Player Matchup

Artio
Artio
 
Artio
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Extramillions
Skadi
Level 25
God Stats
9W - 17L
1,339 SR
Queue Stats
11W - 20L
1,310 Elo+
Solo
Nemesis
Nemesis
ModeratelyHam
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
lppotty
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
seanine512
Cerberus
Level 3
God Stats
0W - 3L
1,306 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 3
Team Averages
Level 16
1,429 SR
1,404 Elo+

VS

Team Averages
Level 26
1,543 SR
1,396 Elo+
Merlin
Merlin
F14CHECHE
Merlin
Level 23
God Stats
2W - 6L
1,191 SR
Queue Stats
177W - 231L
1,327 Elo+
Solo
Gilgamesh
Gilgamesh
FxNitro1368
Gilgamesh
Level 27
God Stats
6W - 3L
1,629 SR
Queue Stats
110W - 109L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
Goddfrey
Danzaburou
Level 27
God Stats
23W - 16L
1,585 SR
Queue Stats
58W - 50L
1,453 Elo+
Party 4
Fenrir
Fenrir
Itachi15112000
Fenrir
Level 26
God Stats
3W - 3L
1,513 SR
Queue Stats
33W - 28L
1,341 Elo+
Party 2
Artio
Artio
Jffroese
Artio
Level 26
God Stats
10W - 2L
1,798 SR
Queue Stats
58W - 48L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
1 / 3 / 0
5,073
507
2,533
8,512
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 1
5,445
545
4,648
5,901
1,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
6
0 / 5 / 0
4,449
445
701
6,028
1,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
lppotty
King Arthur
7
0 / 4 / 0
4,491
449
631
5,691
1,952
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
seanine512
Cerberus
7
0 / 4 / 0
4,773
477
1,172
6,594
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
F14CHECHE
Merlin
10
1 / 1 / 2
5,973
597
1,933
2,507
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
FxNitro1368
Gilgamesh
10
6 / 0 / 4
6,549
655
6,077
4,308
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Goddfrey
Danzaburou
10
4 / 0 / 2
6,447
645
6,411
3,029
784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 4
5,742
574
2,739
3,786
1,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
Jffroese
Artio
9
3 / 1 / 3
6,354
635
2,252
7,800
3,062
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
19
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
0
0.33
L
1
3
1
0.5
W
Merlin
F14CHECHE
Merlin
1
1
2
2
W
Gilgamesh
FxNitro1368
Gilgamesh
6
0
4
8
W
Danzaburou
Goddfrey
Danzaburou
4
0
2
5
W
3
0
4
5
W
Artio
Jffroese
Artio
3
1
3
4.5
L
Nemesis
0
5
0
0
L
King Arthur
lppotty
King Arthur
0
4
0
0
L
Cerberus
seanine512
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,685
Damage
19,412
32,726
Taken
21,430
11,843
Mitigated
7,179
6,952
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,533
143
475
2,679
8,512
4,552
0
2,405
6,107
13,659
0
L
4,648
3,185
0
483
5,901
1,423
764
1,338
4,563
0
27,151
W
Merlin
F14CHECHE
Merlin
1,933
268
0
543
2,507
696
789
185
2,322
29,453
0
W
Gilgamesh
FxNitro1368
Gilgamesh
6,077
1,905
0
1,620
4,308
1,508
822
567
3,741
0
31,480
W
Danzaburou
Goddfrey
Danzaburou
6,411
3,483
0
2,117
3,029
784
123
579
2,450
0
32,082
W
2,739
841
0
680
3,786
1,129
0
605
3,181
0
18,601
W
Artio
Jffroese
Artio
2,252
408
251
1,429
7,800
3,062
0
1,769
6,031
11,238
0
L
Nemesis
701
453
0
750
6,028
1,355
0
266
5,762
0
19,191
L
King Arthur
lppotty
King Arthur
631
151
246
246
5,691
1,952
0
176
5,515
0
11,051
L
Cerberus
seanine512
Cerberus
1,172
259
0
2,073
6,594
2,561
0
0
6,594
18,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
31,065
205
Minions Killed
222
0
Camps Cleared
0
953,248
Distance Traveled
965,513
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,073
507
22
2
0
202,294
4
L
Skadi
5,445
545
55
6
0
190,451
2
W
Merlin
5,973
597
52
5
0
168,054
1
W
Gilgamesh
6,549
655
51
5
0
198,357
3
W
Danzaburou
6,447
645
68
7
0
194,621
3
W
Fenrir
5,742
574
40
4
0
199,643
0
W
Artio
6,354
635
11
1
0
204,838
4
L
Nemesis
4,449
445
34
3
0
212,480
1
L
King Arthur
4,491
449
25
3
0
157,157
2
L
Cerberus
4,773
477
69
7
0
190,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role