Player Matchup

Morgan Le Fay
Morgan Le Fay
BELONARIO
Morgan Le Fay
Level 124
God Stats
10W - 10L
1,681 SR
Queue Stats
71W - 83L
1,587 Elo+
Solo
Cthulhu
Cthulhu
Dusk Armiger
Cthulhu
Level 155
God Stats
1W - 0L
1,613 SR
Queue Stats
5W - 4L
1,757 Elo+
Solo
Set
Set
TsunamiJ99
Set
Level 83
God Stats
29W - 31L
1,653 SR
Queue Stats
64W - 74L
1,595 Elo+
Solo
Team Averages
Level 121
1,649 SR
1,646 Elo+

VS

Team Averages
Level 131
1,653 SR
1,549 Elo+
Sylvanus
Sylvanus
Chubbbsssss
Sylvanus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 212L
1,670 Elo+
Solo
Neith
Neith
Telshor
Neith
Level 158
God Stats
0W - 1L
1,712 SR
Queue Stats
11W - 14L
1,272 Elo+
Solo
Hera
Hera
xxKILLA_KEVxx
Hera
Level 128
God Stats
1W - 2L
1,747 SR
Queue Stats
56W - 53L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BELONARIO
Morgan Le Fay
13
0 / 4 / 10
9,063
647
6,775
8,520
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Dusk Armiger
Cthulhu
15
5 / 1 / 6
10,279
734
6,151
8,680
7,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
8 / 3 / 4
10,591
757
9,271
11,083
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chubbbsssss
Sylvanus
8
0 / 2 / 1
7,950
568
362
4,796
2,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Telshor
Neith
15
3 / 6 / 5
10,024
716
8,643
11,533
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 3
9,744
696
7,719
9,780
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
7
8
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BELONARIO
Morgan Le Fay
0
4
10
1.25
L
Sylvanus
Chubbbsssss
Sylvanus
0
2
1
0.25
W
Cthulhu
Dusk Armiger
Cthulhu
5
1
6
8
L
Neith
Telshor
Neith
3
6
5
0.92
W
8
3
4
3.33
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
16,724
28,283
Taken
26,109
17,049
Mitigated
10,566
6,638
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BELONARIO
Morgan Le Fay
6,775
205
0
1,994
8,520
3,036
1,288
2,120
6,278
40,109
0
L
Sylvanus
Chubbbsssss
Sylvanus
362
316
201
829
4,796
2,183
0
2,668
2,128
1,579
0
W
Cthulhu
Dusk Armiger
Cthulhu
6,151
398
232
1,500
8,680
7,144
0
2,772
5,712
35,113
0
L
Neith
Telshor
Neith
8,643
3,781
0
2,276
11,533
4,549
0
5,007
6,526
0
46,439
W
9,271
4,150
0
2,912
11,083
6,869
827
2,727
8,212
0
32,479
L
7,719
1,736
0
2,081
9,780
3,834
0
5,251
4,529
33,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
27,718
171
Minions Killed
142
0
Camps Cleared
0
736,011
Distance Traveled
562,812
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,063
647
62
4
0
234,335
4
L
Sylvanus
7,950
568
2
0
0
140,865
0
W
Cthulhu
10,279
734
51
4
0
284,581
2
L
Neith
10,024
716
86
6
0
197,548
4
W
Set
10,591
757
58
4
0
217,095
1
L
Hera
9,744
696
54
4
0
224,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role