Player Matchup

Mulan
Mulan
Clebinhogemaplis
Mulan
Level 12
God Stats
3W - 1L
1,471 SR
Queue Stats
22W - 10L
1,650 Elo+
Party 1
Merlin
Merlin
MafilsRHCP
Merlin
Level 87
God Stats
5W - 2L
1,562 SR
Queue Stats
70W - 68L
1,470 Elo+
Party 1
Agni
Agni
PegadorDeCasada
Agni
Level 5
God Stats
1W - 0L
1,307 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
XDGriffin2
Danzaburou
Level 61
God Stats
9W - 6L
1,469 SR
Queue Stats
32W - 30L
1,482 Elo+
Party 1
Thor
Thor
neodef324
Thor
Level 22
God Stats
1W - 1L
1,285 SR
Queue Stats
41W - 33L
1,510 Elo+
Solo
Team Averages
Level 37
1,419 SR
1,516 Elo+

VS

Team Averages
Level 23
1,671 SR
1,530 Elo+
Fenrir
Fenrir
Ex3_nMercy
Fenrir
Level 24
God Stats
1W - 2L
1,482 SR
Queue Stats
3W - 3L
1,559 Elo+
Party 2
Geb
Geb
HeyJow
Geb
Level 27
God Stats
7W - 4L
1,908 SR
Queue Stats
67W - 86L
1,605 Elo+
Solo
Chernobog
Chernobog
IbarakiDohji
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,508 Elo+
Party 2
Rama
Rama
Igustavo013
Rama
Level 17
God Stats
20W - 10L
2,008 SR
Queue Stats
302W - 331L
1,508 Elo+
Solo
Anubis
Anubis
luemerick
Anubis
Level 29
God Stats
17W - 22L
1,458 SR
Queue Stats
185W - 228L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 29
14,267
1,189
26,099
22,759
29,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
MafilsRHCP
Merlin
20
17 / 0 / 21
16,119
1,343
24,177
8,561
3,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 9 / 23
11,561
963
12,319
12,961
4,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
XDGriffin2
Danzaburou
20
10 / 3 / 24
14,080
1,173
25,312
12,371
6,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
19
7 / 4 / 23
13,013
1,084
13,962
12,471
4,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ex3_nMercy
Fenrir
18
4 / 9 / 11
11,790
983
12,684
21,279
11,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
HeyJow
Geb
18
2 / 5 / 14
12,449
1,037
11,495
20,565
32,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
IbarakiDohji
Chernobog
19
3 / 9 / 14
12,368
1,031
16,415
21,020
9,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 10 / 11
13,546
1,129
12,205
22,214
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
luemerick
Anubis
18
4 / 12 / 10
12,336
1,028
11,728
23,064
11,583
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
80
45
Kills
20
20
Deaths
45
120
Assists
60
Player
Kills
Deaths
Assists
KDA
W
10
4
29
6.13
L
Fenrir
Ex3_nMercy
Fenrir
4
9
11
1.06
L
Geb
HeyJow
Geb
2
5
14
1.8
L
Chernobog
IbarakiDohji
Chernobog
3
9
14
1.11
L
7
10
11
1.25
W
Merlin
MafilsRHCP
Merlin
17
0
21
27.5
W
1
9
23
1.39
W
Danzaburou
XDGriffin2
Danzaburou
10
3
24
7.33
L
Anubis
luemerick
Anubis
4
12
10
0.75
W
Thor
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,869
Damage
64,527
69,123
Taken
108,142
49,350
Mitigated
75,581
6,806
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,099
3,642
0
3,835
22,759
29,798
0
8,298
14,461
1,102
46,289
L
Fenrir
Ex3_nMercy
Fenrir
12,684
2,677
0
170
21,279
11,068
0
6,286
14,993
0
23,219
L
Geb
HeyJow
Geb
11,495
978
0
1,101
20,565
32,919
0
6,150
14,415
23,075
0
L
Chernobog
IbarakiDohji
Chernobog
16,415
8,447
0
1,151
21,020
9,511
0
8,027
12,993
0
53,350
L
12,205
10,085
0
675
22,214
10,500
0
8,872
13,342
0
26,591
W
Merlin
MafilsRHCP
Merlin
24,177
1,410
0
726
8,561
3,622
0
3,460
5,101
48,899
0
W
12,319
1,737
0
0
12,961
4,663
0
3,918
9,043
24,051
0
W
Danzaburou
XDGriffin2
Danzaburou
25,312
11,556
0
2,245
12,371
6,281
0
3,036
9,335
0
53,043
L
Anubis
luemerick
Anubis
11,728
995
297
3,824
23,064
11,583
0
7,349
15,715
42,773
0
W
Thor
13,962
1,196
0
0
12,471
4,986
0
4,511
7,960
0
24,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,040
Gold Earned
62,489
221
Minions Killed
224
7
Camps Cleared
9
1,134,782
Distance Traveled
1,043,992
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,267
1,189
40
3
1
246,233
0
L
Fenrir
11,790
983
24
2
1
242,054
0
L
Geb
12,449
1,037
18
2
1
236,144
1
L
Chernobog
12,368
1,031
90
8
2
200,016
0
L
Rama
13,546
1,129
31
3
1
181,549
0
W
Merlin
16,119
1,343
55
5
3
246,401
2
W
Agni
11,561
963
30
3
0
195,020
0
W
Danzaburou
14,080
1,173
73
6
2
234,206
0
L
Anubis
12,336
1,028
61
5
4
184,229
0
W
Thor
13,013
1,084
23
2
1
212,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role