Player Matchup

Thor
Thor
CeroGaming
Thor
Level 15
God Stats
4W - 2L
1,718 SR
Queue Stats
97W - 98L
1,501 Elo+
Solo
Ravana
Ravana
IM SOLO LANE
Ravana
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 17L
1,632 Elo+
Party 3
Olorun
Olorun
M1ghtyMouse899
Olorun
Level 35
God Stats
1W - 0L
1,717 SR
Queue Stats
17W - 15L
1,459 Elo+
Party 2
Artio
Artio
MyTestTikles
Artio
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,517 Elo+
Party 2
Izanami
Izanami
Tom On Smite
Izanami
Level 2
God Stats
18W - 21L
1,500 SR
Queue Stats
87W - 71L
1,632 Elo+
Party 3
Team Averages
Level 13
1,587 SR
1,548 Elo+

VS

Team Averages
Level 34
1,599 SR
1,509 Elo+
Mercury
Mercury
AkaReJay
Mercury
Level 19
God Stats
22W - 15L
1,670 SR
Queue Stats
114W - 118L
1,549 Elo+
Party 1
Cerberus
Cerberus
HereComesStanky
Cerberus
Level 88
God Stats
10W - 10L
1,661 SR
Queue Stats
384W - 369L
1,486 Elo+
Party 1
Hades
Hades
HighLordWolnir27
Hades
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 70L
1,484 Elo+
Solo
Tiamat
Tiamat
SGG Eagle5746
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,404 Elo+
Solo
Izanami
Izanami
tiltedchevy
Izanami
Level 13
God Stats
12W - 16L
1,665 SR
Queue Stats
75W - 72L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
8,212
587
3,299
9,167
2,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
16
10 / 0 / 1
10,057
718
10,392
4,531
2,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 0 / 3
8,794
628
5,061
4,722
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 14
8,299
593
7,351
12,689
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Tom On Smite
Izanami
16
9 / 0 / 5
10,008
715
11,651
8,452
2,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkaReJay
Mercury
12
0 / 3 / 0
6,825
488
2,556
9,463
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
9
0 / 9 / 0
5,733
410
6,402
15,503
5,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 0
6,024
430
1,433
7,521
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 9 / 0
5,901
422
2,376
9,318
3,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
tiltedchevy
Izanami
10
2 / 6 / 0
6,327
452
4,973
10,096
2,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
31
Kills
2
2
Deaths
31
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
AkaReJay
Mercury
0
3
0
0
W
5
2
3
3.25
L
Cerberus
0
9
0
0
L
0
4
0
0
W
Ravana
10
0
1
10.5
W
5
0
3
6.5
W
2
0
14
9
L
0
9
0
0
W
Izanami
Tom On Smite
Izanami
9
0
5
11.5
L
Izanami
tiltedchevy
Izanami
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,754
Damage
17,740
39,561
Taken
51,901
16,799
Mitigated
19,448
14,650
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AkaReJay
Mercury
2,556
451
0
3,539
9,463
2,788
0
2,800
6,663
0
46,008
W
3,299
690
0
1,492
9,167
2,960
0
388
8,779
0
41,191
L
Cerberus
6,402
589
0
3,373
15,503
5,255
0
3,591
11,912
25,753
0
L
1,433
185
39
2,293
7,521
4,932
0
737
6,784
28,135
0
W
Ravana
10,392
5,106
0
1,540
4,531
2,540
0
2,042
2,489
0
63,028
W
5,061
2,551
195
2,005
4,722
1,877
275
1,227
3,495
52,805
0
W
7,351
1,170
309
5,538
12,689
7,111
0
2,932
9,757
25,510
0
L
2,376
699
0
374
9,318
3,742
217
2,906
6,412
30,450
0
W
Izanami
Tom On Smite
Izanami
11,651
8,211
368
3,203
8,452
2,311
2,454
3,622
4,830
0
83,848
L
Izanami
tiltedchevy
Izanami
4,973
2,968
234
1,128
10,096
2,731
0
2,378
7,718
0
31,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
30,810
478
Minions Killed
359
0
Camps Cleared
0
1,397,276
Distance Traveled
1,267,682
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,825
488
112
8
0
304,743
0
W
Thor
8,212
587
78
6
0
274,949
2
L
Cerberus
5,733
410
69
5
0
286,850
1
L
Hades
6,024
430
52
4
0
189,304
4
W
Ravana
10,057
718
118
8
0
287,866
1
W
Olorun
8,794
628
99
7
0
287,720
4
W
Artio
8,299
593
33
2
0
288,787
6
L
Tiamat
5,901
422
53
4
0
222,319
0
W
Izanami
10,008
715
150
11
0
257,954
0
L
Izanami
6,327
452
73
5
0
264,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role