Player Matchup

Heimdallr
Heimdallr
AMILCARZK
Heimdallr
Level 145
God Stats
6W - 3L
1,193 SR
Queue Stats
359W - 390L
1,373 Elo+
Party 3
King Arthur
King Arthur
Cloudzz23
King Arthur
Level 118
God Stats
1W - 4L
1,422 SR
Queue Stats
292W - 298L
1,492 Elo+
Solo
Olorun
Olorun
GreekGods870
Olorun
Level 109
God Stats
3W - 4L
1,251 SR
Queue Stats
172W - 164L
1,494 Elo+
Party 2
Fenrir
Fenrir
SkippTheThird42
Fenrir
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 129L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
xXArtorixXx
Ah Puch
Level 151
God Stats
7W - 5L
1,789 SR
Queue Stats
209W - 214L
1,454 Elo+
Party 3
Team Averages
Level 117
1,431 SR
1,454 Elo+

VS

Team Averages
Level 96
1,429 SR
1,538 Elo+
Neith
Neith
BMillsofHC
Neith
Level 116
God Stats
8W - 11L
1,359 SR
Queue Stats
670W - 711L
1,427 Elo+
Solo
Raijin
Raijin
OmegaPhoneix
Raijin
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 42L
1,578 Elo+
Solo
Arachne
Arachne
pancakes630
Arachne
Level 123
God Stats
1W - 1L
1,220 SR
Queue Stats
92W - 97L
1,585 Elo+
Party 1
Bacchus
Bacchus
sJACKiEo
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,567 Elo+
Party 1
Anubis
Anubis
tmtyf
Anubis
Level 65
God Stats
1W - 0L
1,565 SR
Queue Stats
40W - 26L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AMILCARZK
Heimdallr
20
6 / 8 / 17
15,689
713
24,227
26,406
11,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Cloudzz23
King Arthur
20
2 / 7 / 18
13,525
615
8,348
32,731
27,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
8 / 5 / 12
14,709
669
28,359
22,987
9,974
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 11 / 16
13,581
617
6,534
20,654
14,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
xXArtorixXx
Ah Puch
20
11 / 4 / 9
15,507
705
28,468
15,716
6,976
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 5 / 17
16,044
729
28,050
16,990
7,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
20
5 / 8 / 21
15,179
690
27,422
22,387
9,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
pancakes630
Arachne
20
9 / 6 / 17
14,801
673
12,053
20,087
9,176
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
sJACKiEo
Bacchus
20
5 / 6 / 21
14,357
653
12,827
27,322
30,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
tmtyf
Anubis
20
8 / 4 / 14
15,250
693
25,714
23,142
13,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
125
29
Kills
35
35
Deaths
29
72
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AMILCARZK
Heimdallr
6
8
17
1.81
W
Neith
8
5
17
3.3
L
King Arthur
Cloudzz23
King Arthur
2
7
18
1.57
L
Olorun
8
5
12
2.8
W
Raijin
5
8
21
1.94
L
2
11
16
0.91
W
Arachne
pancakes630
Arachne
9
6
17
2.92
W
Bacchus
sJACKiEo
Bacchus
5
6
21
2.58
W
Anubis
tmtyf
Anubis
8
4
14
3.75
L
Ah Puch
xXArtorixXx
Ah Puch
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,936
Damage
106,066
118,494
Taken
109,928
70,003
Mitigated
69,605
51,560
Healing
47,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AMILCARZK
Heimdallr
24,227
6,700
4,891
4,474
26,406
11,255
1,444
13,658
12,748
0
64,986
W
Neith
28,050
5,496
2,566
4,951
16,990
7,402
2,547
8,219
8,771
0
73,926
L
King Arthur
Cloudzz23
King Arthur
8,348
445
2,156
8,135
32,731
27,490
124
16,300
16,431
0
30,544
L
Olorun
28,359
13,832
8,510
11,909
22,987
9,974
3,241
14,697
8,290
48,741
0
W
Raijin
27,422
1,967
3,239
5,031
22,387
9,145
784
12,488
9,899
56,987
0
L
6,534
1,415
785
1,784
20,654
14,308
0
11,270
9,384
0
12,839
W
Arachne
pancakes630
Arachne
12,053
7,595
3,743
5,703
20,087
9,176
2,410
10,530
9,557
0
20,875
W
Bacchus
sJACKiEo
Bacchus
12,827
484
2,444
7,059
27,322
30,394
313
9,969
17,347
25,860
0
W
Anubis
tmtyf
Anubis
25,714
227
1,398
10,885
23,142
13,488
0
15,621
7,521
57,256
0
L
Ah Puch
xXArtorixXx
Ah Puch
28,468
24
392
8,524
15,716
6,976
897
10,038
5,678
57,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,011
Gold Earned
75,631
263
Minions Killed
258
0
Camps Cleared
0
1,830,758
Distance Traveled
2,035,680
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,689
713
104
5
0
332,367
2
W
Neith
16,044
729
92
4
0
433,361
0
L
King Arthur
13,525
615
29
1
0
372,511
1
L
Olorun
14,709
669
48
2
0
361,482
3
W
Raijin
15,179
690
49
2
0
314,220
0
L
Fenrir
13,581
617
13
1
0
348,316
1
W
Arachne
14,801
673
19
1
0
430,741
1
W
Bacchus
14,357
653
28
1
0
446,301
0
W
Anubis
15,250
693
70
3
0
411,057
0
L
Ah Puch
15,507
705
69
3
0
416,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role