Player Matchup

Anhur
Anhur
Ssm4rf
Anhur
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 18L
1,478 Elo+
Solo
Arachne
Arachne
ThiaguinCerol
Arachne
Level 28
God Stats
14W - 14L
1,732 SR
Queue Stats
28W - 38L
1,518 Elo+
Solo
Bakasura
Bakasura
iJeanN
Bakasura
Level 15
God Stats
7W - 17L
1,428 SR
Queue Stats
27W - 46L
1,393 Elo+
Solo
Vulcan
Vulcan
juanmajuan
Vulcan
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 73L
1,547 Elo+
Solo
Bastet
Bastet
xTrapperBR
Bastet
Level 28
God Stats
3W - 4L
1,661 SR
Queue Stats
69W - 56L
1,517 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,491 Elo+

VS

Team Averages
Level 22
1,622 SR
1,507 Elo+
Janus
Janus
Butcher-The-boys
Janus
Level 29
God Stats
3W - 1L
1,794 SR
Queue Stats
55W - 44L
1,483 Elo+
Solo
Loki
Loki
CIyff
Loki
Level 27
God Stats
4W - 5L
1,477 SR
Queue Stats
29W - 39L
1,419 Elo+
Solo
Chaac
Chaac
CaNoN95PB
Chaac
Level 23
God Stats
4W - 3L
1,657 SR
Queue Stats
56W - 61L
1,436 Elo+
Solo
Yemoja
Yemoja
CianoLainn
Yemoja
Level 15
God Stats
2W - 2L
1,419 SR
Queue Stats
18W - 19L
1,600 Elo+
Party 1
Chernobog
Chernobog
LynhxWD
Chernobog
Level 15
God Stats
6W - 5L
1,762 SR
Queue Stats
23W - 25L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ssm4rf
Anhur
16
3 / 3 / 2
9,654
483
7,301
14,611
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
14
2 / 9 / 3
8,901
445
9,226
17,042
6,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
iJeanN
Bakasura
16
2 / 5 / 0
9,465
473
1,238
13,914
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
juanmajuan
Vulcan
11
2 / 3 / 0
7,993
400
8,177
6,047
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
xTrapperBR
Bastet
5
1 / 4 / 0
6,266
313
891
5,023
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 2
12,341
617
4,823
10,003
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
CIyff
Loki
16
4 / 2 / 6
10,612
531
3,521
10,149
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
CaNoN95PB
Chaac
18
9 / 0 / 3
11,529
576
10,882
10,967
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
CianoLainn
Yemoja
14
2 / 2 / 15
10,448
522
7,465
18,545
18,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
LynhxWD
Chernobog
15
4 / 3 / 8
10,363
518
8,896
9,627
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
10
Kills
24
24
Deaths
10
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
Loki
CIyff
Loki
4
2
6
3.5
W
Chaac
CaNoN95PB
Chaac
9
0
3
10.5
W
Yemoja
CianoLainn
Yemoja
2
2
15
4.75
W
Chernobog
LynhxWD
Chernobog
4
3
8
2.67
L
Anhur
Ssm4rf
Anhur
3
3
2
1.33
L
Arachne
2
9
3
0.39
L
Bakasura
iJeanN
Bakasura
2
5
0
0.4
L
Vulcan
juanmajuan
Vulcan
2
3
0
0.67
L
Bastet
xTrapperBR
Bastet
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,833
Damage
35,587
56,637
Taken
59,291
20,258
Mitigated
41,553
18,249
Healing
25,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,823
100
0
3,099
10,003
3,833
2,074
2,852
6,856
96,391
0
W
Loki
CIyff
Loki
3,521
1,003
0
4,390
10,149
3,567
2,264
719
9,413
0
64,943
W
Chaac
CaNoN95PB
Chaac
10,882
1,100
0
6,797
10,967
11,795
2,666
224
10,718
0
58,950
W
Yemoja
CianoLainn
Yemoja
7,465
1,896
2,332
5,758
18,545
18,426
2,131
3,853
14,386
32,020
0
W
Chernobog
LynhxWD
Chernobog
8,896
6,863
0
2,921
9,627
3,932
3,702
0
9,627
0
55,793
L
Anhur
Ssm4rf
Anhur
7,301
4,244
0
3,795
14,611
5,492
746
3,592
10,790
0
53,307
L
Arachne
9,226
6,749
234
4,802
17,042
6,469
0
4,612
12,126
0
44,961
L
Bakasura
iJeanN
Bakasura
1,238
962
0
7,065
13,914
5,015
1,284
1,725
11,983
0
49,111
L
Vulcan
juanmajuan
Vulcan
8,177
2,143
0
1,055
6,047
2,210
216
1,858
4,027
35,680
0
L
Bastet
xTrapperBR
Bastet
891
432
0
1,298
5,023
1,072
0
196
4,737
0
5,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
55,293
406
Minions Killed
563
0
Camps Cleared
0
1,552,969
Distance Traveled
1,861,707
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,341
617
198
10
0
380,534
4
W
Loki
10,612
531
118
6
0
383,609
1
W
Chaac
11,529
576
108
5
0
364,557
4
W
Yemoja
10,448
522
44
2
0
389,002
5
W
Chernobog
10,363
518
95
5
0
344,005
4
L
Anhur
9,654
483
104
5
0
348,427
6
L
Arachne
8,901
445
84
4
0
357,020
0
L
Bakasura
9,465
473
130
7
0
405,794
0
L
Vulcan
7,993
400
72
4
0
239,729
1
L
Bastet
6,266
313
16
1
0
201,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role