Player Matchup

Fenrir
Fenrir
Chuyhernandez89
Fenrir
Level 67
God Stats
1W - 1L
1,535 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FTomyV21
Kumbhakarna
Level 69
God Stats
6W - 14L
1,323 SR
Queue Stats
619W - 714L
1,383 Elo+
Party 2
Apollo
Apollo
Zunomon3
Apollo
Level 85
God Stats
2W - 2L
1,261 SR
Queue Stats
120W - 136L
1,486 Elo+
Solo
Artemis
Artemis
dxamify
Artemis
Level 146
God Stats
40W - 25L
1,732 SR
Queue Stats
754W - 725L
1,451 Elo+
Party 2
Janus
Janus
smutslinger
Janus
Level 140
God Stats
178W - 178L
1,458 SR
Queue Stats
270W - 249L
1,449 Elo+
Solo
Team Averages
Level 101
1,462 SR
1,454 Elo+

VS

Team Averages
Level 95
1,468 SR
1,389 Elo+
Janus
Janus
ArgoLX
Janus
Level 64
God Stats
6W - 5L
1,514 SR
Queue Stats
96W - 70L
1,480 Elo+
Solo
Horus
Horus
ArthurianL3gend
Horus
Level 95
God Stats
1W - 2L
1,285 SR
Queue Stats
10W - 19L
1,264 Elo+
Party 1
Ymir
Ymir
Cidegus
Ymir
Level 124
God Stats
15W - 16L
1,492 SR
Queue Stats
361W - 371L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
Prophett2112
Ao Kuang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 113L
1,352 Elo+
Party 1
Izanami
Izanami
Volthis
Izanami
Level 104
God Stats
4W - 6L
1,551 SR
Queue Stats
107W - 108L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 0
5,312
409
3,080
9,825
3,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
FTomyV21
Kumbhakarna
9
0 / 2 / 0
5,737
441
1,306
9,369
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Apollo
Zunomon3
Apollo
10
0 / 2 / 1
5,869
451
4,435
7,567
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
dxamify
Artemis
9
0 / 1 / 0
5,631
433
7,548
5,295
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 0
6,424
494
4,634
6,298
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArgoLX
Janus
13
9 / 0 / 4
8,223
633
6,649
4,821
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 3
6,421
494
2,540
8,954
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Cidegus
Ymir
14
2 / 1 / 1
7,932
610
4,649
5,735
3,283
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Prophett2112
Ao Kuang
12
4 / 1 / 10
7,368
567
6,032
10,602
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Volthis
Izanami
12
2 / 0 / 1
6,823
525
6,836
7,177
2,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
ArgoLX
Janus
9
0
4
11
W
0
0
3
1.5
L
1
8
0
0.13
W
Ymir
Cidegus
Ymir
2
1
1
2.5
L
Kumbhakarna
FTomyV21
Kumbhakarna
0
2
0
0
W
Ao Kuang
Prophett2112
Ao Kuang
4
1
10
9
W
Izanami
Volthis
Izanami
2
0
1
2.5
L
Apollo
Zunomon3
Apollo
0
2
1
0.25
L
Artemis
dxamify
Artemis
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,003
Damage
26,706
38,354
Taken
37,289
15,438
Mitigated
14,040
8,029
Healing
20,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ArgoLX
Janus
6,649
609
0
1,168
4,821
1,550
881
1,813
2,904
38,250
0
W
2,540
1,365
2,676
5,674
8,954
3,563
0
1,719
7,203
0
10,823
L
3,080
1,247
222
1,653
9,825
3,436
0
6,706
2,911
0
17,258
W
Ymir
Cidegus
Ymir
4,649
977
0
3,180
5,735
3,283
0
0
5,280
49,652
0
L
Kumbhakarna
FTomyV21
Kumbhakarna
1,306
95
0
1,871
9,369
5,006
0
618
8,711
11,346
0
W
Ao Kuang
Prophett2112
Ao Kuang
6,032
2,083
0
4,307
10,602
3,406
0
910
9,546
38,210
0
W
Izanami
Volthis
Izanami
6,836
5,000
0
3,440
7,177
2,238
0
1,256
5,871
0
55,063
L
Apollo
Zunomon3
Apollo
4,435
2,256
0
2,461
7,567
3,464
0
5,477
2,090
0
28,327
L
Artemis
dxamify
Artemis
7,548
2,884
0
1,322
5,295
1,443
0
860
4,395
0
43,975
L
4,634
291
0
500
6,298
2,089
0
3,287
2,917
39,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,973
Gold Earned
36,767
276
Minions Killed
388
0
Camps Cleared
0
1,161,920
Distance Traveled
1,250,433
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,223
633
94
7
0
264,581
1
W
Horus
6,421
494
13
1
0
256,118
0
L
Fenrir
5,312
409
36
3
0
243,986
2
W
Ymir
7,932
610
103
8
0
249,965
0
L
Kumbhakarna
5,737
441
13
1
0
244,986
1
W
Ao Kuang
7,368
567
59
5
0
266,789
2
W
Izanami
6,823
525
119
9
0
212,980
1
L
Apollo
5,869
451
57
4
0
213,477
4
L
Artemis
5,631
433
76
6
0
209,352
1
L
Janus
6,424
494
94
7
0
250,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role