Player Matchup

Odin
Odin
EldianDevil
Odin
Level 21
God Stats
28W - 37L
1,498 SR
Queue Stats
626W - 693L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
Herbzzilla
Kukulkan
Level 16
God Stats
11W - 20L
1,424 SR
Queue Stats
159W - 168L
1,379 Elo+
Party 1
Thor
Thor
Hudy13
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,287 Elo+
Solo
Neith
Neith
Wihtewolf1007
Neith
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,409 Elo+
Party 1
Ymir
Ymir
kalitea4105
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,302 Elo+
Solo
Team Averages
Level 36
1,485 SR
1,352 Elo+

VS

Team Averages
Level 15
1,450 SR
1,379 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
OMS-GABRIELPOWER
Discordia
Level 11
God Stats
1W - 3L
1,403 SR
Queue Stats
19W - 44L
1,420 Elo+
Party 2
Yemoja
Yemoja
OMS_italoinacios
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 32L
1,500 Elo+
Party 2
Freya
Freya
Sori_I_am_get
Freya
Level 23
God Stats
1W - 5L
1,346 SR
Queue Stats
35W - 43L
1,348 Elo+
Solo
Bellona
Bellona
rusty_shrimp7
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 4 / 16
11,225
561
15,128
15,589
11,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Herbzzilla
Kukulkan
16
10 / 1 / 7
11,001
550
20,570
10,154
4,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
Hudy13
Thor
12
0 / 10 / 14
8,551
428
2,994
13,635
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
20 / 0 / 12
12,322
616
23,574
15,517
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 5 / 16
10,330
517
7,560
14,438
7,512
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 8 / 1
9,602
480
6,794
21,056
9,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
14
6 / 10 / 6
9,301
465
13,186
13,230
4,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 12 / 5
8,429
421
6,344
17,541
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 11 / 1
7,565
378
9,849
18,694
7,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
9
0 / 15 / 5
6,828
341
1,041
16,355
7,806

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
33
54
Kills
15
20
Deaths
56
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
8
1
0.44
W
18
4
16
6.5
W
Kukulkan
Herbzzilla
Kukulkan
10
1
7
13.5
W
Thor
Hudy13
Thor
0
10
14
0.7
L
Discordia
6
10
6
0.9
L
3
12
5
0.46
L
3
11
1
0.32
W
20
0
12
26
W
6
5
16
2.8
L
Bellona
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,826
Damage
37,214
69,333
Taken
86,876
35,889
Mitigated
45,212
20,196
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,794
1,977
0
3,444
21,056
9,210
145
7,005
14,051
0
51,127
W
15,128
5,973
972
3,765
15,589
11,147
1,431
6,224
9,365
0
39,867
W
Kukulkan
Herbzzilla
Kukulkan
20,570
2,387
0
1,887
10,154
4,395
4,061
1,564
8,590
72,847
0
W
Thor
Hudy13
Thor
2,994
864
0
190
13,635
6,135
1,072
7,792
5,843
0
16,640
L
Discordia
13,186
1,094
0
968
13,230
4,693
144
2,504
10,726
39,822
0
L
6,344
1,852
400
1,201
17,541
16,213
66
5,778
11,763
16,339
0
L
9,849
3,621
0
4,094
18,694
7,290
156
9,905
8,789
23,512
0
W
23,574
8,335
888
10,318
15,517
6,700
4,113
4,424
11,093
0
81,851
W
7,560
1,781
0
2,176
14,438
7,512
823
9,375
5,063
27,841
0
L
Bellona
1,041
334
0
400
16,355
7,806
0
2,938
13,417
0
10,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,429
Gold Earned
41,725
343
Minions Killed
207
0
Camps Cleared
0
1,899,697
Distance Traveled
1,392,599
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,602
480
90
5
0
288,222
0
W
Odin
11,225
561
51
3
0
408,646
4
W
Kukulkan
11,001
550
111
6
0
356,022
1
W
Thor
8,551
428
25
1
0
390,670
0
L
Discordia
9,301
465
61
3
0
269,580
0
L
Yemoja
8,429
421
18
1
0
316,477
0
L
Freya
7,565
378
28
1
0
242,576
3
W
Neith
12,322
616
108
5
0
415,987
2
W
Ymir
10,330
517
48
2
0
328,372
0
L
Bellona
6,828
341
10
1
0
275,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role