Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BoiBen
Ah Puch
Level 29
God Stats
16W - 2L
1,956 SR
Queue Stats
135W - 29L
1,757 Elo+
Party 2
Nu Wa
Nu Wa
Jubileugames
Nu Wa
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 35L
1,760 Elo+
Party 2
Hou Yi
Hou Yi
JєrєmyGilbєrt
Hou Yi
Level 4
God Stats
7W - 1L
1,683 SR
Queue Stats
54W - 21L
1,460 Elo+
Party 2
Team Averages
Level 22
1,628 SR
1,595 Elo+

VS

Team Averages
Level 26
1,680 SR
1,543 Elo+
Baba Yaga
Baba Yaga
CarambaNaoTem
Baba Yaga
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 157L
1,576 Elo+
Party 1
Kali
Kali
MainLoki
Kali
Level 25
God Stats
7W - 11L
1,852 SR
Queue Stats
285W - 249L
1,570 Elo+
Solo
Awilix
Awilix
PistoleiroMbM
Awilix
Level 27
God Stats
4W - 2L
1,926 SR
Queue Stats
181W - 176L
1,558 Elo+
Party 1
Scylla
Scylla
felixblok
Scylla
Level 27
God Stats
0W - 2L
1,623 SR
Queue Stats
35W - 32L
1,531 Elo+
Solo
Heimdallr
Heimdallr
sahaggy
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 0 / 4
6,829
621
4,106
4,752
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
 
Hades
9
1 / 4 / 2
5,534
503
3,059
6,482
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
BoiBen
Ah Puch
11
3 / 1 / 1
6,522
593
3,326
2,913
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 0 / 2
7,826
711
8,168
5,694
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 2
5,399
491
1,454
4,266
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CarambaNaoTem
Baba Yaga
7
1 / 2 / 5
5,073
461
2,418
5,871
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
9
0 / 4 / 1
5,053
459
3,488
8,966
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 3 / 3
5,756
523
5,112
7,854
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
felixblok
Scylla
9
1 / 2 / 0
5,445
495
692
4,338
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
sahaggy
Heimdallr
9
2 / 1 / 4
5,390
490
2,567
4,200
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
7
7
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
4
6
W
Hades
 
Hades
1
4
2
0.5
W
Ah Puch
BoiBen
Ah Puch
3
1
1
3.5
L
Baba Yaga
CarambaNaoTem
Baba Yaga
1
2
5
1.75
W
4
0
2
5
W
0
2
2
0.5
L
Kali
0
4
1
0.13
L
3
3
3
1.5
L
Scylla
felixblok
Scylla
1
2
0
0.5
L
Heimdallr
sahaggy
Heimdallr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,113
Damage
14,277
24,107
Taken
31,229
7,326
Mitigated
10,013
8,311
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,106
1,304
0
1,125
4,752
1,707
1,045
169
4,583
0
31,923
W
Hades
 
Hades
3,059
350
41
1,689
6,482
2,133
243
1,866
4,616
17,162
0
W
Ah Puch
BoiBen
Ah Puch
3,326
270
0
1,243
2,913
1,080
657
213
2,700
29,469
0
L
Baba Yaga
CarambaNaoTem
Baba Yaga
2,418
447
0
2,373
5,871
2,139
0
1,824
3,991
6,872
0
W
8,168
1,552
0
3,026
5,694
1,315
1,385
0
5,694
48,649
0
W
1,454
858
0
1,187
4,266
1,091
252
862
3,404
0
19,053
L
Kali
3,488
1,791
0
2,674
8,966
3,035
0
5,018
3,948
0
24,178
L
5,112
2,491
0
740
7,854
2,399
0
3,772
4,038
0
35,255
L
Scylla
felixblok
Scylla
692
77
0
1,475
4,338
1,182
0
1,756
2,578
23,180
0
L
Heimdallr
sahaggy
Heimdallr
2,567
493
0
639
4,200
1,258
23
1,945
2,121
0
23,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
26,717
310
Minions Killed
227
0
Camps Cleared
0
1,041,159
Distance Traveled
1,015,014
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,829
621
65
6
0
269,755
4
W
Hades
5,534
503
36
3
0
176,222
3
W
Ah Puch
6,522
593
70
6
0
203,085
3
L
Baba Yaga
5,073
461
10
1
0
214,280
1
W
Nu Wa
7,826
711
101
9
0
197,222
2
W
Hou Yi
5,399
491
38
3
0
194,875
0
L
Kali
5,053
459
50
5
0
178,407
1
L
Awilix
5,756
523
70
6
0
220,452
0
L
Scylla
5,445
495
53
5
0
191,496
5
L
Heimdallr
5,390
490
44
4
0
210,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role