Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BIinders
Gilgamesh
Level 17
God Stats
11W - 2L
1,723 SR
Queue Stats
159W - 46L
1,823 Elo+
Party 1
Nu Wa
Nu Wa
Bexistential
Nu Wa
Level 115
God Stats
672W - 516L
1,673 SR
Queue Stats
931W - 769L
1,631 Elo+
Party 1
Anhur
Anhur
Im God Jesus
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,742 Elo+
Party 1
Arachne
Arachne
plzdonotdisturb
Arachne
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 22L
1,770 Elo+
Party 1
Team Averages
Level 39
1,579 SR
1,693 Elo+

VS

Team Averages
Level 23
1,629 SR
1,603 Elo+
Ah Puch
Ah Puch
BigRed T 33
Ah Puch
Level 11
God Stats
4W - 4L
1,610 SR
Queue Stats
63W - 66L
1,622 Elo+
Solo
Heimdallr
Heimdallr
IDontLikeRelics
Heimdallr
Level 25
God Stats
8W - 4L
1,818 SR
Queue Stats
106W - 40L
1,781 Elo+
Solo
Jing Wei
Jing Wei
IGlob420
Jing Wei
Level 26
God Stats
4W - 3L
1,818 SR
Queue Stats
8W - 9L
1,735 Elo+
Party 2
Bakasura
Bakasura
KraZChaotic1
Bakasura
Level 27
God Stats
0W - 2L
1,248 SR
Queue Stats
569W - 637L
1,460 Elo+
Solo
Danzaburou
Danzaburou
dank_law_
Danzaburou
Level 27
God Stats
4W - 2L
1,651 SR
Queue Stats
18W - 13L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
5 / 0 / 17
11,207
1,121
10,524
3,186
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
BIinders
Gilgamesh
18
4 / 2 / 32
11,393
1,139
16,759
11,146
13,249
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 4 / 20
9,731
973
12,380
7,679
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
14 / 2 / 15
12,206
1,221
14,578
10,419
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
21 / 0 / 12
13,075
1,308
19,479
11,229
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigRed T 33
Ah Puch
15
3 / 8 / 2
9,580
958
10,904
14,757
4,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
IDontLikeRelics
Heimdallr
14
1 / 7 / 6
8,904
890
7,500
12,593
4,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
IGlob420
Jing Wei
14
1 / 8 / 4
8,530
853
6,379
16,091
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
KraZChaotic1
Bakasura
14
1 / 13 / 3
8,885
889
6,356
20,575
8,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
dank_law_
Danzaburou
15
2 / 9 / 2
9,296
930
5,284
17,004
5,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
25
45
Kills
8
8
Deaths
45
96
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
17
13.5
W
Gilgamesh
BIinders
Gilgamesh
4
2
32
10
W
1
4
20
2.75
L
Ah Puch
BigRed T 33
Ah Puch
3
8
2
0.5
L
Heimdallr
IDontLikeRelics
Heimdallr
1
7
6
0.57
L
Jing Wei
IGlob420
Jing Wei
1
8
4
0.38
W
14
2
15
10.75
L
Bakasura
KraZChaotic1
Bakasura
1
13
3
0.19
L
Danzaburou
dank_law_
Danzaburou
2
9
2
0.33
W
21
0
12
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,720
Damage
36,423
43,659
Taken
81,020
28,741
Mitigated
26,568
8,155
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,524
2,055
0
1,150
3,186
1,621
0
1,352
1,834
52,628
1,968
W
Gilgamesh
BIinders
Gilgamesh
16,759
3,120
0
82
11,146
13,249
0
1,514
9,147
298
27,416
W
12,380
2,993
0
15
7,679
2,733
0
3,059
4,620
19,142
0
L
Ah Puch
BigRed T 33
Ah Puch
10,904
139
0
298
14,757
4,707
0
4,988
9,619
44,066
0
L
Heimdallr
IDontLikeRelics
Heimdallr
7,500
2,573
0
180
12,593
4,117
0
2,904
9,467
0
23,069
L
Jing Wei
IGlob420
Jing Wei
6,379
5,296
0
576
16,091
4,271
0
5,839
10,016
0
17,802
W
14,578
9,526
0
1,401
10,419
4,067
0
3,120
7,064
0
29,123
L
Bakasura
KraZChaotic1
Bakasura
6,356
4,443
171
1,645
20,575
8,108
0
3,806
16,671
0
19,419
L
Danzaburou
dank_law_
Danzaburou
5,284
2,434
0
310
17,004
5,365
0
4,338
12,422
0
27,186
W
19,479
14,460
0
5,507
11,229
7,071
0
1,859
8,965
0
32,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,612
Gold Earned
45,195
226
Minions Killed
202
14
Camps Cleared
3
939,620
Distance Traveled
776,916
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,207
1,121
121
12
8
172,932
3
W
Gilgamesh
11,393
1,139
24
2
2
208,338
1
W
Nu Wa
9,731
973
11
1
0
174,376
0
L
Ah Puch
9,580
958
78
8
0
153,523
0
L
Heimdallr
8,904
890
25
3
1
125,200
1
L
Jing Wei
8,530
853
23
2
2
174,366
0
W
Anhur
12,206
1,221
40
4
1
175,483
1
L
Bakasura
8,885
889
32
3
0
175,810
0
L
Danzaburou
9,296
930
44
4
0
148,017
0
W
Arachne
13,075
1,308
30
3
3
208,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role