Player Matchup

Anhur
Anhur
DuckTheKid
Anhur
Level 126
God Stats
1W - 0L
1,473 SR
Queue Stats
271W - 269L
1,504 Elo+
Party 3
Ah Puch
Ah Puch
KashathanG
Ah Puch
Level 104
God Stats
11W - 10L
1,466 SR
Queue Stats
90W - 92L
1,479 Elo+
Party 3
Mercury
Mercury
Rod_Kimballl
Mercury
Level 89
God Stats
14W - 16L
1,485 SR
Queue Stats
532W - 492L
1,448 Elo+
Party 2
Yemoja
Yemoja
Skulte3
Yemoja
Level 69
God Stats
5W - 5L
1,483 SR
Queue Stats
236W - 255L
1,504 Elo+
Party 3
Sun Wukong
Sun Wukong
edrblowout
Sun Wukong
Level 84
God Stats
17W - 12L
1,504 SR
Queue Stats
406W - 382L
1,411 Elo+
Party 2
Team Averages
Level 94
1,482 SR
1,469 Elo+

VS

Team Averages
Level 80
1,509 SR
1,472 Elo+
Thanatos
Thanatos
FreeAlpha6709
Thanatos
Level 67
God Stats
12W - 28L
1,364 SR
Queue Stats
214W - 244L
1,448 Elo+
Party 1
Ra
Ra
FreeZeRo6576
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 76L
1,427 Elo+
Party 1
Chernobog
Chernobog
Judgement Squad
Chernobog
Level 89
God Stats
9W - 7L
1,565 SR
Queue Stats
433W - 406L
1,481 Elo+
Solo
Ymir
Ymir
josvandan
Ymir
Level 66
God Stats
66W - 61L
1,528 SR
Queue Stats
516W - 522L
1,484 Elo+
Solo
Anubis
Anubis
天地一减
Anubis
Level 113
God Stats
34W - 29L
1,586 SR
Queue Stats
142W - 130L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 3 / 4
7,859
437
5,687
11,892
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
KashathanG
Ah Puch
14
3 / 2 / 6
8,768
487
8,620
9,051
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Rod_Kimballl
Mercury
18
13 / 3 / 6
11,138
619
9,922
12,348
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Skulte3
Yemoja
13
1 / 3 / 6
8,654
481
5,028
10,565
6,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
edrblowout
Sun Wukong
17
2 / 1 / 4
10,361
576
8,812
11,301
5,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FreeAlpha6709
Thanatos
14
6 / 7 / 3
9,014
501
6,434
13,539
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 5 / 2
9,199
511
6,829
9,102
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Judgement Squad
Chernobog
12
1 / 5 / 3
7,620
423
7,122
10,483
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
0 / 2 / 4
7,845
436
5,195
13,213
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
17
2 / 2 / 0
9,733
541
5,391
8,471
3,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
21
Kills
12
12
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
3
4
1.33
L
Thanatos
FreeAlpha6709
Thanatos
6
7
3
1.07
L
3
5
2
0.8
L
Chernobog
Judgement Squad
Chernobog
1
5
3
0.5
W
Ah Puch
KashathanG
Ah Puch
3
2
6
3
W
Mercury
Rod_Kimballl
Mercury
13
3
6
5.33
W
Yemoja
Skulte3
Yemoja
1
3
6
1.33
W
Sun Wukong
edrblowout
Sun Wukong
2
1
4
4
L
Ymir
0
2
4
1
L
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,069
Damage
30,971
55,157
Taken
54,808
23,231
Mitigated
23,968
23,550
Healing
21,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,687
2,971
0
4,206
11,892
3,617
372
3,709
8,183
0
36,172
L
Thanatos
FreeAlpha6709
Thanatos
6,434
1,166
0
8,656
13,539
4,982
0
2,037
11,422
0
42,075
L
6,829
483
286
2,500
9,102
3,543
0
3,947
4,755
55,783
0
L
Chernobog
Judgement Squad
Chernobog
7,122
3,839
0
2,387
10,483
3,644
186
2,547
7,875
0
45,420
W
Ah Puch
KashathanG
Ah Puch
8,620
275
0
2,844
9,051
3,013
0
2,922
6,129
42,965
0
W
Mercury
Rod_Kimballl
Mercury
9,922
4,830
0
5,833
12,348
5,134
380
2,487
9,861
0
72,727
W
Yemoja
Skulte3
Yemoja
5,028
893
2,080
2,885
10,565
6,073
60
3,141
7,424
28,667
0
W
Sun Wukong
edrblowout
Sun Wukong
8,812
2,044
0
5,702
11,301
5,394
690
5,156
6,145
0
73,102
L
Ymir
5,195
539
0
3,730
13,213
8,570
618
4,282
8,819
33,944
0
L
Anubis
5,391
288
243
3,925
8,471
3,229
0
162
8,289
65,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,780
Gold Earned
43,411
472
Minions Killed
501
0
Camps Cleared
0
1,677,791
Distance Traveled
1,529,225
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,859
437
67
4
0
302,363
1
L
Thanatos
9,014
501
71
4
0
345,722
2
L
Ra
9,199
511
134
7
0
331,296
6
L
Chernobog
7,620
423
96
5
0
286,539
3
W
Ah Puch
8,768
487
86
5
0
323,813
3
W
Mercury
11,138
619
114
6
0
412,979
1
W
Yemoja
8,654
481
45
3
0
310,655
2
W
Sun Wukong
10,361
576
160
9
0
327,981
0
L
Ymir
7,845
436
40
2
0
295,819
3
L
Anubis
9,733
541
160
9
0
269,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role