Player Matchup

Terra
Terra
 
Terra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Draghoulus
Osiris
Level 52
God Stats
1W - 1L
1,251 SR
Queue Stats
76W - 94L
1,309 Elo+
Party 1
Cabrakan
Cabrakan
Hollow Deus
Cabrakan
Level 89
God Stats
9W - 3L
1,882 SR
Queue Stats
131W - 130L
1,328 Elo+
Party 1
Hou Yi
Hou Yi
NephilimCore
Hou Yi
Level 108
God Stats
4W - 6L
1,470 SR
Queue Stats
308W - 399L
1,339 Elo+
Party 3
Hel
Hel
SithSable
Hel
Level 101
God Stats
2W - 2L
1,394 SR
Queue Stats
109W - 128L
1,316 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,358 Elo+

VS

Team Averages
Level 87
1,459 SR
1,393 Elo+
Nemesis
Nemesis
Bacon McMuffin6
Nemesis
Level 116
God Stats
34W - 31L
1,387 SR
Queue Stats
393W - 454L
1,397 Elo+
Party 2
Freya
Freya
LiE JungleYeti
Freya
Level 88
God Stats
0W - 2L
1,716 SR
Queue Stats
97W - 115L
1,399 Elo+
Party 2
King Arthur
King Arthur
danger prone113
King Arthur
Level 80
God Stats
1W - 6L
1,464 SR
Queue Stats
90W - 99L
1,409 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dhartnett14
Morgan Le Fay
Level 64
God Stats
1W - 5L
1,287 SR
Queue Stats
100W - 133L
1,321 Elo+
Party 2
Erlang Shen
Erlang Shen
geegeenOObs
Erlang Shen
Level 86
God Stats
4W - 7L
1,443 SR
Queue Stats
317W - 338L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 2 / 6
8,902
495
3,807
12,789
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
Draghoulus
Osiris
11
0 / 6 / 2
7,335
408
3,170
12,383
8,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cabrakan
Hollow Deus
Cabrakan
18
9 / 1 / 1
11,182
621
11,318
11,580
6,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
14
5 / 3 / 3
8,623
479
9,357
12,514
4,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 2 / 3
10,381
577
9,861
11,352
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,513
529
9,851
10,918
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 4 / 1
7,958
442
4,476
10,094
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
danger prone113
King Arthur
13
6 / 4 / 2
8,794
489
11,438
15,628
6,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
dhartnett14
Morgan Le Fay
12
0 / 6 / 0
7,447
414
4,595
10,598
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
geegeenOObs
Erlang Shen
8
1 / 4 / 1
6,491
361
4,887
8,678
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
21
Kills
14
14
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
2
6
2.5
L
4
3
3
1.83
W
Osiris
Draghoulus
Osiris
0
6
2
0.17
W
Cabrakan
Hollow Deus
Cabrakan
9
1
1
9.5
L
3
4
1
0.88
W
Hou Yi
5
3
3
2.17
W
5
2
3
3.25
L
King Arthur
danger prone113
King Arthur
6
4
2
1.75
L
Morgan Le Fay
dhartnett14
Morgan Le Fay
0
6
0
0
L
Erlang Shen
geegeenOObs
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,513
Damage
35,247
60,618
Taken
55,916
34,621
Mitigated
21,452
24,404
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,807
462
1,147
4,808
12,789
9,625
575
2,961
9,828
23,838
0
L
9,851
4,867
0
1,608
10,918
5,111
0
4,537
6,248
0
62,475
W
Osiris
Draghoulus
Osiris
3,170
1,623
0
2,150
12,383
8,775
0
0
12,383
0
30,363
W
Cabrakan
Hollow Deus
Cabrakan
11,318
1,617
0
5,133
11,580
6,975
888
162
11,418
76,348
0
L
4,476
1,464
0
2,376
10,094
2,851
23
3,453
6,635
31,367
0
W
Hou Yi
9,357
5,720
0
2,975
12,514
4,324
1,877
3,260
9,254
0
52,290
W
9,861
1,481
1,176
7,015
11,352
4,922
794
2,850
8,502
69,610
0
L
King Arthur
danger prone113
King Arthur
11,438
1,749
0
3,065
15,628
6,857
622
9,032
6,574
0
47,154
L
Morgan Le Fay
dhartnett14
Morgan Le Fay
4,595
616
0
581
10,598
3,257
0
5,939
4,331
39,405
0
L
Erlang Shen
geegeenOObs
Erlang Shen
4,887
2,514
0
1,697
8,678
3,376
0
2,155
6,474
0
20,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,423
Gold Earned
40,203
454
Minions Killed
366
0
Camps Cleared
0
1,546,877
Distance Traveled
1,509,110
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,902
495
46
3
0
337,904
1
L
Nemesis
9,513
529
109
6
0
403,196
0
W
Osiris
7,335
408
52
3
0
274,432
0
W
Cabrakan
11,182
621
133
7
0
318,971
0
L
Freya
7,958
442
53
3
0
296,990
0
W
Hou Yi
8,623
479
96
5
0
285,185
2
W
Hel
10,381
577
127
7
0
330,385
2
L
King Arthur
8,794
489
84
5
0
319,220
1
L
Morgan Le Fay
7,447
414
84
5
0
298,849
1
L
Erlang Shen
6,491
361
36
2
0
190,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role