Player Matchup

Horus
Horus
LootSloot
Horus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 44L
1,253 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
metalvoid
Morgan Le Fay
Level 29
God Stats
4W - 2L
1,318 SR
Queue Stats
36W - 49L
1,285 Elo+
Solo
Neith
Neith
xXDalygosXx
Neith
Level 100
God Stats
1W - 2L
1,326 SR
Queue Stats
125W - 138L
1,528 Elo+
Party 1
Team Averages
Level 51
1,381 SR
1,355 Elo+

VS

Team Averages
Level 72
1,330 SR
1,294 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Steadied
Tsukuyomi
Level 17
God Stats
2W - 7L
1,306 SR
Queue Stats
85W - 169L
1,239 Elo+
Party 2
Erlang Shen
Erlang Shen
l JusSuper l
Erlang Shen
Level 41
God Stats
0W - 4L
1,184 SR
Queue Stats
65W - 137L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LootSloot
Horus
13
3 / 3 / 7
9,131
652
3,801
14,666
13,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
metalvoid
Morgan Le Fay
13
3 / 8 / 6
9,598
686
10,934
12,704
5,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 2 / 6
10,016
715
12,432
13,679
5,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 1 / 6
10,214
730
15,311
12,518
10,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Steadied
Tsukuyomi
12
3 / 6 / 7
9,136
653
10,158
13,524
5,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
l JusSuper l
Erlang Shen
13
5 / 5 / 3
9,721
694
5,991
12,260
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
12
Kills
13
13
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
1
6
8
W
Horus
LootSloot
Horus
3
3
7
2.17
L
Tsukuyomi
Steadied
Tsukuyomi
3
6
7
1.08
L
Erlang Shen
l JusSuper l
Erlang Shen
5
5
3
1.3
W
Morgan Le Fay
metalvoid
Morgan Le Fay
3
8
6
0.75
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
31,460
41,049
Taken
38,302
23,565
Mitigated
22,117
8,360
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
15,311
2,896
0
2,603
12,518
10,596
636
2,282
10,236
44,216
0
W
Horus
LootSloot
Horus
3,801
2,036
580
1,467
14,666
13,231
906
6,058
8,608
645
10,456
L
Tsukuyomi
Steadied
Tsukuyomi
10,158
2,913
0
1,110
13,524
5,613
306
4,704
8,820
0
26,749
L
Erlang Shen
l JusSuper l
Erlang Shen
5,991
2,895
0
911
12,260
5,908
476
4,005
8,255
0
23,354
W
Morgan Le Fay
metalvoid
Morgan Le Fay
10,934
702
344
1,432
12,704
5,120
136
3,888
8,816
41,076
0
W
12,432
5,078
0
4,537
13,679
5,214
1,662
5,365
8,314
0
40,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
29,071
124
Minions Killed
111
0
Camps Cleared
0
661,837
Distance Traveled
698,356
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,214
730
56
4
0
191,396
0
W
Horus
9,131
652
10
1
0
227,107
0
L
Tsukuyomi
9,136
653
32
2
0
246,356
4
L
Erlang Shen
9,721
694
23
2
0
260,604
1
W
Morgan Le Fay
9,598
686
50
4
0
209,285
1
W
Neith
10,016
715
64
5
0
225,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role