Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
RedRisingEagle
Loki
Level 159
God Stats
1W - 4L
1,508 SR
Queue Stats
190W - 150L
1,581 Elo+
Party 2
Zhong Kui
Zhong Kui
S7 Cardx
Zhong Kui
Level 55
God Stats
65W - 40L
1,467 SR
Queue Stats
186W - 128L
1,652 Elo+
Solo
Thor
Thor
xADARAGAKx
Thor
Level 156
God Stats
0W - 1L
1,880 SR
Queue Stats
146W - 152L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
ßriar
Kuzenbo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 131
1,571 SR
1,563 Elo+

VS

Team Averages
Level 153
1,589 SR
1,625 Elo+
Geb
Geb
LILEXACIST666
Geb
Level 159
God Stats
39W - 27L
1,704 SR
Queue Stats
829W - 640L
1,610 Elo+
Party 1
Loki
Loki
MoistQuacker
Loki
Level 160
God Stats
14W - 7L
1,739 SR
Queue Stats
226W - 136L
1,650 Elo+
Party 3
Hou Yi
Hou Yi
Rainbow Wolf
Hou Yi
Level 157
God Stats
10W - 13L
1,405 SR
Queue Stats
669W - 554L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
SaltyMaynne
Gilgamesh
Level 158
God Stats
3W - 3L
1,883 SR
Queue Stats
316W - 235L
1,720 Elo+
Party 3
Tiamat
Tiamat
kalebstewat123
Tiamat
Level 129
God Stats
1W - 2L
1,215 SR
Queue Stats
209W - 223L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 3 / 0
5,132
513
3,874
7,254
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 1
5,799
580
3,272
3,163
886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
S7 Cardx
Zhong Kui
9
1 / 4 / 0
5,689
569
2,921
9,045
4,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 3 / 1
5,337
534
3,397
6,748
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
ßriar
Kuzenbo
8
1 / 3 / 1
5,074
507
2,408
7,228
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
5,550
555
2,260
6,279
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 1
6,993
699
6,091
5,982
2,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
11
4 / 0 / 1
6,496
650
6,621
5,372
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SaltyMaynne
Gilgamesh
11
5 / 2 / 2
6,662
666
5,734
6,205
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
5,067
507
462
3,864
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
14
14
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
0
0.33
W
0
2
6
1.5
W
5
0
1
5.5
W
Hou Yi
4
0
1
4.5
L
2
1
1
2.5
L
Zhong Kui
S7 Cardx
Zhong Kui
1
4
0
0.25
W
Gilgamesh
SaltyMaynne
Gilgamesh
5
2
2
3
W
0
2
0
0
L
1
3
1
0.5
L
Kuzenbo
ßriar
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,872
Damage
21,168
33,438
Taken
27,702
13,059
Mitigated
11,167
11,667
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,874
2,901
0
2,964
7,254
1,695
0
920
6,334
0
30,405
W
2,260
614
0
953
6,279
2,992
0
1,643
4,636
10,735
0
W
6,091
1,684
0
3,072
5,982
2,539
0
2,225
3,757
0
37,126
W
Hou Yi
6,621
3,540
0
2,380
5,372
1,235
0
449
4,923
0
42,728
L
3,272
346
0
985
3,163
886
0
235
2,870
0
31,808
L
Zhong Kui
S7 Cardx
Zhong Kui
2,921
608
0
3,208
9,045
4,659
0
0
9,045
27,912
0
W
Gilgamesh
SaltyMaynne
Gilgamesh
5,734
2,706
0
1,321
6,205
2,752
0
1,012
5,193
0
36,523
W
462
49
0
1,210
3,864
1,649
49
0
3,864
22,640
0
L
3,397
713
0
2,040
6,748
2,006
0
603
6,107
0
27,896
L
Kuzenbo
ßriar
Kuzenbo
2,408
974
0
2,470
7,228
3,813
0
868
6,360
16,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
30,768
312
Minions Killed
318
0
Camps Cleared
0
861,718
Distance Traveled
981,203
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,132
513
73
7
0
164,853
2
W
Geb
5,550
555
14
1
0
187,587
6
W
Loki
6,993
699
90
9
0
222,078
3
W
Hou Yi
6,496
650
91
9
0
180,337
2
L
Loki
5,799
580
84
8
0
195,604
5
L
Zhong Kui
5,689
569
62
6
0
138,750
1
W
Gilgamesh
6,662
666
66
7
0
198,154
0
W
Tiamat
5,067
507
57
6
0
193,047
6
L
Thor
5,337
534
68
7
0
183,182
3
L
Kuzenbo
5,074
507
25
3
0
179,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role