Player Matchup

Bacchus
Bacchus
NekomataCoffee
Bacchus
Level 65
God Stats
2W - 0L
1,714 SR
Queue Stats
5W - 3L
1,616 Elo+
Party 2
Osiris
Osiris
kof-98um
Osiris
Level 109
God Stats
1W - 1L
1,617 SR
Queue Stats
3W - 1L
1,693 Elo+
Party 2
Poseidon
Poseidon
xXmaikoXx
Poseidon
Level 48
God Stats
1W - 0L
1,350 SR
Queue Stats
5W - 0L
1,751 Elo+
Party 2
Medusa
Medusa
パチンカス
Medusa
Level 22
God Stats
1W - 0L
1,800 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 61
1,620 SR
1,640 Elo+

VS

Team Averages
Level 108
1,382 SR
1,405 Elo+
Janus
Janus
DrFiLLgOOdPHD
Janus
Level 157
God Stats
1W - 4L
1,558 SR
Queue Stats
18W - 22L
1,495 Elo+
Party 1
Chaac
Chaac
FaintCalf762765
Chaac
Level 140
God Stats
15W - 22L
1,478 SR
Queue Stats
41W - 59L
1,426 Elo+
Party 1
Neith
Neith
ZivaT36
Neith
Level 106
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 3L
1,273 Elo+
Solo
Fenrir
Fenrir
gatrob90p
Fenrir
Level 28
God Stats
0W - 1L
1,201 SR
Queue Stats
3W - 5L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
13,205
825
4,405
8,539
10,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
kof-98um
Osiris
19
5 / 1 / 11
13,035
815
7,227
12,915
10,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
xXmaikoXx
Poseidon
20
16 / 1 / 6
15,909
994
33,835
15,919
6,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

18
2 / 0 / 6
12,236
765
5,978
5,404
1,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 2
11,246
703
6,359
11,238
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 4 / 1
10,575
661
7,260
19,582
19,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
ZivaT36
Neith
17
1 / 10 / 1
11,321
708
2,546
15,700
6,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
gatrob90p
Fenrir
16
1 / 6 / 1
10,328
646
4,518
16,832
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
25
Kills
2
3
Deaths
25
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
4
1
0.13
W
2
1
10
7
L
Neith
ZivaT36
Neith
1
10
1
0.15
L
Fenrir
gatrob90p
Fenrir
1
6
1
0.25
W
Osiris
kof-98um
Osiris
5
1
11
10.5
W
Poseidon
xXmaikoXx
Poseidon
16
1
6
19
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,445
Damage
20,683
42,777
Taken
63,352
29,214
Mitigated
37,579
19,032
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,359
137
88
978
11,238
4,583
18
8,549
2,529
54,481
0
L
7,260
398
0
5,422
19,582
19,383
180
11,890
7,497
0
48,286
W
4,405
57
0
1,812
8,539
10,072
232
1,147
7,139
15,607
0
L
Neith
ZivaT36
Neith
2,546
379
0
1,038
15,700
6,748
2,393
9,399
6,061
0
41,053
L
Fenrir
gatrob90p
Fenrir
4,518
683
0
1,454
16,832
6,865
0
10,101
6,571
0
28,206
W
Osiris
kof-98um
Osiris
7,227
2,075
0
2,445
12,915
10,922
1,057
1,971
9,435
7,287
22,567
W
Poseidon
xXmaikoXx
Poseidon
33,835
5,366
970
10,345
15,919
6,418
2,540
1,856
13,943
105,388
0
W
5,978
1,343
382
3,078
5,404
1,802
3,841
1,366
3,154
0
51,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,385
Gold Earned
43,470
319
Minions Killed
331
17
Camps Cleared
14
1,450,132
Distance Traveled
983,401
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,246
703
112
7
5
266,631
1
L
Chaac
10,575
661
79
5
1
283,486
1
W
Bacchus
13,205
825
21
1
1
332,340
6
L
Neith
11,321
708
91
6
0
194,491
1
L
Fenrir
10,328
646
49
3
8
238,793
0
W
Osiris
13,035
815
40
3
3
373,460
0
W
Poseidon
15,909
994
162
10
7
379,017
1
W
Medusa
12,236
765
96
6
6
365,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role