,495
3
W
Chernobog
4,696
335
9
1
0
78,337
2
L
Thor
4,631
331
7
1
0
96,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role