Player Matchup

Ymir
Ymir
FallenShaw
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KyleNotKevin
Morgan Le Fay
Level 24
God Stats
17W - 16L
1,660 SR
Queue Stats
50W - 42L
1,563 Elo+
Solo
Thor
Thor
LoveChocoLove
Thor
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 278L
1,530 Elo+
Solo
Jing Wei
Jing Wei
fakluk
Jing Wei
Level 28
God Stats
5W - 7L
1,425 SR
Queue Stats
140W - 145L
1,619 Elo+
Solo
Scylla
Scylla
llllstalinllll
Scylla
Level 16
God Stats
1W - 1L
1,573 SR
Queue Stats
31W - 32L
1,651 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,576 Elo+

VS

Team Averages
Level 33
1,495 SR
1,640 Elo+
Bakasura
Bakasura
J0S3Mtz
Bakasura
Level 30
God Stats
3W - 2L
1,559 SR
Queue Stats
55W - 42L
1,647 Elo+
Solo
Hou Yi
Hou Yi
LeviathanOtta
Hou Yi
Level 86
God Stats
6W - 10L
1,518 SR
Queue Stats
447W - 374L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
PapayaPenetrátor
Kukulkan
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
198W - 58L
1,752 Elo+
Party 1
Khepri
Khepri
Terraintwist
Khepri
Level 14
God Stats
2W - 2L
1,454 SR
Queue Stats
6W - 4L
1,616 Elo+
Solo
Bellona
Bellona
cblaw96
Bellona
Level 29
God Stats
5W - 5L
1,446 SR
Queue Stats
249W - 236L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,644
464
1,261
7,543
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
KyleNotKevin
Morgan Le Fay
11
1 / 0 / 1
6,353
635
4,535
5,269
4,260
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 1
5,359
536
594
6,095
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
fakluk
Jing Wei
7
0 / 1 / 0
4,795
480
2,408
3,819
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
5,225
523
2,102
4,529
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
J0S3Mtz
Bakasura
10
0 / 1 / 2
5,844
584
3,218
6,972
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 0 / 1
6,239
624
6,827
3,635
1,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 0
6,583
658
4,316
3,015
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
9
1 / 0 / 2
5,674
567
1,278
4,241
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
cblaw96
Bellona
10
1 / 0 / 0
5,504
550
2,643
6,009
3,484
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
9
9
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bakasura
J0S3Mtz
Bakasura
0
1
2
1
L
Morgan Le Fay
KyleNotKevin
Morgan Le Fay
1
0
1
1.5
W
4
0
1
4.5
L
0
1
1
0.5
W
3
1
0
3
W
Khepri
1
0
2
2
W
Bellona
cblaw96
Bellona
1
0
0
1
L
Jing Wei
fakluk
Jing Wei
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,900
Damage
18,282
27,255
Taken
23,872
12,328
Mitigated
11,247
5,739
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,261
552
0
536
7,543
4,020
0
938
6,605
11,186
0
W
Bakasura
J0S3Mtz
Bakasura
3,218
2,180
0
2,362
6,972
2,986
0
2,382
4,590
0
31,708
L
Morgan Le Fay
KyleNotKevin
Morgan Le Fay
4,535
571
0
2,710
5,269
4,260
196
348
4,661
41,767
0
W
6,827
4,028
0
2,323
3,635
1,222
649
521
3,114
0
41,077
L
594
0
0
395
6,095
1,795
0
1,645
4,175
0
28,669
W
4,316
320
0
250
3,015
1,177
320
1,089
1,926
41,070
0
W
Khepri
1,278
156
0
1,993
4,241
2,378
115
740
3,501
12,685
0
W
Bellona
cblaw96
Bellona
2,643
750
0
752
6,009
3,484
0
3,166
2,843
0
26,462
L
Jing Wei
fakluk
Jing Wei
2,408
1,255
0
1,188
3,819
800
0
340
3,404
0
20,924
L
2,102
255
0
910
4,529
1,453
0
2,323
2,066
25,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
29,844
274
Minions Killed
334
0
Camps Cleared
0
893,039
Distance Traveled
938,226
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,644
464
23
2
0
192,446
1
W
Bakasura
5,844
584
98
10
0
205,133
4
L
Morgan Le Fay
6,353
635
84
8
0
178,383
0
W
Hou Yi
6,239
624
70
7
0
167,598
6
L
Thor
5,359
536
67
7
0
217,004
0
W
Kukulkan
6,583
658
87
9
0
183,917
3
W
Khepri
5,674
567
23
2
0
190,037
3
W
Bellona
5,504
550
56
6
0
191,541
2
L
Jing Wei
4,795
480
43
4
0
131,455
1
L
Scylla
5,225
523
57
6
0
173,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role