Player Matchup

Medusa
Medusa
Kiiyohiime
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Pele
Pele
Kurtbertil
Pele
Level 23
God Stats
1W - 1L
1,312 SR
Queue Stats
75W - 57L
1,620 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LichBFaust
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,560 Elo+
Party 1
Chaac
Chaac
SlapAndTickle
Chaac
Level 28
God Stats
5W - 7L
1,440 SR
Queue Stats
151W - 119L
1,564 Elo+
Solo
Ares
Ares
TeoMontag
Ares
Level 10
God Stats
4W - 2L
1,763 SR
Queue Stats
20W - 16L
1,560 Elo+
Party 1
Team Averages
Level 18
1,503 SR
1,561 Elo+

VS

Team Averages
Level 13
1,531 SR
1,559 Elo+
Chernobog
Chernobog
Godslayerno2
Chernobog
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,727 Elo+
Solo
Gilgamesh
Gilgamesh
Hexivion
Gilgamesh
Level 15
God Stats
1W - 3L
1,434 SR
Queue Stats
7W - 10L
1,376 Elo+
Party 2
Hel
Hel
Nyenna
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
Poutouf888
Agni
Level 23
God Stats
1W - 2L
1,722 SR
Queue Stats
8W - 7L
1,670 Elo+
Solo
Achilles
Achilles
СтефанАбоба
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 34L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kiiyohiime
Medusa
15
7 / 6 / 2
10,095
481
13,015
12,130
4,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
19 / 0 / 2
14,267
679
22,776
17,984
8,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
LichBFaust
Morgan Le Fay
14
1 / 6 / 7
9,123
434
7,345
9,471
3,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 7
11,475
546
15,690
17,539
12,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
15
2 / 2 / 10
9,800
467
6,169
12,420
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Godslayerno2
Chernobog
13
3 / 8 / 1
8,443
402
4,936
14,909
4,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Hexivion
Gilgamesh
12
2 / 8 / 4
8,526
406
10,603
17,290
7,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
Nyenna
Hel
12
0 / 6 / 2
8,139
388
1,480
15,992
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
6 / 5 / 1
9,889
471
12,227
10,582
3,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 1
9,872
470
17,922
22,026
25,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
32
Kills
15
16
Deaths
32
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Godslayerno2
Chernobog
3
8
1
0.44
L
Gilgamesh
Hexivion
Gilgamesh
2
8
4
0.5
W
Medusa
Kiiyohiime
Medusa
7
6
2
1.33
W
19
0
2
20
W
Morgan Le Fay
LichBFaust
Morgan Le Fay
1
6
7
0.75
L
Hel
Nyenna
Hel
0
6
2
0.17
L
6
5
1
1.3
W
3
2
7
3.25
W
Ares
2
2
10
3.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,995
Damage
47,168
69,544
Taken
80,799
38,827
Mitigated
47,687
21,368
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Godslayerno2
Chernobog
4,936
3,414
0
250
14,909
4,568
1,345
1,057
13,852
0
44,222
L
Gilgamesh
Hexivion
Gilgamesh
10,603
4,003
0
977
17,290
7,383
0
4,189
13,101
0
49,144
W
Medusa
Kiiyohiime
Medusa
13,015
6,628
0
2,459
12,130
4,268
2,975
4,588
7,512
0
55,021
W
22,776
7,641
0
2,741
17,984
8,184
0
3,150
14,654
0
150,750
W
Morgan Le Fay
LichBFaust
Morgan Le Fay
7,345
682
0
844
9,471
3,788
204
4,425
4,986
44,098
0
L
Hel
Nyenna
Hel
1,480
688
2,826
4,229
15,992
6,641
467
2,414
13,578
11,656
0
L
12,227
392
0
1,704
10,582
3,331
195
2,911
7,671
50,668
0
W
15,690
4,191
0
11,472
17,539
12,101
632
2,411
14,141
0
81,473
W
Ares
6,169
494
0
3,852
12,420
10,486
25
1,918
10,442
30,649
0
L
17,922
4,812
0
5,319
22,026
25,764
0
2,943
19,083
11,664
53,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,760
Gold Earned
44,869
561
Minions Killed
375
0
Camps Cleared
0
2,077,389
Distance Traveled
1,750,077
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,443
402
72
3
0
340,058
0
L
Gilgamesh
8,526
406
75
4
0
381,324
2
W
Medusa
10,095
481
76
4
0
331,116
0
W
Pele
14,267
679
195
9
0
503,149
2
W
Morgan Le Fay
9,123
434
77
4
0
369,251
2
L
Hel
8,139
388
21
1
0
291,697
0
L
Agni
9,889
471
102
5
0
393,161
4
W
Chaac
11,475
546
166
8
0
442,373
8
W
Ares
9,800
467
47
2
0
431,500
6
L
Achilles
9,872
470
105
5
0
343,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role