Player Matchup

Sol
Sol
BasketballGal43
Sol
Level 11
God Stats
8W - 6L
1,724 SR
Queue Stats
18W - 17L
1,596 Elo+
Party 2
Cerberus
Cerberus
CostlyHydra
Cerberus
Level 14
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 2L
1,868 Elo+
Party 1
Ravana
Ravana
Jmacninja614
Ravana
Level 20
God Stats
0W - 1L
1,781 SR
Queue Stats
1W - 3L
1,704 Elo+
Party 1
Set
Set
LAGxExoTic
Set
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,704 Elo+
Party 1
Scylla
Scylla
tardydeegz42
Scylla
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,608 Elo+
Party 2
Team Averages
Level 35
1,560 SR
1,696 Elo+

VS

Team Averages
Level 19
1,576 SR
1,571 Elo+
Bakasura
Bakasura
BewareImASmurf
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,572 Elo+
Solo
Ares
Ares
GSLethalSquire
Ares
Level 25
God Stats
12W - 9L
1,917 SR
Queue Stats
85W - 75L
1,541 Elo+
Solo
Agni
Agni
RocardiFort
Agni
Level 18
God Stats
2W - 4L
1,123 SR
Queue Stats
37W - 30L
1,549 Elo+
Solo
Awilix
Awilix
Saya1111
Awilix
Level 23
God Stats
2W - 8L
1,425 SR
Queue Stats
80W - 58L
1,621 Elo+
Solo
Hercules
Hercules
TEODOROBONITO100
Hercules
Level 12
God Stats
15W - 13L
1,915 SR
Queue Stats
52W - 43L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,297
1,037
10,549
15,109
4,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
CostlyHydra
Cerberus
13
1 / 5 / 5
8,053
1,007
4,938
16,150
14,267
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
2 / 15 / 2
8,285
1,036
8,146
19,930
6,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 12 / 2
7,809
976
6,030
12,866
5,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
15
4 / 4 / 1
9,574
1,197
9,142
9,906
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

79

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
14 / 4 / 14
11,524
1,441
14,474
11,001
4,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 0 / 24
9,324
1,166
9,431
9,127
6,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 2 / 23
9,841
1,230
14,661
7,140
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Saya1111
Awilix
18
13 / 0 / 23
11,943
1,493
13,931
5,144
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 2 / 19
10,108
1,264
15,276
13,916
13,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
145
8
Kills
42
42
Deaths
8
15
Assists
103
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Bakasura
14
4
14
5.25
L
Cerberus
CostlyHydra
Cerberus
1
5
5
0.7
W
2
0
24
14
L
Ravana
2
15
2
0.2
L
1
12
2
0.17
W
6
2
23
8.75
W
Awilix
Saya1111
Awilix
13
0
23
24.5
W
7
2
19
8.25
L
Scylla
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,805
Damage
67,773
73,961
Taken
46,328
34,106
Mitigated
28,649
6,202
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,549
4,506
0
2,112
15,109
4,562
0
5,525
9,390
31,769
0
W
Bakasura
14,474
10,709
0
2,108
11,001
4,146
0
6,358
4,057
0
21,993
L
Cerberus
CostlyHydra
Cerberus
4,938
1,232
0
1,060
16,150
14,267
0
5,330
9,949
11,084
0
W
9,431
378
831
549
9,127
6,797
0
3,477
5,588
14,007
0
L
Ravana
8,146
3,311
629
1,674
19,930
6,550
0
6,548
12,475
0
12,716
L
6,030
2,484
0
0
12,866
5,482
0
3,217
9,339
0
14,485
W
14,661
365
0
491
7,140
2,340
0
3,343
3,759
32,508
0
W
Awilix
Saya1111
Awilix
13,931
6,482
0
287
5,144
2,075
0
2,677
2,447
0
29,571
W
15,276
4,943
273
4,497
13,916
13,291
0
8,378
5,364
0
25,051
L
Scylla
9,142
1,113
0
727
9,906
3,245
0
2,572
7,157
39,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,018
Gold Earned
52,740
145
Minions Killed
150
5
Camps Cleared
6
659,947
Distance Traveled
869,867
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,297
1,037
38
5
3
142,460
0
W
Bakasura
11,524
1,441
45
6
2
166,258
0
L
Cerberus
8,053
1,007
20
3
0
107,570
1
W
Ares
9,324
1,166
6
1
0
176,644
0
L
Ravana
8,285
1,036
2
0
0
135,125
0
L
Set
7,809
976
18
2
1
114,741
1
W
Agni
9,841
1,230
47
6
1
157,682
0
W
Awilix
11,943
1,493
36
5
2
193,800
0
W
Hercules
10,108
1,264
16
2
1
175,483
0
L
Scylla
9,574
1,197
67
8
1
160,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role