Player Matchup

Baron Samedi
Baron Samedi
Aduel005
Baron Samedi
Level 69
God Stats
23W - 21L
1,568 SR
Queue Stats
288W - 312L
1,394 Elo+
Solo
Fenrir
Fenrir
Foca3043
Fenrir
Level 40
God Stats
2W - 12L
1,195 SR
Queue Stats
198W - 279L
1,322 Elo+
Solo
Izanami
Izanami
XxMr_N0G4MExX
Izanami
Level 67
God Stats
8W - 6L
1,413 SR
Queue Stats
57W - 68L
1,456 Elo+
Party 1
Scylla
Scylla
XxMrs_N0L1FExX
Scylla
Level 72
God Stats
1W - 4L
1,255 SR
Queue Stats
59W - 73L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
rkhadland
Cthulhu
Level 104
God Stats
0W - 1L
1,582 SR
Queue Stats
41W - 33L
1,658 Elo+
Party 1
Team Averages
Level 70
1,403 SR
1,452 Elo+

VS

Team Averages
Level 79
1,503 SR
1,475 Elo+
Ra
Ra
 
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Funkinomicon
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,766 SR
Queue Stats
4W - 3L
1,472 Elo+
Solo
Artemis
Artemis
Kokodrez
Artemis
Level 57
God Stats
295W - 312L
1,458 SR
Queue Stats
307W - 339L
1,432 Elo+
Solo
Awilix
Awilix
Kulldren
Awilix
Level 140
God Stats
21W - 23L
1,551 SR
Queue Stats
1,020W - 1,101L
1,485 Elo+
Solo
Scylla
Scylla
Snt blackout616
Scylla
Level 59
God Stats
1W - 0L
1,243 SR
Queue Stats
23W - 14L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aduel005
Baron Samedi
15
3 / 5 / 5
9,362
1,040
8,975
12,529
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Foca3043
Fenrir
14
2 / 6 / 5
8,831
981
2,892
9,237
3,857
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
15
7 / 7 / 3
10,043
1,116
16,019
14,211
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 2
7,485
832
219
1,412
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
rkhadland
Cthulhu
16
4 / 5 / 8
10,050
1,117
13,023
20,208
17,861
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

167

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 5 / 7
9,632
1,070
6,193
7,997
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Funkinomicon
Morgan Le Fay
16
3 / 2 / 14
9,730
1,081
12,376
11,404
3,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Kokodrez
Artemis
16
3 / 2 / 15
9,855
1,095
9,238
5,897
2,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
Kulldren
Awilix
15
4 / 5 / 10
9,442
1,049
12,920
12,074
4,390
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 2 / 6
11,472
1,275
12,129
8,626
2,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
16
Kills
24
24
Deaths
16
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
5
7
1.5
L
Baron Samedi
Aduel005
Baron Samedi
3
5
5
1.1
L
Fenrir
Foca3043
Fenrir
2
6
5
0.75
W
Morgan Le Fay
Funkinomicon
Morgan Le Fay
3
2
14
5
W
Artemis
Kokodrez
Artemis
3
2
15
5.25
W
Awilix
Kulldren
Awilix
4
5
10
1.8
W
10
2
6
6.5
L
Izanami
7
7
3
1.21
L
0
1
2
1
L
Cthulhu
rkhadland
Cthulhu
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,128
Damage
52,856
57,597
Taken
45,998
33,740
Mitigated
16,373
7,421
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,193
613
1,561
1,622
7,997
2,969
0
3,914
3,949
27,064
0
L
Baron Samedi
Aduel005
Baron Samedi
8,975
618
1,232
2,003
12,529
5,984
0
5,337
7,072
25,933
0
L
Fenrir
Foca3043
Fenrir
2,892
1,043
0
116
9,237
3,857
0
4,201
5,026
0
5,523
W
Morgan Le Fay
Funkinomicon
Morgan Le Fay
12,376
1,634
0
1,850
11,404
3,962
0
5,209
6,091
24,440
0
W
Artemis
Kokodrez
Artemis
9,238
4,768
0
950
5,897
2,081
0
2,103
3,726
0
20,379
W
Awilix
Kulldren
Awilix
12,920
5,680
0
0
12,074
4,390
0
5,690
6,232
0
18,697
W
12,129
1,744
578
2,313
8,626
2,971
0
4,765
3,783
28,838
0
L
Izanami
16,019
12,171
123
1,583
14,211
5,600
0
9,574
4,491
0
26,682
L
219
74
0
123
1,412
438
0
858
530
3,897
0
L
Cthulhu
rkhadland
Cthulhu
13,023
458
93
2,148
20,208
17,861
0
10,189
9,780
33,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
50,131
121
Minions Killed
155
3
Camps Cleared
8
586,842
Distance Traveled
787,821
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,632
1,070
43
5
4
144,113
1
L
Baron Samedi
9,362
1,040
38
4
0
126,746
1
L
Fenrir
8,831
981
7
1
2
114,639
0
W
Morgan Le Fay
9,730
1,081
21
2
0
166,645
0
W
Artemis
9,855
1,095
44
5
2
142,514
0
W
Awilix
9,442
1,049
8
1
1
171,711
2
W
Scylla
11,472
1,275
39
4
1
162,838
0
L
Izanami
10,043
1,116
28
3
1
135,881
0
L
Scylla
7,485
832
7
1
0
36,773
0
L
Cthulhu
10,050
1,117
41
5
0
172,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role