Player Matchup

Merlin
Merlin
JoustGamer69
Merlin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 35L
1,819 Elo+
Party 1
Fenrir
Fenrir
SketchyCriminal
Fenrir
Level 67
God Stats
7W - 4L
1,876 SR
Queue Stats
93W - 20L
1,778 Elo+
Party 1
Loki
Loki
l2 E T R Y
Loki
Level 21
God Stats
14W - 4L
1,500 SR
Queue Stats
134W - 24L
1,856 Elo+
Party 1
Team Averages
Level 35
1,625 SR
1,818 Elo+

VS

Team Averages
Level 45
1,577 SR
1,501 Elo+
Da Ji
Da Ji
Bob-Do-Some-thin
Da Ji
Level 5
God Stats
1W - 2L
1,716 SR
Queue Stats
1W - 3L
1,603 Elo+
Party 2
The Morrigan
The Morrigan
KingTwertle
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,538 Elo+
Party 2
Chaac
Chaac
NexusOfSpace
Chaac
Level 101
God Stats
16W - 19L
1,514 SR
Queue Stats
65W - 89L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 2 / 17
11,268
805
10,276
6,884
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
10 / 4 / 12
12,565
898
11,892
12,571
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
14 / 5 / 8
12,502
893
15,143
14,995
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 2
10,647
761
7,777
15,577
8,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
KingTwertle
The Morrigan
14
3 / 10 / 3
10,021
716
6,175
11,915
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 8 / 6
9,497
678
5,163
17,576
8,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
29
Kills
9
11
Deaths
29
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
11
2
0.55
W
Merlin
5
2
17
6.75
L
The Morrigan
KingTwertle
The Morrigan
3
10
3
0.45
L
1
8
6
0.5
W
10
4
12
4
W
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
19,115
34,450
Taken
45,068
21,809
Mitigated
21,180
8,096
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,777
1,737
0
521
15,577
8,385
118
3,438
12,139
0
25,961
W
Merlin
10,276
668
0
2,224
6,884
2,528
1,494
1,716
5,168
46,969
0
L
The Morrigan
KingTwertle
The Morrigan
6,175
587
0
298
11,915
3,843
117
2,929
8,770
29,603
2,882
L
5,163
653
0
3,826
17,576
8,952
0
3,909
13,667
0
21,915
W
11,892
1,665
1,144
2,888
12,571
11,163
694
1,404
11,167
0
29,450
W
15,143
4,264
0
1,840
14,995
8,118
338
1,473
13,522
0
57,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
30,165
169
Minions Killed
122
0
Camps Cleared
0
776,707
Distance Traveled
701,310
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,647
761
39
3
0
225,377
0
W
Merlin
11,268
805
73
5
0
232,994
2
L
The Morrigan
10,021
716
49
4
0
209,934
1
L
Chaac
9,497
678
34
2
0
265,999
3
W
Fenrir
12,565
898
31
2
0
281,761
0
W
Loki
12,502
893
65
5
0
261,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role