Player Matchup

Thor
Thor
CapitanLula007
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,178 Elo+
Solo
Agni
Agni
Evan26511
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Five_black_guys0
Anubis
Level 88
God Stats
1W - 0L
1,369 SR
Queue Stats
18W - 14L
1,597 Elo+
Party 2
Neith
Neith
SPRChrom
Neith
Level 26
God Stats
3W - 2L
1,532 SR
Queue Stats
121W - 105L
1,452 Elo+
Solo
Nemesis
Nemesis
wrigleyville23
Nemesis
Level 3
God Stats
5W - 8L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 2
Team Averages
Level 25
1,480 SR
1,445 Elo+

VS

Team Averages
Level 13
1,553 SR
1,385 Elo+
Merlin
Merlin
Black Sun6203
Merlin
Level 7
God Stats
1W - 4L
1,704 SR
Queue Stats
12W - 16L
1,456 Elo+
Solo
Hades
Hades
HotCoffeeBoy
Hades
Level 12
God Stats
14W - 7L
1,678 SR
Queue Stats
28W - 18L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
Zymir2206
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 69L
1,221 Elo+
Party 3
Ares
Ares
hardpro101
Ares
Level 12
God Stats
21W - 17L
1,501 SR
Queue Stats
22W - 18L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
shaun2099
Morgan Le Fay
Level 15
God Stats
16W - 23L
1,382 SR
Queue Stats
30W - 50L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 20
10,501
955
5,038
15,233
5,293
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
20
23 / 2 / 17
15,202
1,382
31,416
11,901
4,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
13 / 4 / 24
13,404
1,219
27,964
17,615
9,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
SPRChrom
Neith
20
8 / 2 / 28
14,137
1,285
24,234
9,477
3,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 4 / 15
10,545
959
7,192
11,822
4,892
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 6
10,642
967
9,702
17,516
5,685
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 10 / 7
11,966
1,088
18,514
25,172
11,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Zymir2206
Danzaburou
16
3 / 14 / 6
10,378
943
10,825
21,811
7,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 6 / 9
11,723
1,066
15,058
20,453
20,914
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
shaun2099
Morgan Le Fay
16
0 / 9 / 11
9,624
875
4,962
18,573
5,760

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
58
49
Kills
19
19
Deaths
49
104
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
10
6
0.5
W
2
7
20
1.71
W
Agni
23
2
17
15.75
W
13
4
24
6.25
L
8
10
7
1.15
W
Neith
SPRChrom
Neith
8
2
28
11
L
Danzaburou
Zymir2206
Danzaburou
3
14
6
0.43
L
6
6
9
1.75
L
Morgan Le Fay
shaun2099
Morgan Le Fay
0
9
11
0.61
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,844
Damage
59,061
66,048
Taken
103,525
27,537
Mitigated
51,100
15,157
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,702
1,950
679
862
17,516
5,685
0
10,306
7,210
53,078
0
W
5,038
1,181
0
1,022
15,233
5,293
0
12,391
2,842
0
8,907
W
Agni
31,416
1,859
281
2,624
11,901
4,215
0
9,517
2,384
47,038
0
W
27,964
845
0
8,227
17,615
9,268
0
12,062
5,553
36,741
0
L
18,514
2,339
921
4,833
25,172
11,456
0
12,738
12,434
35,492
0
W
Neith
SPRChrom
Neith
24,234
12,251
0
2,075
9,477
3,869
0
7,061
2,416
0
60,732
L
Danzaburou
Zymir2206
Danzaburou
10,825
4,880
0
1,093
21,811
7,285
0
14,456
7,355
0
21,460
L
15,058
578
0
0
20,453
20,914
0
9,429
11,024
25,352
0
L
Morgan Le Fay
shaun2099
Morgan Le Fay
4,962
421
0
238
18,573
5,760
0
12,451
6,122
8,869
0
W
7,192
4,204
0
928
11,822
4,892
0
7,205
4,617
0
19,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,789
Gold Earned
54,333
179
Minions Killed
177
2
Camps Cleared
1
909,466
Distance Traveled
868,449
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,642
967
110
10
0
138,084
1
W
Thor
10,501
955
10
1
0
149,604
2
W
Agni
15,202
1,382
46
4
1
217,305
0
W
Anubis
13,404
1,219
18
2
0
187,820
0
L
Hades
11,966
1,088
41
4
1
182,412
0
W
Neith
14,137
1,285
75
7
0
184,410
0
L
Danzaburou
10,378
943
14
1
0
151,513
0
L
Ares
11,723
1,066
5
0
0
225,598
1
L
Morgan Le Fay
9,624
875
7
1
0
170,842
0
W
Nemesis
10,545
959
30
3
1
170,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role