Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DigitalJRJ
Geb
Level 141
God Stats
3W - 1L
1,317 SR
Queue Stats
154W - 122L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
MATLEMOS
Nu Wa
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
145W - 109L
1,599 Elo+
Party 2
Team Averages
Level 130
1,439 SR
1,564 Elo+

VS

Team Averages
Level 98
1,421 SR
1,426 Elo+
Gilgamesh
Gilgamesh
Alepataro
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,371 Elo+
Party 1
Tiamat
Tiamat
BielGoularte14
Tiamat
Level 149
God Stats
0W - 3L
1,317 SR
Queue Stats
39W - 45L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
FaerieBard
Danzaburou
Level 17
God Stats
1W - 3L
1,447 SR
Queue Stats
8W - 14L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 1 / 6
9,886
760
10,083
8,807
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 10
10,213
786
8,000
17,992
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
MATLEMOS
Nu Wa
13
4 / 3 / 9
9,139
703
13,421
7,112
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alepataro
Gilgamesh
11
2 / 4 / 4
8,100
623
7,083
13,515
8,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 4 / 3
8,443
649
8,211
11,019
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
FaerieBard
Danzaburou
10
2 / 7 / 3
7,712
593
8,481
12,423
4,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
6
6
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
6
9
L
Gilgamesh
Alepataro
Gilgamesh
2
4
4
1
L
2
4
3
0.88
W
5
2
10
5
L
Danzaburou
FaerieBard
Danzaburou
2
7
3
0.5
W
Nu Wa
MATLEMOS
Nu Wa
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
23,775
33,911
Taken
36,957
19,085
Mitigated
18,937
10,573
Healing
3,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,083
3,772
0
4,262
8,807
3,526
1,885
2,437
6,162
0
49,039
L
Gilgamesh
Alepataro
Gilgamesh
7,083
1,408
0
298
13,515
8,812
0
7,357
6,158
0
22,488
L
8,211
330
0
2,492
11,019
5,884
0
6,862
4,157
34,061
0
W
8,000
1,786
0
4,859
17,992
13,229
72
3,045
13,925
20,034
0
L
Danzaburou
FaerieBard
Danzaburou
8,481
3,268
0
967
12,423
4,241
0
7,202
5,221
0
27,761
W
Nu Wa
MATLEMOS
Nu Wa
13,421
4,139
114
1,338
7,112
2,330
608
1,951
4,953
35,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
24,255
139
Minions Killed
116
0
Camps Cleared
0
727,760
Distance Traveled
642,564
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,886
760
73
6
0
255,591
3
L
Gilgamesh
8,100
623
22
2
0
229,440
4
L
Tiamat
8,443
649
59
5
0
216,529
0
W
Geb
10,213
786
20
2
0
254,759
1
L
Danzaburou
7,712
593
35
3
0
196,595
1
W
Nu Wa
9,139
703
46
4
0
217,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role