Player Matchup

Ymir
Ymir
Empiire_konstant
Ymir
Level 17
God Stats
4W - 2L
1,846 SR
Queue Stats
69W - 76L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
Lego Stepbro
Gilgamesh
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,274 Elo+
Party 1
Neith
Neith
Twisted_Blendz
Neith
Level 7
God Stats
5W - 12L
1,361 SR
Queue Stats
125W - 148L
1,263 Elo+
Party 1
Apollo
Apollo
Twisted_Kanklez
Apollo
Level 13
God Stats
9W - 12L
1,332 SR
Queue Stats
142W - 215L
1,146 Elo+
Party 1
Chang'e
Chang'e
Twisted_Triipz
Chang'e
Level 17
God Stats
2W - 6L
1,500 SR
Queue Stats
177W - 217L
1,296 Elo+
Party 1
Team Averages
Level 12
1,508 SR
1,262 Elo+

VS

Team Averages
Level 19
1,487 SR
1,249 Elo+
Merlin
Merlin
BulletTrainR
Merlin
Level 26
God Stats
1W - 2L
1,569 SR
Queue Stats
7W - 10L
1,259 Elo+
Solo
Pele
Pele
Kayde-wolfs
Pele
Level 15
God Stats
1W - 3L
1,492 SR
Queue Stats
18W - 20L
1,167 Elo+
Solo
Cthulhu
Cthulhu
Kratos_20-4
Cthulhu
Level 22
God Stats
6W - 7L
1,214 SR
Queue Stats
6W - 7L
1,200 Elo+
Solo
Thanatos
Thanatos
KushKough
Thanatos
Level 6
God Stats
0W - 3L
1,662 SR
Queue Stats
0W - 6L
1,242 Elo+
Solo
Horus
Horus
Tupapilol2656
Horus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
12,000
522
7,207
21,961
12,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Lego Stepbro
Gilgamesh
19
19 / 5 / 2
13,964
607
20,548
18,450
11,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 4 / 4
10,815
470
15,858
11,853
4,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 11 / 8
13,299
578
9,409
18,270
7,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
2 / 8 / 2
10,473
455
4,805
16,203
4,899
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 8 / 3
10,634
462
10,540
15,437
5,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
7 / 9 / 5
10,264
446
14,776
16,313
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Kratos_20-4
Cthulhu
5
0 / 4 / 4
6,682
291
53
5,493
4,024
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
KushKough
Thanatos
16
8 / 6 / 6
10,970
477
7,067
14,941
5,900
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 4 / 11
12,056
524
9,104
26,088
22,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
55
30
Kills
26
30
Deaths
31
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
8
3
0.81
W
2
2
7
2.75
L
7
9
5
1.06
L
Cthulhu
Kratos_20-4
Cthulhu
0
4
4
0.5
L
Thanatos
KushKough
Thanatos
8
6
6
1.83
W
Gilgamesh
Lego Stepbro
Gilgamesh
19
5
2
4
L
6
4
11
2.88
W
4
4
4
1.5
W
3
11
8
0.64
W
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,827
Damage
41,540
86,737
Taken
78,272
40,535
Mitigated
43,898
14,708
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,540
765
0
1,890
15,437
5,841
0
3,418
12,019
48,127
0
W
7,207
3,298
0
7,997
21,961
12,708
2,846
2,832
19,129
63,658
0
L
14,776
4,256
0
1,107
16,313
5,628
0
4,088
12,225
0
46,138
L
Cthulhu
Kratos_20-4
Cthulhu
53
0
0
0
5,493
4,024
0
0
5,493
1,185
0
L
Thanatos
KushKough
Thanatos
7,067
1,883
0
5,880
14,941
5,900
0
2,266
12,675
0
29,037
W
Gilgamesh
Lego Stepbro
Gilgamesh
20,548
7,062
0
1,763
18,450
11,730
2,026
2,227
15,095
0
90,501
L
9,104
4,937
858
8,403
26,088
22,505
0
2,377
23,711
0
34,028
W
15,858
8,776
0
1,885
11,853
4,023
4,402
1,482
10,371
0
56,685
W
9,409
5,782
0
779
18,270
7,175
1,710
1,479
16,791
0
56,968
W
4,805
1,478
363
1,921
16,203
4,899
2,009
2,573
12,988
39,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,551
Gold Earned
50,606
513
Minions Killed
222
0
Camps Cleared
0
1,868,169
Distance Traveled
1,382,431
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,634
462
60
3
0
224,941
2
W
Ymir
12,000
522
109
5
0
358,318
1
L
Pele
10,264
446
64
3
0
268,237
2
L
Cthulhu
6,682
291
1
0
0
100,783
2
L
Thanatos
10,970
477
47
2
0
340,181
2
W
Gilgamesh
13,964
607
136
6
0
473,683
1
L
Horus
12,056
524
50
2
0
448,289
2
W
Neith
10,815
470
91
4
0
366,684
0
W
Apollo
13,299
578
96
4
0
318,262
2
W
Chang'e
10,473
455
81
4
0
351,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role